Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / cc / test / render_pass_test_common.cc
index dd58b43..a667dce 100644 (file)
@@ -4,6 +4,7 @@
 
 #include "cc/test/render_pass_test_common.h"
 
+#include "base/bind.h"
 #include "cc/quads/checkerboard_draw_quad.h"
 #include "cc/quads/debug_border_draw_quad.h"
 #include "cc/quads/io_surface_draw_quad.h"
 #include "cc/quads/tile_draw_quad.h"
 #include "cc/quads/yuv_video_draw_quad.h"
 #include "cc/resources/resource_provider.h"
+#include "cc/trees/blocking_task_runner.h"
 #include "ui/gfx/transform.h"
 
 namespace cc {
 
-void TestRenderPass::AppendQuad(scoped_ptr<DrawQuad> quad) {
-  quad_list.push_back(quad.Pass());
+static void EmptyReleaseCallback(uint32 sync_point,
+                                 bool lost_resource,
+                                 BlockingTaskRunner* main_thread_task_runner) {
 }
 
 void TestRenderPass::AppendOneOfEveryQuadType(
     ResourceProvider* resource_provider,
-    RenderPass::Id child_pass) {
+    RenderPassId child_pass) {
   gfx::Rect rect(0, 0, 100, 100);
   gfx::Rect opaque_rect(10, 10, 80, 80);
   gfx::Rect visible_rect(0, 0, 100, 100);
   const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
+
   ResourceProvider::ResourceId resource1 = resource_provider->CreateResource(
       gfx::Size(45, 5),
       GL_CLAMP_TO_EDGE,
-      ResourceProvider::TextureUsageAny,
+      ResourceProvider::TextureHintImmutable,
       resource_provider->best_texture_format());
   resource_provider->AllocateForTesting(resource1);
   ResourceProvider::ResourceId resource2 = resource_provider->CreateResource(
       gfx::Size(346, 61),
       GL_CLAMP_TO_EDGE,
-      ResourceProvider::TextureUsageAny,
+      ResourceProvider::TextureHintImmutable,
       resource_provider->best_texture_format());
   resource_provider->AllocateForTesting(resource2);
   ResourceProvider::ResourceId resource3 = resource_provider->CreateResource(
       gfx::Size(12, 134),
       GL_CLAMP_TO_EDGE,
-      ResourceProvider::TextureUsageAny,
+      ResourceProvider::TextureHintImmutable,
       resource_provider->best_texture_format());
   resource_provider->AllocateForTesting(resource3);
   ResourceProvider::ResourceId resource4 = resource_provider->CreateResource(
       gfx::Size(56, 12),
       GL_CLAMP_TO_EDGE,
-      ResourceProvider::TextureUsageAny,
+      ResourceProvider::TextureHintImmutable,
       resource_provider->best_texture_format());
   resource_provider->AllocateForTesting(resource4);
+  gfx::Size resource5_size(73, 26);
   ResourceProvider::ResourceId resource5 = resource_provider->CreateResource(
-      gfx::Size(73, 26),
+      resource5_size,
       GL_CLAMP_TO_EDGE,
-      ResourceProvider::TextureUsageAny,
+      ResourceProvider::TextureHintImmutable,
       resource_provider->best_texture_format());
   resource_provider->AllocateForTesting(resource5);
   ResourceProvider::ResourceId resource6 = resource_provider->CreateResource(
       gfx::Size(64, 92),
       GL_CLAMP_TO_EDGE,
-      ResourceProvider::TextureUsageAny,
+      ResourceProvider::TextureHintImmutable,
       resource_provider->best_texture_format());
   resource_provider->AllocateForTesting(resource6);
   ResourceProvider::ResourceId resource7 = resource_provider->CreateResource(
       gfx::Size(9, 14),
       GL_CLAMP_TO_EDGE,
-      ResourceProvider::TextureUsageAny,
+      ResourceProvider::TextureHintImmutable,
       resource_provider->best_texture_format());
   resource_provider->AllocateForTesting(resource7);
 
+  unsigned target = GL_TEXTURE_2D;
+  gpu::Mailbox gpu_mailbox;
+  memcpy(gpu_mailbox.name, "Hello world", strlen("Hello world") + 1);
+  scoped_ptr<SingleReleaseCallbackImpl> callback =
+      SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback));
+  TextureMailbox mailbox(gpu_mailbox, target, kSyncPointForMailboxTextureQuad);
+  ResourceProvider::ResourceId resource8 =
+      resource_provider->CreateResourceFromTextureMailbox(mailbox,
+                                                          callback.Pass());
+  resource_provider->AllocateForTesting(resource8);
+
   SharedQuadState* shared_state = this->CreateAndAppendSharedQuadState();
   shared_state->SetAll(gfx::Transform(),
                        rect.size(),
@@ -80,19 +96,19 @@ void TestRenderPass::AppendOneOfEveryQuadType(
                        rect,
                        false,
                        1,
-                       SkXfermode::kSrcOver_Mode);
+                       SkXfermode::kSrcOver_Mode,
+                       0);
 
