class GLHelperTest : public testing::Test {
protected:
- virtual void SetUp() {
+ void SetUp() override {
WebGraphicsContext3D::Attributes attributes;
bool lose_context_when_out_of_memory = false;
context_ = webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl::
helper_.get()));
}
- virtual void TearDown() {
+ void TearDown() override {
helper_scaling_.reset(NULL);
helper_.reset(NULL);
context_.reset(NULL);