class FakeTileManagerClient : public TileManagerClient {
public:
FakeTileManagerClient();
- virtual ~FakeTileManagerClient();
+ ~FakeTileManagerClient() override;
// TileManagerClient implementation.
- virtual const std::vector<PictureLayerImpl*>& GetPictureLayers()
- const OVERRIDE;
- virtual void NotifyReadyToActivate() OVERRIDE {}
- virtual void NotifyTileStateChanged(const Tile* tile) OVERRIDE {}
- virtual void BuildRasterQueue(RasterTilePriorityQueue* queue,
- TreePriority tree_priority) OVERRIDE {}
- virtual void BuildEvictionQueue(EvictionTilePriorityQueue* queue,
- TreePriority tree_priority) OVERRIDE {}
+ const std::vector<PictureLayerImpl*>& GetPictureLayers() const override;
+ void NotifyReadyToActivate() override {}
+ void NotifyTileStateChanged(const Tile* tile) override {}
+ void BuildRasterQueue(RasterTilePriorityQueue* queue,
+ TreePriority tree_priority) override {}
+ void BuildEvictionQueue(EvictionTilePriorityQueue* queue,
+ TreePriority tree_priority) override {}
private:
std::vector<PictureLayerImpl*> picture_layers_;