// should contain a large amount of entropy - for example, a textual
// representation of a persistent randomly-generated 128-bit value.
explicit SHA1EntropyProvider(const std::string& entropy_source);
- virtual ~SHA1EntropyProvider();
+ ~SHA1EntropyProvider() override;
// base::FieldTrial::EntropyProvider implementation:
- virtual double GetEntropyForTrial(const std::string& trial_name,
- uint32 randomization_seed) const OVERRIDE;
+ double GetEntropyForTrial(const std::string& trial_name,
+ uint32 randomization_seed) const override;
private:
std::string entropy_source_;
// which should have a value in the range of [0, low_entropy_source_max).
PermutedEntropyProvider(uint16 low_entropy_source,
size_t low_entropy_source_max);
- virtual ~PermutedEntropyProvider();
+ ~PermutedEntropyProvider() override;
// base::FieldTrial::EntropyProvider implementation:
- virtual double GetEntropyForTrial(const std::string& trial_name,
- uint32 randomization_seed) const OVERRIDE;
+ double GetEntropyForTrial(const std::string& trial_name,
+ uint32 randomization_seed) const override;
protected:
// Performs the permutation algorithm and returns the permuted value that