Q_D(const WaylandSurface);
return d->surface->title();
}
+
+/*!
+ * \return True if WL_SHELL_SURFACE_TRANSIENT_INACTIVE was set for this surface, meaning it should not receive keyboard focus.
+ */
+bool WaylandSurface::transientInactive() const
+{
+ Q_D(const WaylandSurface);
+ return d->surface->transientInactive();
+}