void set_display(cc::Display* display) { display_ = display; }
cc::SurfaceFactory* factory() { return &factory_; }
+ void ReceivedVSyncParameters(base::TimeTicks timebase,
+ base::TimeDelta interval);
// cc::OutputSurface implementation.
virtual void SwapBuffers(cc::CompositorFrame* frame) OVERRIDE;
const cc::ReturnedResourceArray& resources) OVERRIDE;
private:
+ void SwapBuffersComplete();
+
cc::Display* display_;
cc::SurfaceManager* surface_manager_;
cc::SurfaceFactory factory_;