int status;
pid_t pid;
- pid = wait(&status);
+ pid = waitpid(-1, &status, WNOHANG);
+ if (!pid)
+ return 1;
+
wl_list_for_each(p, &child_process_list, link) {
if (p->pid == pid)
break;
return 1;
}
+WL_EXPORT int
+weston_output_switch_mode(struct weston_output *output, struct weston_mode *mode)
+{
+ if (!output->switch_mode)
+ return -1;
+
+ return output->switch_mode(output, mode);
+}
+
WL_EXPORT void
weston_watch_process(struct weston_process *process)
{
}
static void
-surface_handle_buffer_destroy(struct wl_listener *listener,
- struct wl_resource *resource, uint32_t time)
+surface_handle_buffer_destroy(struct wl_listener *listener, void *data)
{
struct weston_surface *es =
container_of(listener, struct weston_surface,
if (surface == NULL)
return NULL;
- wl_list_init(&surface->surface.resource.destroy_listener_list);
+ wl_signal_init(&surface->surface.resource.destroy_signal);
wl_list_init(&surface->link);
wl_list_init(&surface->layer_link);
- wl_list_init(&surface->buffer_link);
surface->surface.resource.client = NULL;
surface->compositor = compositor;
surface->image = EGL_NO_IMAGE_KHR;
surface->alpha = 255;
+ surface->brightness = 255;
+ surface->saturation = 255;
+ surface->pitch = 1;
surface->buffer = NULL;
surface->output = NULL;
- surface->force_configure = 0;
pixman_region32_init(&surface->damage);
pixman_region32_init(&surface->opaque);
pixman_region32_init(&surface->transform.opaque);
wl_list_init(&surface->frame_callback_list);
- surface->buffer_destroy_listener.func = surface_handle_buffer_destroy;
+ surface->buffer_destroy_listener.notify =
+ surface_handle_buffer_destroy;
wl_list_init(&surface->geometry.transformation_list);
wl_list_insert(&surface->geometry.transformation_list,
pixman_region32_union(&surface->damage, &surface->damage,
&surface->transform.boundingbox);
- if (surface->output)
+ if (weston_surface_is_mapped(surface))
weston_surface_assign_output(surface);
weston_compositor_schedule_repaint(surface->compositor);
}
WL_EXPORT void
+weston_surface_to_global_float(struct weston_surface *surface,
+ int32_t sx, int32_t sy, GLfloat *x, GLfloat *y)
+{
+ weston_surface_update_transform(surface);
+
+ surface_to_global_float(surface, sx, sy, x, y);
+}
+
+WL_EXPORT void
weston_surface_to_global(struct weston_surface *surface,
int32_t sx, int32_t sy, int32_t *x, int32_t *y)
{
GLfloat xf, yf;
- weston_surface_update_transform(surface);
-
- surface_to_global_float(surface, sx, sy, &xf, &yf);
+ weston_surface_to_global_float(surface, sx, sy, &xf, &yf);
*x = floorf(xf);
*y = floorf(yf);
}
surface->geometry.dirty = 1;
}
+WL_EXPORT int
+weston_surface_is_mapped(struct weston_surface *surface)
+{
+ if (surface->output)
+ return 1;
+ else
+ return 0;
+}
+
WL_EXPORT uint32_t
weston_compositor_get_time(void)
{
- struct timeval tv;
+ struct timeval tv;
- gettimeofday(&tv, NULL);
+ gettimeofday(&tv, NULL);
- return tv.tv_sec * 1000 + tv.tv_usec / 1000;
+ return tv.tv_sec * 1000 + tv.tv_usec / 1000;
}
static struct weston_surface *
}
static void
-weston_device_repick(struct wl_input_device *device, uint32_t time)
+weston_device_repick(struct wl_input_device *device)
{
struct weston_input_device *wd = (struct weston_input_device *) device;
const struct wl_pointer_grab_interface *interface;
if (&surface->surface != device->current) {
interface = device->pointer_grab->interface;
- interface->focus(device->pointer_grab, time, &surface->surface,
+ interface->focus(device->pointer_grab, &surface->surface,
device->current_x, device->current_y);
device->current = &surface->surface;
}
weston_compositor_repick(struct weston_compositor *compositor)
{
struct weston_input_device *device;
- uint32_t time;
if (!compositor->focus)
return;
- time = weston_compositor_get_time();
wl_list_for_each(device, &compositor->input_device_list, link)
- weston_device_repick(&device->input_device, time);
+ weston_device_repick(&device->input_device);
}
static void
wl_list_remove(&surface->layer_link);
if (device->keyboard_focus == &surface->surface)
- wl_input_device_set_keyboard_focus(device, NULL,
- weston_compositor_get_time());
+ wl_input_device_set_keyboard_focus(device, NULL);
if (device->pointer_focus == &surface->surface)
- wl_input_device_set_pointer_focus(device, NULL, 0, 0,
- weston_compositor_get_time());
+ wl_input_device_set_pointer_focus(device, NULL, 0, 0);
weston_compositor_schedule_repaint(surface->compositor);
}
struct weston_surface, surface.resource);
