#include "ui/aura/test/test_window_delegate.h"
#include "ui/aura/window.h"
#include "ui/compositor/test/context_factories_for_test.h"
+#include "ui/wm/core/default_activation_client.h"
using ::testing::_;
using ::testing::AnyNumber;
ui::InitializeContextFactoryForTests(enable_pixel_output);
helper_.reset(new aura::test::AuraTestHelper(&message_loop_));
helper_->SetUp();
+ new wm::DefaultActivationClient(helper_->root_window());
// We need a window to cover desktop area so that DesktopCaptureDeviceAura
// can use gfx::NativeWindow::GetWindowAtScreenPoint() to locate the