#ifndef CONTENT_COMMON_INPUT_SYNTHETIC_SMOOTH_SCROLL_GESTURE_PARAMS_H_
#define CONTENT_COMMON_INPUT_SYNTHETIC_SMOOTH_SCROLL_GESTURE_PARAMS_H_
+#include <vector>
+
#include "content/common/content_export.h"
#include "content/common/input/synthetic_gesture_params.h"
+#include "ui/gfx/point.h"
+#include "ui/gfx/vector2d.h"
namespace content {
SyntheticSmoothScrollGestureParams();
SyntheticSmoothScrollGestureParams(
const SyntheticSmoothScrollGestureParams& other);
- virtual ~SyntheticSmoothScrollGestureParams();
+ ~SyntheticSmoothScrollGestureParams() override;
- virtual GestureType GetGestureType() const OVERRIDE;
+ GestureType GetGestureType() const override;
- int distance;
- int anchor_x;
- int anchor_y;
+ gfx::Point anchor;
+ std::vector<gfx::Vector2d> distances; // Positive X/Y to scroll left/up.
+ bool prevent_fling; // Defaults to true.
+ int speed_in_pixels_s;
static const SyntheticSmoothScrollGestureParams* Cast(
const SyntheticGestureParams* gesture_params);