uint32_t id;
char *name;
+ struct {
+ char *seatname;
+ struct weston_seat *seat;
+ } seat_data;
+
void *renderer_state;
struct wl_list link;
int keyboard_device_count;
int touch_device_count;
- struct weston_output *output; /* constraint */
-
struct wl_signal destroy_signal;
struct wl_signal updated_caps_signal;