struct weston_compositor *compositor = surface->compositor;
- if (surface->output)
+ if (weston_surface_is_mapped(surface))
weston_surface_unmap(surface);
if (surface->texture)
compositor->destroy_image(compositor->display,
surface->image);
- wl_list_remove(&surface->buffer_link);
-
pixman_region32_fini(&surface->transform.boundingbox);
pixman_region32_fini(&surface->damage);
pixman_region32_fini(&surface->opaque);
}
static void
-weston_buffer_attach(struct wl_buffer *buffer, struct wl_surface *surface)
+weston_surface_attach(struct wl_surface *surface, struct wl_buffer *buffer)
{
struct weston_surface *es = (struct weston_surface *) surface;
struct weston_compositor *ec = es->compositor;
- struct wl_list *surfaces_attached_to;
+
+ if (es->buffer) {
+ weston_buffer_post_release(es->buffer);
+ wl_list_remove(&es->buffer_destroy_listener.link);
+ }
+
+ es->buffer = buffer;
+
+ if (!buffer) {
+ if (weston_surface_is_mapped(es))
+ weston_surface_unmap(es);
+ return;
+ }
+
+ buffer->busy_count++;
+ wl_signal_add(&es->buffer->resource.destroy_signal,
+ &es->buffer_destroy_listener);
+
+ if (es->geometry.width != buffer->width ||
+ es->geometry.height != buffer->height) {
+ undef_region(&es->input);
+ pixman_region32_fini(&es->opaque);
+ pixman_region32_init(&es->opaque);
+ }
if (!es->texture) {
glGenTextures(1, &es->texture);
if (wl_buffer_is_shm(buffer)) {
es->pitch = wl_shm_buffer_get_stride(buffer) / 4;
glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
- es->pitch, buffer->height, 0,
- GL_BGRA_EXT, GL_UNSIGNED_BYTE,
- wl_shm_buffer_get_data(buffer));
-
- surfaces_attached_to = buffer->user_data;
-
- wl_list_remove(&es->buffer_link);
- wl_list_insert(surfaces_attached_to, &es->buffer_link);
+ es->pitch, es->buffer->height, 0,
+ GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL);
} else {
if (es->image != EGL_NO_IMAGE_KHR)
ec->destroy_image(ec->display, es->image);
es->image = ec->create_image(ec->display, NULL,
EGL_WAYLAND_BUFFER_WL,
buffer, NULL);
-
+
ec->image_target_texture_2d(GL_TEXTURE_2D, es->image);
- es->pitch = es->geometry.width;
+ es->pitch = buffer->width;
}
}
glUniform1i(es->shader->tex_uniform, 0);
glUniform4fv(es->shader->color_uniform, 1, es->color);
glUniform1f(es->shader->alpha_uniform, es->alpha / 255.0);
+ glUniform1f(es->shader->brightness_uniform, es->brightness / 255.0);
+ glUniform1f(es->shader->saturation_uniform, es->saturation / 255.0);
glUniform1f(es->shader->texwidth_uniform,
(GLfloat)es->geometry.width / es->pitch);
compositor->fade.surface = NULL;
} else if (compositor->fade.spring.current > 0.999) {
compositor->state = WESTON_COMPOSITOR_SLEEPING;
- compositor->shell->lock(compositor->shell);
+ wl_signal_emit(&compositor->lock_signal, compositor);
}
}
}
wl_list_for_each_safe(cb, cnext, &output->frame_callback_list, link) {
wl_callback_send_done(&cb->resource, msecs);
- wl_resource_destroy(&cb->resource, 0);
+ wl_resource_destroy(&cb->resource);
}
wl_list_for_each_safe(animation, next, &ec->animation_list, link)
static void
surface_destroy(struct wl_client *client, struct wl_resource *resource)
{
- wl_resource_destroy(resource, weston_compositor_get_time());
+ wl_resource_destroy(resource);
+}
+
+static struct wl_resource *
+find_resource_for_client(struct wl_list *list, struct wl_client *client)
+{
+ struct wl_resource *r;
+
+ wl_list_for_each(r, list, link) {
+ if (r->client == client)
+ return r;
+ }
+
+ return NULL;
+}
+
+static void
+weston_surface_update_output_mask(struct weston_surface *es, uint32_t mask)
+{
+ uint32_t different = es->output_mask ^ mask;
+ uint32_t entered = mask & different;
+ uint32_t left = es->output_mask & different;
+ struct weston_output *output;
+ struct wl_resource *resource;
+ struct wl_client *client = es->surface.resource.client;
+
+ if (es->surface.resource.client == NULL)
+ return;
+ if (different == 0)
+ return;
+
+ es->output_mask = mask;
+ wl_list_for_each(output, &es->compositor->output_list, link) {
+ if (1 << output->id & different)
+ resource =
+ find_resource_for_client(&output->resource_list,
+ client);
+ if (1 << output->id & entered)
+ wl_surface_send_enter(&es->surface.resource, resource);
+ if (1 << output->id & left)
+ wl_surface_send_leave(&es->surface.resource, resource);
+ }
}
WL_EXPORT void
struct weston_compositor *ec = es->compositor;
struct weston_output *output, *new_output;
pixman_region32_t region;
- uint32_t max, area;
