socket->Connect(
base::Bind(&RunSocketCallback, callback, base::Passed(&socket)));
}
+
+void SelfAsDeviceProvider::ReleaseDevice(const std::string& serial) {
+ DCHECK(serial == kSerial);
+ if (!release_callback_.is_null())
+ release_callback_.Run();
+}
+
+void SelfAsDeviceProvider::set_release_callback_for_test(
+ const base::Closure& callback) {
+ release_callback_ = callback;
+}
+
+SelfAsDeviceProvider::~SelfAsDeviceProvider() {
+}