#include "cc/test/render_pass_test_common.h"
+#include "base/bind.h"
#include "cc/quads/checkerboard_draw_quad.h"
#include "cc/quads/debug_border_draw_quad.h"
#include "cc/quads/io_surface_draw_quad.h"
#include "cc/quads/tile_draw_quad.h"
#include "cc/quads/yuv_video_draw_quad.h"
#include "cc/resources/resource_provider.h"
+#include "cc/trees/blocking_task_runner.h"
#include "ui/gfx/transform.h"
namespace cc {
-void TestRenderPass::AppendQuad(scoped_ptr<DrawQuad> quad) {
- quad_list.push_back(quad.Pass());
+static void EmptyReleaseCallback(uint32 sync_point,
+ bool lost_resource,
+ BlockingTaskRunner* main_thread_task_runner) {
}
void TestRenderPass::AppendOneOfEveryQuadType(
ResourceProvider* resource_provider,
- RenderPass::Id child_pass) {
+ RenderPassId child_pass) {
gfx::Rect rect(0, 0, 100, 100);
gfx::Rect opaque_rect(10, 10, 80, 80);
gfx::Rect visible_rect(0, 0, 100, 100);
const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
+
ResourceProvider::ResourceId resource1 = resource_provider->CreateResource(
gfx::Size(45, 5),
GL_CLAMP_TO_EDGE,
- ResourceProvider::TextureUsageAny,
+ ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource1);
ResourceProvider::ResourceId resource2 = resource_provider->CreateResource(
gfx::Size(346, 61),
GL_CLAMP_TO_EDGE,
- ResourceProvider::TextureUsageAny,
+ ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource2);
ResourceProvider::ResourceId resource3 = resource_provider->CreateResource(
gfx::Size(12, 134),
GL_CLAMP_TO_EDGE,
- ResourceProvider::TextureUsageAny,
+ ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource3);
ResourceProvider::ResourceId resource4 = resource_provider->CreateResource(
gfx::Size(56, 12),
GL_CLAMP_TO_EDGE,
- ResourceProvider::TextureUsageAny,
+ ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource4);
+ gfx::Size resource5_size(73, 26);
ResourceProvider::ResourceId resource5 = resource_provider->CreateResource(
- gfx::Size(73, 26),
+ resource5_size,
GL_CLAMP_TO_EDGE,
- ResourceProvider::TextureUsageAny,
+ ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource5);
ResourceProvider::ResourceId resource6 = resource_provider->CreateResource(
gfx::Size(64, 92),
GL_CLAMP_TO_EDGE,
- ResourceProvider::TextureUsageAny,
+ ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource6);
ResourceProvider::ResourceId resource7 = resource_provider->CreateResource(
gfx::Size(9, 14),
GL_CLAMP_TO_EDGE,
- ResourceProvider::TextureUsageAny,
+ ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource7);
+ unsigned target = GL_TEXTURE_2D;
+ gpu::Mailbox gpu_mailbox;
+ memcpy(gpu_mailbox.name, "Hello world", strlen("Hello world") + 1);
+ scoped_ptr<SingleReleaseCallbackImpl> callback =
+ SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback));
+ TextureMailbox mailbox(gpu_mailbox, target, kSyncPointForMailboxTextureQuad);
+ ResourceProvider::ResourceId resource8 =
+ resource_provider->CreateResourceFromTextureMailbox(mailbox,
+ callback.Pass());
+ resource_provider->AllocateForTesting(resource8);
+
SharedQuadState* shared_state = this->CreateAndAppendSharedQuadState();
shared_state->SetAll(gfx::Transform(),
rect.size(),
rect,
false,
1,
- SkXfermode::kSrcOver_Mode);
+ SkXfermode::kSrcOver_Mode,
+ 0);
- scoped_ptr<CheckerboardDrawQuad> checkerboard_quad =
- CheckerboardDrawQuad::Create();
+ CheckerboardDrawQuad* checkerboard_quad =
+ this->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
checkerboard_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED);
- AppendQuad(checkerboard_quad.PassAs<DrawQuad>());
- scoped_ptr<DebugBorderDrawQuad> debug_border_quad =
- DebugBorderDrawQuad::Create();
+ DebugBorderDrawQuad* debug_border_quad =
+ this->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
debug_border_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED, 1);
- AppendQuad(debug_border_quad.PassAs<DrawQuad>());
- scoped_ptr<IOSurfaceDrawQuad> io_surface_quad = IOSurfaceDrawQuad::Create();
+ IOSurfaceDrawQuad* io_surface_quad =
+ this->CreateAndAppendDrawQuad<IOSurfaceDrawQuad>();
io_surface_quad->SetNew(shared_state,
rect,
opaque_rect,
gfx::Size(50, 50),
resource7,
IOSurfaceDrawQuad::FLIPPED);
- AppendQuad(io_surface_quad.PassAs<DrawQuad>());
if (child_pass.layer_id) {
- scoped_ptr<RenderPassDrawQuad> render_pass_quad =
- RenderPassDrawQuad::Create();
+ RenderPassDrawQuad* render_pass_quad =
