show_overdraw_in_tracing(false),
can_use_lcd_text(true),
should_clear_root_render_pass(true),
+ gpu_rasterization(false),
scrollbar_animator(NoAnimator),
scrollbar_linear_fade_delay_ms(300),
scrollbar_linear_fade_length_ms(300),
top_controls_hide_threshold(0.5f),
refresh_rate(60.0),
max_partial_texture_updates(std::numeric_limits<size_t>::max()),
- num_raster_threads(1),
default_tile_size(gfx::Size(256, 256)),
max_untiled_layer_size(gfx::Size(512, 512)),
minimum_occlusion_tracking_size(gfx::Size(160, 160)),
use_pinch_virtual_viewport(false),
// At 256x256 tiles, 128 tiles cover an area of 2048x4096 pixels.
max_tiles_for_interest_area(128),
+ skewport_target_time_in_seconds(1.0f),
+ skewport_extrapolation_limit_in_content_pixels(2000),
max_unused_resource_memory_percentage(100),
+ max_memory_for_prepaint_percentage(100),
highp_threshold_min(0),
- force_direct_layer_drawing(false),
strict_layer_property_change_checking(false),
use_map_image(false),
ignore_root_layer_flings(false),
use_rgba_4444_textures(false),
- always_overscroll(false),
touch_hit_testing(true),
- texture_id_allocation_chunk_size(64) {
-}
+ texture_id_allocation_chunk_size(64) {}
LayerTreeSettings::~LayerTreeSettings() {}