+ uint32_t max, area, mask;
pixman_box32_t *e;
weston_surface_update_transform(es);
new_output = NULL;
max = 0;
+ mask = 0;
pixman_region32_init(®ion);
wl_list_for_each(output, &ec->output_list, link) {
pixman_region32_intersect(®ion, &es->transform.boundingbox,
e = pixman_region32_extents(®ion);
area = (e->x2 - e->x1) * (e->y2 - e->y1);
+ if (area > 0)
+ mask |= 1 << output->id;
+
if (area >= max) {
new_output = output;
max = area;
pixman_region32_fini(®ion);
es->output = new_output;
+ weston_surface_update_output_mask(es, mask);
+
if (!wl_list_empty(&es->frame_callback_list)) {
wl_list_insert_list(new_output->frame_callback_list.prev,
&es->frame_callback_list);
struct wl_resource *buffer_resource, int32_t sx, int32_t sy)
{
struct weston_surface *es = resource->data;
- struct weston_shell *shell = es->compositor->shell;
- struct wl_buffer *buffer;
+ struct wl_buffer *buffer = NULL;
- if (!buffer_resource && !es->output)
- return;
+ if (buffer_resource)
+ buffer = buffer_resource->data;
- if (es->buffer) {
- weston_buffer_post_release(es->buffer);
- wl_list_remove(&es->buffer_destroy_listener.link);
- }
+ weston_surface_attach(&es->surface, buffer);
- if (!buffer_resource && es->output) {
- weston_surface_unmap(es);
- es->buffer = NULL;
- return;
- }
+ if (buffer && es->configure)
+ es->configure(es, sx, sy);
+}
- buffer = buffer_resource->data;
- buffer->busy_count++;
- es->buffer = buffer;
- wl_list_insert(es->buffer->resource.destroy_listener_list.prev,
- &es->buffer_destroy_listener.link);
+static void
+texture_set_subimage(struct weston_surface *surface,
+ int32_t x, int32_t y, int32_t width, int32_t height)
+{
+ glBindTexture(GL_TEXTURE_2D, surface->texture);
- if (es->geometry.width != buffer->width ||
- es->geometry.height != buffer->height) {
- undef_region(&es->input);
- pixman_region32_fini(&es->opaque);
- pixman_region32_init(&es->opaque);
- }
+#ifdef GL_UNPACK_ROW_LENGTH
+ /* Mesa does not define GL_EXT_unpack_subimage */
- if (es->output == NULL) {
- shell->map(shell, es, buffer->width, buffer->height, sx, sy);
- } else if (es->force_configure || sx != 0 || sy != 0 ||
- es->geometry.width != buffer->width ||
- es->geometry.height != buffer->height) {
- GLfloat from_x, from_y;
- GLfloat to_x, to_y;
+ if (surface->compositor->has_unpack_subimage) {
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, surface->pitch);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, x);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, y);
- surface_to_global_float(es, 0, 0, &from_x, &from_y);
- surface_to_global_float(es, sx, sy, &to_x, &to_y);
- shell->configure(shell, es,
- es->geometry.x + to_x - from_x,
- es->geometry.y + to_y - from_y,
- buffer->width, buffer->height);
- es->force_configure = 0;
+ glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
+ GL_BGRA_EXT, GL_UNSIGNED_BYTE,
+ wl_shm_buffer_get_data(surface->buffer));
+ return;
}
+#endif
- weston_buffer_attach(buffer, &es->surface);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
+ surface->pitch, surface->buffer->height, 0,
+ GL_BGRA_EXT, GL_UNSIGNED_BYTE,
+ wl_shm_buffer_get_data(surface->buffer));
}
static void
struct weston_surface *es = resource->data;
weston_surface_damage_rectangle(es, x, y, width, height);
+
+ if (es->buffer && wl_buffer_is_shm(es->buffer))
+ texture_set_subimage(es, x, y, width, height);
}
static void
weston_compositor_schedule_repaint(surface->compositor);
}
-const static struct wl_surface_interface surface_interface = {
+static const struct wl_surface_interface surface_interface = {
surface_destroy,
surface_attach,
surface_damage,
static void
region_destroy(struct wl_client *client, struct wl_resource *resource)
{
- wl_resource_destroy(resource, weston_compositor_get_time());
+ wl_resource_destroy(resource);
}
static void
wl_client_add_resource(client, ®ion->resource);
}
-const static struct wl_compositor_interface compositor_interface = {
+static const struct wl_compositor_interface compositor_interface = {
compositor_create_surface,
compositor_create_region
};
weston_compositor_wake(compositor);
} else {
weston_compositor_dpms_on(compositor);
- compositor->shell->unlock(compositor->shell);
+ wl_signal_emit(&compositor->unlock_signal, compositor);
}
}
pixman_region32_contains_point(&output->region, x, y, NULL))
weston_output_update_zoom(output, x, y);
- weston_device_repick(device, time);
+ weston_device_repick(device);
