return;
DCHECK(!pending_gesture_queue_.IsEmpty());
+ auto pending_gesture_result = pending_gesture_result_.Pass();
StopGesture(*pending_gesture_queue_.FrontGesture(),
pending_gesture_queue_.FrontCallback(),
- *pending_gesture_result_.Pass());
+ *pending_gesture_result);
pending_gesture_queue_.Pop();
if (!pending_gesture_queue_.IsEmpty())