+ this->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
render_pass_quad->SetNew(shared_state,
rect,
visible_rect,
child_pass,
- false,
resource5,
- rect,
- gfx::RectF(),
+ gfx::Vector2dF(1.f, 1.f),
+ resource5_size,
FilterOperations(),
+ gfx::Vector2dF(),
FilterOperations());
- AppendQuad(render_pass_quad.PassAs<DrawQuad>());
- scoped_ptr<RenderPassDrawQuad> render_pass_replica_quad =
- RenderPassDrawQuad::Create();
+ RenderPassDrawQuad* render_pass_replica_quad =
+ this->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
render_pass_replica_quad->SetNew(shared_state,
rect,
visible_rect,
child_pass,
- true,
resource5,
- rect,
- gfx::RectF(),
+ gfx::Vector2dF(1.f, 1.f),
+ resource5_size,
FilterOperations(),
+ gfx::Vector2dF(),
FilterOperations());
- AppendQuad(render_pass_replica_quad.PassAs<DrawQuad>());
}
- scoped_ptr<SolidColorDrawQuad> solid_color_quad =
- SolidColorDrawQuad::Create();
+ SolidColorDrawQuad* solid_color_quad =
+ this->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
solid_color_quad->SetNew(
shared_state, rect, visible_rect, SK_ColorRED, false);
- AppendQuad(solid_color_quad.PassAs<DrawQuad>());
- scoped_ptr<StreamVideoDrawQuad> stream_video_quad =
- StreamVideoDrawQuad::Create();
+ StreamVideoDrawQuad* stream_video_quad =
+ this->CreateAndAppendDrawQuad<StreamVideoDrawQuad>();
stream_video_quad->SetNew(shared_state,
rect,
opaque_rect,
visible_rect,
resource6,
gfx::Transform());
- AppendQuad(stream_video_quad.PassAs<DrawQuad>());
- scoped_ptr<TextureDrawQuad> texture_quad = TextureDrawQuad::Create();
+ TextureDrawQuad* texture_quad =
+ this->CreateAndAppendDrawQuad<TextureDrawQuad>();
texture_quad->SetNew(shared_state,
rect,
opaque_rect,
SK_ColorTRANSPARENT,
vertex_opacity,
false);
- AppendQuad(texture_quad.PassAs<DrawQuad>());
- scoped_ptr<TileDrawQuad> scaled_tile_quad = TileDrawQuad::Create();
+ TextureDrawQuad* mailbox_texture_quad =
+ this->CreateAndAppendDrawQuad<TextureDrawQuad>();
+ mailbox_texture_quad->SetNew(shared_state,
+ rect,
+ opaque_rect,
+ visible_rect,
+ resource8,
+ false,
+ gfx::PointF(0.f, 0.f),
+ gfx::PointF(1.f, 1.f),
+ SK_ColorTRANSPARENT,
+ vertex_opacity,
+ false);
+
+ TileDrawQuad* scaled_tile_quad =
+ this->CreateAndAppendDrawQuad<TileDrawQuad>();
scaled_tile_quad->SetNew(shared_state,
rect,
opaque_rect,
gfx::RectF(0, 0, 50, 50),
gfx::Size(50, 50),
false);
- AppendQuad(scaled_tile_quad.PassAs<DrawQuad>());
SharedQuadState* transformed_state = this->CreateAndAppendSharedQuadState();
transformed_state->CopyFrom(shared_state);
rotation.Rotate(45);
transformed_state->content_to_target_transform =
transformed_state->content_to_target_transform * rotation;
- scoped_ptr<TileDrawQuad> transformed_tile_quad = TileDrawQuad::Create();
+ TileDrawQuad* transformed_tile_quad =
+ this->CreateAndAppendDrawQuad<TileDrawQuad>();
transformed_tile_quad->SetNew(transformed_state,
rect,
opaque_rect,
gfx::RectF(0, 0, 100, 100),
gfx::Size(100, 100),
false);
- AppendQuad(transformed_tile_quad.PassAs<DrawQuad>());
SharedQuadState* shared_state2 = this->CreateAndAppendSharedQuadState();
shared_state->SetAll(gfx::Transform(),
rect,
false,
1,
- SkXfermode::kSrcOver_Mode);
+ SkXfermode::kSrcOver_Mode,
+ 0);
- scoped_ptr<TileDrawQuad> tile_quad = TileDrawQuad::Create();
+ TileDrawQuad* tile_quad = this->CreateAndAppendDrawQuad<TileDrawQuad>();
tile_quad->SetNew(shared_state2,
rect,
opaque_rect,
gfx::RectF(0, 0, 100, 100),
gfx::Size(100, 100),
false);
- AppendQuad(tile_quad.PassAs<DrawQuad>());
ResourceProvider::ResourceId plane_resources[4];
for (int i = 0; i < 4; ++i) {
- plane_resources[i] =
- resource_provider->CreateResource(
- gfx::Size(20, 12),
- GL_CLAMP_TO_EDGE,
- ResourceProvider::TextureUsageAny,
- resource_provider->best_texture_format());
+ plane_resources[i] = resource_provider->CreateResource(
+ gfx::Size(20, 12),
+ GL_CLAMP_TO_EDGE,
+ ResourceProvider::TextureHintImmutable,
+ resource_provider->best_texture_format());
resource_provider->AllocateForTesting(plane_resources[i]);
}
YUVVideoDrawQuad::ColorSpace color_space = YUVVideoDrawQuad::REC_601;
- scoped_ptr<YUVVideoDrawQuad> yuv_quad = YUVVideoDrawQuad::Create();
+ YUVVideoDrawQuad* yuv_quad =
+ this->CreateAndAppendDrawQuad<YUVVideoDrawQuad>();
yuv_quad->SetNew(shared_state2,
rect,
opaque_rect,
plane_resources[2],
plane_resources[3],
color_space);
- AppendQuad(yuv_quad.PassAs<DrawQuad>());
}
} // namespace cc