#include "base/at_exit.h"
#include "base/command_line.h"
-#include "base/file_util.h"
+#include "base/files/file_util.h"
#include "base/strings/stringprintf.h"
#include "base/time/time.h"
#include "content/common/gpu/client/gl_helper.h"
bool lose_context_when_out_of_memory = false;
context_ = webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl::
CreateOffscreenContext(attributes, lose_context_when_out_of_memory);
- context_->makeContextCurrent();
+ context_->InitializeOnCurrentThread();
helper_.reset(
new content::GLHelper(context_->GetGLInterface(),