Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / content / common / gpu / client / gpu_memory_buffer_impl_surface_texture.h
index c1cbfc3..5725634 100644 (file)
@@ -14,25 +14,47 @@ namespace content {
 // Implementation of GPU memory buffer based on SurfaceTextures.
 class GpuMemoryBufferImplSurfaceTexture : public GpuMemoryBufferImpl {
  public:
-  GpuMemoryBufferImplSurfaceTexture(const gfx::Size& size,
-                                    unsigned internalformat);
-  virtual ~GpuMemoryBufferImplSurfaceTexture();
+  static void Create(gfx::GpuMemoryBufferId id,
+                     const gfx::Size& size,
+                     Format format,
+                     int client_id,
+                     const CreationCallback& callback);
+
+  static void AllocateForChildProcess(gfx::GpuMemoryBufferId id,
+                                      const gfx::Size& size,
+                                      Format format,
+                                      int child_client_id,
+                                      const AllocationCallback& callback);
+
+  static scoped_ptr<GpuMemoryBufferImpl> CreateFromHandle(
+      const gfx::GpuMemoryBufferHandle& handle,
+      const gfx::Size& size,
+      Format format,
+      const DestructionCallback& callback);
 
-  static bool IsFormatSupported(unsigned internalformat);
-  static bool IsUsageSupported(unsigned usage);
-  static bool IsConfigurationSupported(unsigned internalformat, unsigned usage);
-  static int WindowFormat(unsigned internalformat);
+  static void DeletedByChildProcess(gfx::GpuMemoryBufferId id,
+                                    int child_client_id,
+                                    uint32_t sync_point);
 
-  bool InitializeFromHandle(gfx::GpuMemoryBufferHandle handle);
+  static bool IsFormatSupported(Format format);
+  static bool IsUsageSupported(Usage usage);
+  static bool IsConfigurationSupported(Format format, Usage usage);
+  static int WindowFormat(Format format);
 
   // Overridden from gfx::GpuMemoryBuffer:
-  virtual void* Map() OVERRIDE;
-  virtual void Unmap() OVERRIDE;
-  virtual gfx::GpuMemoryBufferHandle GetHandle() const OVERRIDE;
-  virtual uint32 GetStride() const OVERRIDE;
+  virtual void* Map() override;
+  virtual void Unmap() override;
+  virtual gfx::GpuMemoryBufferHandle GetHandle() const override;
+  virtual uint32 GetStride() const override;
 
  private:
-  gfx::SurfaceTextureId surface_texture_id_;
+  GpuMemoryBufferImplSurfaceTexture(gfx::GpuMemoryBufferId id,
+                                    const gfx::Size& size,
+                                    Format format,
+                                    const DestructionCallback& callback,
+                                    ANativeWindow* native_window);
+  virtual ~GpuMemoryBufferImplSurfaceTexture();
+
   ANativeWindow* native_window_;
   size_t stride_;