# The subdirectories in content/ will manually allow their own include
# directories in content/ so we disallow all of them.
"-content",
+ "+content/app/resources/grit/content_resources.h",
"+content/common",
+ "+content/grit",
"+content/public/common",
"+content/public/test",
"+content/shell", # for content_browsertests
"+blink",
"+cc",
+ "-cc/blink",
# If you want to use any of these files, move them to src/base first.
"-cc/base/scoped_ptr_algorithm.h",
"-cc/base/scoped_ptr_deque.h",
"+crypto",
"+grit/blink_resources.h",
- "+grit/content_resources.h",
"+grit/content_strings.h",
- "+grit/ui_resources.h",
- "+grit/ui_strings.h",
- "+grit/webkit_resources.h",
- "+grit/webui_resources.h",
- "+grit/webui_resources_map.h",
"+dbus",
"+gpu",
"+ui/native_theme",
"+ui/ozone/gpu",
"+ui/ozone/public",
+ "+ui/resources/grit/ui_resources.h",
+ "+ui/resources/grit/webui_resources.h",
+ "+ui/resources/grit/webui_resources_map.h",
"+ui/shell_dialogs",
"+ui/snapshot",
+ "+ui/strings/grit/ui_strings.h",
"+ui/surface",
"+ui/wm",
# Content knows about grd files, but the specifics of how to get a resource
# explicit.
"-ui/views",
+ "+storage/browser",
+ "+storage/common",
"+webkit",
# For generated JNI includes.