: multi_user_window_manager_(NULL),
session_state_delegate_(NULL) {}
- virtual void SetUp() OVERRIDE;
- virtual void TearDown() OVERRIDE;
+ virtual void SetUp() override;
+ virtual void TearDown() override;
protected:
// Set up the test environment for this many windows.
virtual void OnWindowBoundsChanged(aura::Window* window,
const gfx::Rect& old_bounds,
- const gfx::Rect& new_bounds) OVERRIDE {
+ const gfx::Rect& new_bounds) override {
resize_calls_++;
}