#include "cc/output/gl_renderer.h"
#include "cc/output/output_surface_client.h"
#include "cc/output/software_renderer.h"
+#include "cc/resources/raster_worker_pool.h"
#include "cc/resources/resource_provider.h"
#include "cc/resources/texture_mailbox_deleter.h"
#include "cc/test/fake_output_surface_client.h"
#include "cc/test/pixel_test_utils.h"
#include "cc/test/test_in_process_context_provider.h"
#include "cc/test/test_shared_bitmap_manager.h"
+#include "cc/trees/blocking_task_runner.h"
+#include "gpu/command_buffer/client/gles2_interface.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace cc {
PixelTest::PixelTest()
: device_viewport_size_(gfx::Size(200, 200)),
disable_picture_quad_image_filtering_(false),
- output_surface_client_(new FakeOutputSurfaceClient) {}
-
+ output_surface_client_(new FakeOutputSurfaceClient),
+ main_thread_task_runner_(
+ BlockingTaskRunner::Create(base::MessageLoopProxy::current())) {
+}
PixelTest::~PixelTest() {}
bool PixelTest::RunPixelTest(RenderPassList* pass_list,
disable_picture_quad_image_filtering_);
// Wait for the readback to complete.
- resource_provider_->Finish();
+ if (output_surface_->context_provider())
+ output_surface_->context_provider()->ContextGL()->Finish();
run_loop.Run();
return PixelsMatchReference(ref_file, comparator);
output_surface_->BindToClient(output_surface_client_.get());
shared_bitmap_manager_.reset(new TestSharedBitmapManager());
- resource_provider_ = ResourceProvider::Create(
- output_surface_.get(), shared_bitmap_manager_.get(), 0, false, 1, false);
+ resource_provider_ = ResourceProvider::Create(output_surface_.get(),
+ shared_bitmap_manager_.get(),
+ main_thread_task_runner_.get(),
+ 0,
+ false,
+ 1,
+ false);
texture_mailbox_deleter_ = make_scoped_ptr(
new TextureMailboxDeleter(base::MessageLoopProxy::current()));
output_surface_.reset(new PixelTestOutputSurface(device.Pass()));
output_surface_->BindToClient(output_surface_client_.get());
shared_bitmap_manager_.reset(new TestSharedBitmapManager());
- resource_provider_ = ResourceProvider::Create(
- output_surface_.get(), shared_bitmap_manager_.get(), 0, false, 1, false);
+ resource_provider_ = ResourceProvider::Create(output_surface_.get(),
+ shared_bitmap_manager_.get(),
+ main_thread_task_runner_.get(),
+ 0,
+ false,
+ 1,
+ false);
renderer_ =
SoftwareRenderer::Create(
this, &settings_, output_surface_.get(), resource_provider_.get())