// RendererAccessibility implementation.
virtual void HandleWebAccessibilityEvent(
const blink::WebAXObject& obj, blink::WebAXEvent event) OVERRIDE;
+ virtual RendererAccessibilityType GetType() OVERRIDE;
// RenderView::Observer implementation.
virtual void FocusedNodeChanged(const blink::WebNode& node) OVERRIDE;
- virtual void DidFinishLoad(blink::WebFrame* frame) OVERRIDE;
+ virtual void DidFinishLoad(blink::WebLocalFrame* frame) OVERRIDE;
private:
void HandleFocusedNodeChanged(const blink::WebNode& node,