Surface *directRenderSurface() const {return m_directRenderSurface;}
QOpenGLContext *directRenderContext() const {return m_directRenderContext;}
QPlatformScreenPageFlipper *pageFlipper() const { return m_pageFlipper; }
+ void setDirectRenderingActive(bool active);
QList<Surface*> surfaces() const { return m_surfaces; }
QList<Surface*> surfacesForClient(wl_client* client);
Surface *m_directRenderSurface;
QOpenGLContext *m_directRenderContext;
+ bool m_directRenderActive;
#ifdef QT_COMPOSITOR_WAYLAND_GL
GraphicsHardwareIntegration *m_graphics_hw_integration;