-  scoped_ptr<CheckerboardDrawQuad> checkerboard_quad =
-      CheckerboardDrawQuad::Create();
+  CheckerboardDrawQuad* checkerboard_quad =
+      this->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
   checkerboard_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED);
-  AppendQuad(checkerboard_quad.PassAs<DrawQuad>());
 
-  scoped_ptr<DebugBorderDrawQuad> debug_border_quad =
-      DebugBorderDrawQuad::Create();
+  DebugBorderDrawQuad* debug_border_quad =
+      this->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
   debug_border_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED, 1);
-  AppendQuad(debug_border_quad.PassAs<DrawQuad>());
 
-  scoped_ptr<IOSurfaceDrawQuad> io_surface_quad = IOSurfaceDrawQuad::Create();
+  IOSurfaceDrawQuad* io_surface_quad =
+      this->CreateAndAppendDrawQuad<IOSurfaceDrawQuad>();
   io_surface_quad->SetNew(shared_state,
                           rect,
                           opaque_rect,
@@ -100,55 +116,51 @@ void TestRenderPass::AppendOneOfEveryQuadType(
                           gfx::Size(50, 50),
                           resource7,
                           IOSurfaceDrawQuad::FLIPPED);
-  AppendQuad(io_surface_quad.PassAs<DrawQuad>());
 
   if (child_pass.layer_id) {
-    scoped_ptr<RenderPassDrawQuad> render_pass_quad =
-        RenderPassDrawQuad::Create();
+    RenderPassDrawQuad* render_pass_quad =
+        this->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
     render_pass_quad->SetNew(shared_state,
                              rect,
                              visible_rect,
                              child_pass,
-                             false,
                              resource5,
-                             rect,
-                             gfx::RectF(),
+                             gfx::Vector2dF(1.f, 1.f),
+                             resource5_size,
                              FilterOperations(),
+                             gfx::Vector2dF(),
                              FilterOperations());
-    AppendQuad(render_pass_quad.PassAs<DrawQuad>());
 
-    scoped_ptr<RenderPassDrawQuad> render_pass_replica_quad =
-        RenderPassDrawQuad::Create();
+    RenderPassDrawQuad* render_pass_replica_quad =
+        this->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
     render_pass_replica_quad->SetNew(shared_state,
                                      rect,
                                      visible_rect,
                                      child_pass,
-                                     true,
                                      resource5,
-                                     rect,
-                                     gfx::RectF(),
+                                     gfx::Vector2dF(1.f, 1.f),
+                                     resource5_size,
                                      FilterOperations(),
+                                     gfx::Vector2dF(),
                                      FilterOperations());
-    AppendQuad(render_pass_replica_quad.PassAs<DrawQuad>());
   }
 
-  scoped_ptr<SolidColorDrawQuad> solid_color_quad =
-      SolidColorDrawQuad::Create();
+  SolidColorDrawQuad* solid_color_quad =
+      this->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
   solid_color_quad->SetNew(
       shared_state, rect, visible_rect, SK_ColorRED, false);
-  AppendQuad(solid_color_quad.PassAs<DrawQuad>());
 
-  scoped_ptr<StreamVideoDrawQuad> stream_video_quad =
-      StreamVideoDrawQuad::Create();
+  StreamVideoDrawQuad* stream_video_quad =
+      this->CreateAndAppendDrawQuad<StreamVideoDrawQuad>();
   stream_video_quad->SetNew(shared_state,
                             rect,
                             opaque_rect,
                             visible_rect,
                             resource6,
                             gfx::Transform());
-  AppendQuad(stream_video_quad.PassAs<DrawQuad>());
 
-  scoped_ptr<TextureDrawQuad> texture_quad = TextureDrawQuad::Create();
+  TextureDrawQuad* texture_quad =
+      this->CreateAndAppendDrawQuad<TextureDrawQuad>();
   texture_quad->SetNew(shared_state,
                        rect,
                        opaque_rect,
@@ -160,9 +172,23 @@ void TestRenderPass::AppendOneOfEveryQuadType(
                        SK_ColorTRANSPARENT,
                        vertex_opacity,
                        false);
-  AppendQuad(texture_quad.PassAs<DrawQuad>());
 
