};
explicit FindBarView(FindBarHost* host);
- virtual ~FindBarView();
+ ~FindBarView() override;
// Accessors for the text and selection displayed in the text box.
void SetFindTextAndSelectedRange(const base::string16& find_text,
void ClearMatchCount();
// Claims focus for the text field and selects its contents.
- virtual void SetFocusAndSelection(bool select_all) OVERRIDE;
+ void SetFocusAndSelection(bool select_all) override;
// views::View:
- virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
- virtual void Layout() OVERRIDE;
- virtual gfx::Size GetPreferredSize() OVERRIDE;
+ void OnPaint(gfx::Canvas* canvas) override;
+ void Layout() override;
+ gfx::Size GetPreferredSize() const override;
// views::ButtonListener:
- virtual void ButtonPressed(views::Button* sender,
- const ui::Event& event) OVERRIDE;
+ void ButtonPressed(views::Button* sender, const ui::Event& event) override;
// views::TextfieldController:
- virtual bool HandleKeyEvent(views::Textfield* sender,
- const ui::KeyEvent& key_event) OVERRIDE;
- virtual void OnAfterUserAction(views::Textfield* sender) OVERRIDE;
- virtual void OnAfterPaste() OVERRIDE;
+ bool HandleKeyEvent(views::Textfield* sender,
+ const ui::KeyEvent& key_event) override;
+ void OnAfterUserAction(views::Textfield* sender) override;
+ void OnAfterPaste() override;
private:
// Starts finding |search_text|. If the text is empty, stops finding.
void UpdateMatchCountAppearance(bool no_match);
// views::View:
- virtual void OnThemeChanged() OVERRIDE;
+ void OnThemeChanged() override;
// We use a hidden view to grab mouse clicks and bring focus to the find
// text box. This is because although the find text box may look like it
: view_to_focus_on_mousedown_(view_to_focus_on_mousedown) {}
private:
- virtual bool OnMousePressed(const ui::MouseEvent& event) OVERRIDE;
+ bool OnMousePressed(const ui::MouseEvent& event) override;
views::Textfield* view_to_focus_on_mousedown_;