#ifndef CHROME_BROWSER_UI_VIEWS_APPS_CHROME_NATIVE_APP_WINDOW_VIEWS_WIN_H_
#define CHROME_BROWSER_UI_VIEWS_APPS_CHROME_NATIVE_APP_WINDOW_VIEWS_WIN_H_
-#include "chrome/browser/shell_integration.h"
#include "chrome/browser/ui/views/apps/chrome_native_app_window_views.h"
+namespace web_app {
+struct ShortcutInfo;
+}
+
+class GlassAppWindowFrameViewWin;
+
// Windows-specific parts of the views-backed native shell window implementation
// for packaged apps.
class ChromeNativeAppWindowViewsWin : public ChromeNativeAppWindowViews {
public:
ChromeNativeAppWindowViewsWin();
+ GlassAppWindowFrameViewWin* glass_frame_view() {
+ return glass_frame_view_;
+ };
+
private:
void ActivateParentDesktopIfNecessary();
void OnShortcutInfoLoaded(
- const ShellIntegration::ShortcutInfo& shortcut_info);
+ const web_app::ShortcutInfo& shortcut_info);
HWND GetNativeAppWindowHWND() const;
+ void EnsureCaptionStyleSet();
// Overridden from ChromeNativeAppWindowViews:
virtual void OnBeforeWidgetInit(views::Widget::InitParams* init_params,
views::Widget* widget) OVERRIDE;
virtual void InitializeDefaultWindow(
const apps::AppWindow::CreateParams& create_params) OVERRIDE;
+ virtual views::NonClientFrameView* CreateStandardDesktopAppFrame() OVERRIDE;
// Overridden from ui::BaseWindow:
virtual void Show() OVERRIDE;
base::WeakPtrFactory<ChromeNativeAppWindowViewsWin> weak_ptr_factory_;
+ // Populated if there is a glass frame, which provides special information
+ // to the native widget implementation. This will be NULL if there is no
+ // glass frame. Note, this can change from NULL to non-NULL and back again
+ // throughout the life of a window, e.g. if DWM is enabled and disabled.
+ GlassAppWindowFrameViewWin* glass_frame_view_;
+
// The Windows Application User Model ID identifying the app.
base::string16 app_model_id_;