const net::CompletionCallback& callback) OVERRIDE;
virtual int Write(net::IOBuffer* buf, int buf_len,
const net::CompletionCallback& callback) OVERRIDE;
- virtual bool SetReceiveBufferSize(int32 size) OVERRIDE;
- virtual bool SetSendBufferSize(int32 size) OVERRIDE;
+ virtual int SetReceiveBufferSize(int32 size) OVERRIDE;
+ virtual int SetSendBufferSize(int32 size) OVERRIDE;
virtual int Connect(const net::CompletionCallback& callback) OVERRIDE;
virtual void Disconnect() OVERRIDE;
virtual bool IsConnected() const OVERRIDE;