interface = device->pointer_grab->interface;
interface->motion(device->pointer_grab, time,
device->pointer_grab->x, device->pointer_grab->y);
WL_EXPORT void
weston_surface_activate(struct weston_surface *surface,
- struct weston_input_device *device, uint32_t time)
+ struct weston_input_device *device)
{
+ struct weston_compositor *compositor = device->compositor;
+
wl_input_device_set_keyboard_focus(&device->input_device,
- &surface->surface, time);
+ &surface->surface);
wl_data_device_set_keyboard_focus(&device->input_device);
+
+ wl_signal_emit(&compositor->activate_signal, surface);
}
WL_EXPORT void
{
struct weston_input_device *wd = (struct weston_input_device *) device;
struct weston_compositor *compositor = wd->compositor;
+ struct weston_surface *focus = (struct weston_surface *) device->pointer_focus;
+ uint32_t serial = wl_display_next_serial(compositor->wl_display);
if (state) {
+ if (compositor->ping_handler && focus)
+ compositor->ping_handler(focus, serial);
weston_compositor_idle_inhibit(compositor);
if (device->button_count == 0) {
device->grab_button = button;
device->button_count--;
}
- weston_compositor_run_binding(compositor, wd, time, 0, button, state);
+ weston_compositor_run_binding(compositor, wd, time, 0, button, 0, state);
device->pointer_grab->interface->button(device->pointer_grab, time, button, state);
+ if (device->button_count == 1)
+ device->grab_serial =
+ wl_display_get_serial(compositor->wl_display);
+}
+
+WL_EXPORT void
+notify_axis(struct wl_input_device *device,
+ uint32_t time, uint32_t axis, int32_t value)
+{
+ struct weston_input_device *wd = (struct weston_input_device *) device;
+ struct weston_compositor *compositor = wd->compositor;
+ struct weston_surface *focus = (struct weston_surface *) device->pointer_focus;
+ uint32_t serial = wl_display_next_serial(compositor->wl_display);
+
+ if (compositor->ping_handler && focus)
+ compositor->ping_handler(focus, serial);
+
+ weston_compositor_activity(compositor);
+
+ if (value)
+ weston_compositor_run_binding(compositor, wd,
+ time, 0, 0, axis, value);
+ else
+ return;
+
+ if (device->pointer_focus_resource)
+ wl_resource_post_event(device->pointer_focus_resource,
+ WL_INPUT_DEVICE_AXIS, time, axis, value);
}
static void
{
struct weston_input_device *wd = (struct weston_input_device *) device;
struct weston_compositor *compositor = wd->compositor;
+ struct weston_surface *focus = (struct weston_surface *) device->pointer_focus;
+ uint32_t serial = wl_display_next_serial(compositor->wl_display);
uint32_t *k, *end;
if (state) {
+ if (compositor->ping_handler && focus)
+ compositor->ping_handler(focus, serial);
+
weston_compositor_idle_inhibit(compositor);
device->grab_key = key;
device->grab_time = time;
if (device->keyboard_grab == &device->default_keyboard_grab)
weston_compositor_run_binding(compositor, wd,
- time, key, 0, state);
+ time, key, 0, 0, state);
device->keyboard_grab->interface->key(device->keyboard_grab,
time, key, state);
WL_EXPORT void
notify_pointer_focus(struct wl_input_device *device,
- uint32_t time, struct weston_output *output,
- int32_t x, int32_t y)
+ struct weston_output *output, int32_t x, int32_t y)
{
struct weston_input_device *wd = (struct weston_input_device *) device;
struct weston_compositor *compositor = wd->compositor;
}
}
+static void
+destroy_device_saved_kbd_focus(struct wl_listener *listener, void *data)
+{
+ struct weston_input_device *wd;
+
+ wd = container_of(listener, struct weston_input_device,
+ saved_kbd_focus_listener);
+
+ wd->saved_kbd_focus = NULL;
+}
+
WL_EXPORT void
-notify_keyboard_focus(struct wl_input_device *device,
- uint32_t time, struct weston_output *output,
- struct wl_array *keys)
+notify_keyboard_focus(struct wl_input_device *device, struct wl_array *keys)
{
struct weston_input_device *wd =
(struct weston_input_device *) device;
struct weston_compositor *compositor = wd->compositor;
- struct weston_surface *es;
+ struct wl_surface *surface;
uint32_t *k;
- if (!wl_list_empty(&compositor->surface_list))
- es = container_of(compositor->surface_list.next,
- struct weston_surface, link);
- else
- es = NULL;
-
- if (output) {
+ if (keys) {
wl_array_copy(&wd->input_device.keys, keys);
wd->modifier_state = 0;
wl_array_for_each(k, &device->keys) {
update_modifier_state(wd, *k, 1);
}
- if (es && es->surface.resource.client)
+ surface = wd->saved_kbd_focus;
+
+ if (surface) {