-  scoped_ptr<TileDrawQuad> scaled_tile_quad = TileDrawQuad::Create();
+  TextureDrawQuad* mailbox_texture_quad =
+      this->CreateAndAppendDrawQuad<TextureDrawQuad>();
+  mailbox_texture_quad->SetNew(shared_state,
+                               rect,
+                               opaque_rect,
+                               visible_rect,
+                               resource8,
+                               false,
+                               gfx::PointF(0.f, 0.f),
+                               gfx::PointF(1.f, 1.f),
+                               SK_ColorTRANSPARENT,
+                               vertex_opacity,
+                               false);
+
+  TileDrawQuad* scaled_tile_quad =
+      this->CreateAndAppendDrawQuad<TileDrawQuad>();
   scaled_tile_quad->SetNew(shared_state,
                            rect,
                            opaque_rect,
@@ -171,7 +197,6 @@ void TestRenderPass::AppendOneOfEveryQuadType(
                            gfx::RectF(0, 0, 50, 50),
                            gfx::Size(50, 50),
                            false);
-  AppendQuad(scaled_tile_quad.PassAs<DrawQuad>());
 
   SharedQuadState* transformed_state = this->CreateAndAppendSharedQuadState();
   transformed_state->CopyFrom(shared_state);
@@ -179,7 +204,8 @@ void TestRenderPass::AppendOneOfEveryQuadType(
   rotation.Rotate(45);
   transformed_state->content_to_target_transform =
       transformed_state->content_to_target_transform * rotation;
-  scoped_ptr<TileDrawQuad> transformed_tile_quad = TileDrawQuad::Create();
+  TileDrawQuad* transformed_tile_quad =
+      this->CreateAndAppendDrawQuad<TileDrawQuad>();
   transformed_tile_quad->SetNew(transformed_state,
                                 rect,
                                 opaque_rect,
@@ -188,7 +214,6 @@ void TestRenderPass::AppendOneOfEveryQuadType(
                                 gfx::RectF(0, 0, 100, 100),
                                 gfx::Size(100, 100),
                                 false);
-  AppendQuad(transformed_tile_quad.PassAs<DrawQuad>());
 
   SharedQuadState* shared_state2 = this->CreateAndAppendSharedQuadState();
   shared_state->SetAll(gfx::Transform(),
@@ -197,9 +222,10 @@ void TestRenderPass::AppendOneOfEveryQuadType(
                        rect,
                        false,
                        1,
-                       SkXfermode::kSrcOver_Mode);
+                       SkXfermode::kSrcOver_Mode,
+                       0);
 
-  scoped_ptr<TileDrawQuad> tile_quad = TileDrawQuad::Create();
+  TileDrawQuad* tile_quad = this->CreateAndAppendDrawQuad<TileDrawQuad>();
   tile_quad->SetNew(shared_state2,
                     rect,
                     opaque_rect,
@@ -208,20 +234,19 @@ void TestRenderPass::AppendOneOfEveryQuadType(
                     gfx::RectF(0, 0, 100, 100),
                     gfx::Size(100, 100),
                     false);
-  AppendQuad(tile_quad.PassAs<DrawQuad>());
 
   ResourceProvider::ResourceId plane_resources[4];
   for (int i = 0; i < 4; ++i) {
-    plane_resources[i] =
-        resource_provider->CreateResource(
-            gfx::Size(20, 12),
-            GL_CLAMP_TO_EDGE,
-            ResourceProvider::TextureUsageAny,
-            resource_provider->best_texture_format());
+    plane_resources[i] = resource_provider->CreateResource(
+        gfx::Size(20, 12),
+        GL_CLAMP_TO_EDGE,
+        ResourceProvider::TextureHintImmutable,
+        resource_provider->best_texture_format());
     resource_provider->AllocateForTesting(plane_resources[i]);
   }
   YUVVideoDrawQuad::ColorSpace color_space = YUVVideoDrawQuad::REC_601;
-  scoped_ptr<YUVVideoDrawQuad> yuv_quad = YUVVideoDrawQuad::Create();
+  YUVVideoDrawQuad* yuv_quad =
+      this->CreateAndAppendDrawQuad<YUVVideoDrawQuad>();
   yuv_quad->SetNew(shared_state2,
                    rect,
                    opaque_rect,
@@ -232,7 +257,6 @@ void TestRenderPass::AppendOneOfEveryQuadType(
                    plane_resources[2],
                    plane_resources[3],
                    color_space);
-  AppendQuad(yuv_quad.PassAs<DrawQuad>());
 }
 
 }  // namespace cc