Action::ActionVector::size_type i;
for (i = 0; i != queued_actions_.size(); ++i) {
- const Action& action = *queued_actions_[i];
+ const Action& action = *queued_actions_[i].get();
statement.Reset(true);
statement.BindString(0, action.extension_id());
statement.BindInt64(1, action.time().ToInternalValue());