+ wl_list_remove(&wd->saved_kbd_focus_listener.link);
wl_input_device_set_keyboard_focus(&wd->input_device,
- &es->surface, time);
+ surface);
+ wd->saved_kbd_focus = NULL;
+ }
} else {
wl_array_for_each(k, &device->keys)
weston_compositor_idle_release(compositor);
wd->modifier_state = 0;
- wl_input_device_set_keyboard_focus(&wd->input_device,
- NULL, time);
- }
-}
-
-/* TODO: share this function with wayland-server.c */
-static struct wl_resource *
-find_resource_for_surface(struct wl_list *list, struct wl_surface *surface)
-{
- struct wl_resource *r;
- if (!surface)
- return NULL;
+ surface = wd->input_device.keyboard_focus;
- wl_list_for_each(r, list, link) {
- if (r->client == surface->resource.client)
- return r;
- }
+ if (surface) {
+ wd->saved_kbd_focus = surface;
+ wd->saved_kbd_focus_listener.notify =
+ destroy_device_saved_kbd_focus;
+ wl_signal_add(&surface->resource.destroy_signal,
+ &wd->saved_kbd_focus_listener);
+ }
- return NULL;
+ wl_input_device_set_keyboard_focus(&wd->input_device, NULL);
+ /* FIXME: We really need keyboard grab cancel here to
+ * let the grab shut down properly. As it is we leak
+ * the grab data. */
+ wl_input_device_end_keyboard_grab(&wd->input_device);
+ }
}
static void
-lose_touch_focus_resource(struct wl_listener *listener,
- struct wl_resource *resource, uint32_t time)
+lose_touch_focus_resource(struct wl_listener *listener, void *data)
{
struct weston_input_device *device =
container_of(listener, struct weston_input_device,
}
static void
-lose_touch_focus(struct wl_listener *listener,
- struct wl_resource *resource, uint32_t time)
+lose_touch_focus(struct wl_listener *listener, void *data)
{
struct weston_input_device *device =
container_of(listener, struct weston_input_device,
static void
touch_set_focus(struct weston_input_device *device,
- struct wl_surface *surface, uint32_t time)
+ struct wl_surface *surface)
{
struct wl_input_device *input_device = &device->input_device;
struct wl_resource *resource;
if (surface) {
resource =
- find_resource_for_surface(&input_device->resource_list,
- surface);
+ find_resource_for_client(&input_device->resource_list,
+ surface->resource.client);
if (!resource) {
fprintf(stderr, "couldn't find resource\n");
return;
}
- device->touch_focus_resource_listener.func =
+ device->touch_focus_resource_listener.notify =
lose_touch_focus_resource;
- wl_list_insert(resource->destroy_listener_list.prev,
- &device->touch_focus_resource_listener.link);
- device->touch_focus_listener.func = lose_touch_focus;
- wl_list_insert(surface->resource.destroy_listener_list.prev,
- &device->touch_focus_listener.link);
+ wl_signal_add(&resource->destroy_signal,
+ &device->touch_focus_resource_listener);
+ device->touch_focus_listener.notify = lose_touch_focus;
+ wl_signal_add(&surface->resource.destroy_signal,
+ &device->touch_focus_listener);
device->touch_focus = surface;
device->touch_focus_resource = resource;
struct weston_compositor *ec = wd->compositor;
struct weston_surface *es;
int32_t sx, sy;
+ uint32_t serial = 0;
switch (touch_type) {
case WL_INPUT_DEVICE_TOUCH_DOWN:
* until all touch points are up again. */
if (wd->num_tp == 1) {
es = weston_compositor_pick_surface(ec, x, y, &sx, &sy);
- touch_set_focus(wd, &es->surface, time);
+ touch_set_focus(wd, &es->surface);
} else if (wd->touch_focus) {
es = (struct weston_surface *) wd->touch_focus;
weston_surface_from_global(es, x, y, &sx, &sy);
if (wd->touch_focus_resource && wd->touch_focus)
wl_input_device_send_touch_down(wd->touch_focus_resource,
- time, &wd->touch_focus->resource,
+ serial, time, &wd->touch_focus->resource,
touch_id, sx, sy);
break;
case WL_INPUT_DEVICE_TOUCH_MOTION:
if (wd->touch_focus_resource)
wl_input_device_send_touch_up(wd->touch_focus_resource,
- time, touch_id);
+ serial, time, touch_id);
if (wd->num_tp == 0)
- touch_set_focus(wd, NULL, time);
+ touch_set_focus(wd, NULL);
break;
}
}
static void
input_device_attach(struct wl_client *client,
struct wl_resource *resource,
- uint32_t time,
+ uint32_t serial,
struct wl_resource *buffer_resource, int32_t x, int32_t y)
{
struct weston_input_device *device = resource->data;
struct weston_compositor *compositor = device->compositor;
- struct wl_buffer *buffer;
+ struct wl_buffer *buffer = NULL;
- if (time < device->input_device.pointer_focus_time)
+ if (serial < device->input_device.pointer_focus_serial)
return;
if (device->input_device.pointer_focus == NULL)
