UserScriptLoader(Profile* profile,
const ExtensionId& owner_extension_id,
bool listen_for_extension_system_loaded);
- virtual ~UserScriptLoader();
+ ~UserScriptLoader() override;
// Add |scripts| to the set of scripts managed by this loader.
void AddScripts(const std::set<UserScript>& scripts);
private:
// content::NotificationObserver implementation.
- virtual void Observe(int type,
- const content::NotificationSource& source,
- const content::NotificationDetails& details) OVERRIDE;
+ void Observe(int type,
+ const content::NotificationSource& source,
+ const content::NotificationDetails& details) override;
// ExtensionRegistryObserver implementation.
- virtual void OnExtensionUnloaded(
- content::BrowserContext* browser_context,
- const Extension* extension,
- UnloadedExtensionInfo::Reason reason) OVERRIDE;
+ void OnExtensionUnloaded(content::BrowserContext* browser_context,
+ const Extension* extension,
+ UnloadedExtensionInfo::Reason reason) override;
// Initiates script load when we have been waiting for the extension system
// to be ready.