return;
if (device->input_device.pointer_focus->resource.client != client)
return;
- if (!buffer_resource && device->sprite->output) {
- wl_list_remove(&device->sprite->link);
- wl_list_remove(&device->sprite->layer_link);
- device->sprite->output = NULL;
+ if (buffer_resource)
+ buffer = buffer_resource->data;
+
+ weston_surface_attach(&device->sprite->surface, buffer);
+
+ if (!buffer)
return;
- }
- if (!device->sprite->output) {
+ if (!weston_surface_is_mapped(device->sprite)) {
wl_list_insert(&compositor->cursor_layer.surface_list,
&device->sprite->layer_link);
weston_surface_assign_output(device->sprite);
}
- buffer = buffer_resource->data;
+
device->hotspot_x = x;
device->hotspot_y = y;
weston_surface_configure(device->sprite,
device->input_device.y - device->hotspot_y,
buffer->width, buffer->height);
- weston_buffer_attach(buffer, &device->sprite->surface);
- weston_surface_damage(device->sprite);
+ surface_damage(NULL, &device->sprite->surface.resource,
+ 0, 0, buffer->width, buffer->height);
}
-const static struct wl_input_device_interface input_device_interface = {
+static const struct wl_input_device_interface input_device_interface = {
input_device_attach,
};
static void
-handle_drag_surface_destroy(struct wl_listener *listener,
- struct wl_resource *resource, uint32_t time)
+handle_drag_surface_destroy(struct wl_listener *listener, void *data)
{
struct weston_input_device *device;
device->drag_surface = NULL;
}
-static void unbind_input_device(struct wl_resource *resource)
+static void unbind_resource(struct wl_resource *resource)
{
wl_list_remove(&resource->link);
free(resource);
resource = wl_client_add_object(client, &wl_input_device_interface,
&input_device_interface, id, data);
wl_list_insert(&device->resource_list, &resource->link);
- resource->destroy = unbind_input_device;
+ resource->destroy = unbind_resource;
+}
+
+static void
+device_handle_new_drag_icon(struct wl_listener *listener, void *data)
+{
+ struct weston_input_device *device;
+
+ device = container_of(listener, struct weston_input_device,
+ new_drag_icon_listener);
+
+ weston_input_update_drag_surface(&device->input_device, 0, 0);
}
WL_EXPORT void
device, bind_input_device);
device->sprite = weston_surface_create(ec);
+ device->sprite->surface.resource.data = device->sprite;
device->compositor = ec;
device->hotspot_x = 16;
device->modifier_state = 0;
device->num_tp = 0;
- device->drag_surface_destroy_listener.func = handle_drag_surface_destroy;
+ device->drag_surface_destroy_listener.notify =
+ handle_drag_surface_destroy;
wl_list_insert(ec->input_device_list.prev, &device->link);
+
+ device->new_drag_icon_listener.notify = device_handle_new_drag_icon;
+ wl_signal_add(&device->input_device.drag_icon_signal,
+ &device->new_drag_icon_listener);
}
WL_EXPORT void
}
static void
+drag_surface_configure(struct weston_surface *es, int32_t sx, int32_t sy)
+{
+ weston_surface_configure(es,
+ es->geometry.x + sx, es->geometry.y + sy,
+ es->buffer->width, es->buffer->height);
+}
+
+static int
device_setup_new_drag_surface(struct weston_input_device *device,
struct weston_surface *surface)
{
struct wl_input_device *input_device = &device->input_device;
+ if (surface->configure) {
+ wl_resource_post_error(&surface->surface.resource,
+ WL_DISPLAY_ERROR_INVALID_OBJECT,
+ "surface->configure already set");
+ return 0;
+ }
+
device->drag_surface = surface;
weston_surface_set_position(device->drag_surface,
input_device->x, input_device->y);
- wl_list_insert(surface->surface.resource.destroy_listener_list.prev,
- &device->drag_surface_destroy_listener.link);
+ surface->configure = drag_surface_configure;
+
+ wl_signal_add(&surface->surface.resource.destroy_signal,
+ &device->drag_surface_destroy_listener);
+
+ return 1;
}
static void
device_release_drag_surface(struct weston_input_device *device)
{
+ device->drag_surface->configure = NULL;
undef_region(&device->drag_surface->input);
wl_list_remove(&device->drag_surface_destroy_listener.link);
device->drag_surface = NULL;
static void
device_map_drag_surface(struct weston_input_device *device)
{
- if (device->drag_surface->output ||
+ if (weston_surface_is_mapped(device->drag_surface) ||
!device->drag_surface->buffer)
return;
if (!device->drag_surface || surface_changed) {
struct weston_surface *surface = (struct weston_surface *)
input_device->drag_surface;
- device_setup_new_drag_surface(device, surface);
+ if (!device_setup_new_drag_surface(device, surface))
+ return;
}
/* the client may not have attached a buffer to the drag surface
resource = wl_client_add_object(client,
&wl_output_interface, NULL, id, data);
+ wl_list_insert(&output->resource_list, &resource->link);
+ resource->destroy = unbind_resource;
+
wl_output_send_geometry(resource,
output->x,
output->y,
"varying vec2 v_texcoord;\n"
"uniform sampler2D tex;\n"
"uniform float alpha;\n"
+ "uniform float bright;\n"
+ "uniform float saturation;\n"
"uniform float texwidth;\n"
"void main()\n"
"{\n"
" v_texcoord.y < 0.0 || v_texcoord.y > 1.0)\n"
" discard;\n"
" gl_FragColor = texture2D(tex, v_texcoord)\n;"
+ " float gray = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));\n"
+ " vec3 range = (gl_FragColor.rgb - vec3 (gray, gray, gray)) * saturation;\n"
+ " gl_FragColor = vec4(vec3(gray + range), gl_FragColor.a);\n"
+ " gl_FragColor = vec4(vec3(bright, bright, bright) * gl_FragColor.rgb, gl_FragColor.a);\n"
" gl_FragColor = alpha * gl_FragColor;\n"
"}\n";
static const char solid_fragment_shader[] =
"precision mediump float;\n"
"uniform vec4 color;\n"
+ "uniform float alpha;\n"
"void main()\n"
"{\n"
- " gl_FragColor = color\n;"
+ " gl_FragColor = alpha * color\n;"
"}\n";
static int
shader->proj_uniform = glGetUniformLocation(shader->program, "proj");
shader->tex_uniform = glGetUniformLocation(shader->program, "tex");
shader->alpha_uniform = glGetUniformLocation(shader->program, "alpha");
+ shader->brightness_uniform = glGetUniformLocation(shader->program, "bright");
+ shader->saturation_uniform = glGetUniformLocation(shader->program, "saturation");
shader->color_uniform = glGetUniformLocation(shader->program, "color");
shader->texwidth_uniform = glGetUniformLocation(shader->program,
"texwidth");
WL_EXPORT void
weston_output_destroy(struct weston_output *output)
{
+ struct weston_compositor *c = output->compositor;
+
pixman_region32_fini(&output->region);
pixman_region32_fini(&output->previous_damage);
+ output->compositor->output_id_pool &= ~(1 << output->id);
+
+ wl_display_remove_global(c->wl_display, output->global);
}
WL_EXPORT void
output->mm_width = width;
output->mm_height = height;
output->dirty = 1;
+ wl_list_init(&output->read_pixels_list);
output->zoom.active = 0;
output->zoom.increment = 0.05;
output->flags = flags;
weston_output_move(output, x, y);
+ weston_output_damage(output);
wl_list_init(&output->frame_callback_list);
+ wl_list_init(&output->resource_list);
- wl_display_add_global(c->wl_display,
- &wl_output_interface, output, bind_output);
-}
-
-static void
-shm_buffer_created(struct wl_buffer *buffer)
-{
- struct wl_list *surfaces_attached_to;
-
- surfaces_attached_to = malloc(sizeof *surfaces_attached_to);
- if (!surfaces_attached_to) {
- buffer->user_data = NULL;
- return;
- }
-
- wl_list_init(surfaces_attached_to);
+ output->id = ffs(~output->compositor->output_id_pool) - 1;
+ output->compositor->output_id_pool |= 1 << output->id;
- buffer->user_data = surfaces_attached_to;
+ output->global =
+ wl_display_add_global(c->wl_display, &wl_output_interface,
+ output, bind_output);
}
-static void
-shm_buffer_damaged(struct wl_buffer *buffer,
- int32_t x, int32_t y, int32_t width, int32_t height)
-{
- struct wl_list *surfaces_attached_to = buffer->user_data;
- struct weston_surface *es;
- GLsizei tex_width = wl_shm_buffer_get_stride(buffer) / 4;
-
- wl_list_for_each(es, surfaces_attached_to, buffer_link) {
- glBindTexture(GL_TEXTURE_2D, es->texture);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
- tex_width, buffer->height, 0,
- GL_BGRA_EXT, GL_UNSIGNED_BYTE,
- wl_shm_buffer_get_data(buffer));
- /* Hmm, should use glTexSubImage2D() here but GLES2 doesn't
- * support any unpack attributes except GL_UNPACK_ALIGNMENT. */
- }
-}
-
-static void
-shm_buffer_destroyed(struct wl_buffer *buffer)
+WL_EXPORT void
+weston_output_do_read_pixels(struct weston_output *output)
{
- struct wl_list *surfaces_attached_to = buffer->user_data;
- struct weston_surface *es, *next;
+ struct weston_read_pixels *r, *next;
- wl_list_for_each_safe(es, next, surfaces_attached_to, buffer_link) {
- wl_list_remove(&es->buffer_link);
- wl_list_init(&es->buffer_link);
+ glPixelStorei(GL_PACK_ALIGNMENT, 1);
+ wl_list_for_each_safe(r, next, &output->read_pixels_list, link) {
+ glReadPixels(r->x, r->y, r->width, r->height,
+ output->compositor->read_format,
+ GL_UNSIGNED_BYTE, r->data);
+ r->done(r, output);
}
-
- free(surfaces_attached_to);
}
-const static struct wl_shm_callbacks shm_callbacks = {
- shm_buffer_created,
- shm_buffer_damaged,
- shm_buffer_destroyed
-};
-
static void
compositor_bind(struct wl_client *client,
void *data, uint32_t version, uint32_t id)
const char *extensions;
ec->wl_display = display;
+ wl_signal_init(&ec->destroy_signal);
+ wl_signal_init(&ec->activate_signal);
+ wl_signal_init(&ec->lock_signal);
+ wl_signal_init(&ec->unlock_signal);
+ ec->launcher_sock = weston_environment_get_fd("WESTON_LAUNCHER_SOCK");
+
+ ec->output_id_pool = 0;
if (!wl_display_add_global(display, &wl_compositor_interface,
ec, compositor_bind))
return -1;
- ec->shm = wl_shm_init(display, &shm_callbacks);
+ wl_display_init_shm(display);
ec->image_target_texture_2d =
(void *) eglGetProcAddress("glEGLImageTargetTexture2DOES");
(void *) eglGetProcAddress("eglUnbindWaylandDisplayWL");
extensions = (const char *) glGetString(GL_EXTENSIONS);
+ if (!extensions) {
+ fprintf(stderr, "Retrieving GL extension string failed.\n");
+ return -1;
+ }
+
if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
fprintf(stderr,
"GL_EXT_texture_format_BGRA8888 not available\n");
return -1;
}
+ if (strstr(extensions, "GL_EXT_read_format_bgra"))
+ ec->read_format = GL_BGRA_EXT;
+ else
+ ec->read_format = GL_RGBA;
+
+ if (strstr(extensions, "GL_EXT_unpack_subimage"))
+ ec->has_unpack_subimage = 1;
+
extensions =
(const char *) eglQueryString(ec->display, EGL_EXTENSIONS);
+ if (!extensions) {
+ fprintf(stderr, "Retrieving EGL extension string failed.\n");
+ return -1;
+ }
+
if (strstr(extensions, "EGL_WL_bind_wayland_display"))
ec->has_bind_display = 1;
if (ec->has_bind_display)
weston_layer_init(&ec->fade_layer, &ec->layer_list);
weston_layer_init(&ec->cursor_layer, &ec->fade_layer.link);
- ec->screenshooter = screenshooter_create(ec);
+ screenshooter_create(ec);
+
+ ec->ping_handler = NULL;
wl_data_device_manager_init(ec->wl_display);
struct weston_output *output, *next;
wl_event_source_remove(ec->idle_source);
-
- if (ec->screenshooter)
- screenshooter_destroy(ec->screenshooter);
+ if (ec->input_loop_source)
+ wl_event_source_remove(ec->input_loop_source);
/* Destroy all outputs associated with this compositor */
wl_list_for_each_safe(output, next, &ec->output_list, link)
weston_binding_list_destroy_all(&ec->binding_list);
- wl_shm_finish(ec->shm);
-
wl_array_release(&ec->vertices);
wl_array_release(&ec->indices);
+
+ wl_event_loop_destroy(ec->input_loop);
}
static int on_term_signal(int signal_number, void *data)
struct wl_event_source *signals[4];
struct wl_event_loop *loop;
struct sigaction segv_action;
- void *shell_module, *backend_module;
+ void *shell_module, *backend_module, *xserver_module;
int (*shell_init)(struct weston_compositor *ec);
+ int (*xserver_init)(struct weston_compositor *ec);
struct weston_compositor
*(*backend_init)(struct wl_display *display,
int argc, char *argv[]);
int32_t idle_time = 300;
int32_t xserver;
char *socket_name = NULL;
+ char *config_file;
+
+ const struct config_key shell_config_keys[] = {
+ { "type", CONFIG_KEY_STRING, &shell },
+ };
+
+ const struct config_section cs[] = {
+ { "shell",
+ shell_config_keys, ARRAY_LENGTH(shell_config_keys) },
+ };
const struct weston_option core_options[] = {
{ WESTON_OPTION_STRING, "backend", 'B', &backend },
{ WESTON_OPTION_STRING, "socket", 'S', &socket_name },
{ WESTON_OPTION_INTEGER, "idle-time", 'i', &idle_time },
- { WESTON_OPTION_STRING, "shell", 's', &shell },
{ WESTON_OPTION_BOOLEAN, "xserver", 0, &xserver },
};
backend = "drm-backend.so";
}
+ config_file = config_file_path("weston.ini");
+ parse_config_file(config_file, cs, ARRAY_LENGTH(cs), shell);
+ free(config_file);
+
if (!shell)
shell = "desktop-shell.so";
ec->option_idle_time = idle_time;
ec->idle_time = idle_time;
-#ifdef BUILD_XSERVER_LAUNCHER
+ xserver_init = NULL;
if (xserver)
- weston_xserver_init(ec);
-#endif
+ xserver_init = load_module("xserver-launcher.so",
+ "weston_xserver_init",
+ &xserver_module);
+ if (xserver_init)
+ xserver_init(ec);
if (shell_init(ec) < 0)
exit(EXIT_FAILURE);
/* prevent further rendering while shutting down */
ec->state = WESTON_COMPOSITOR_SLEEPING;
-#ifdef BUILD_XSERVER_LAUNCHER
- if (xserver)
- weston_xserver_destroy(ec);
-#endif
-
- ec->shell->destroy(ec->shell);
+ wl_signal_emit(&ec->destroy_signal, ec);
if (ec->has_bind_display)
ec->unbind_display(ec->display, display);