LayerTreeImpl* tree_impl, int id) {
return make_scoped_ptr(new FakeDelegatedRendererLayerImpl(tree_impl, id));
}
- virtual ~FakeDelegatedRendererLayerImpl();
+ ~FakeDelegatedRendererLayerImpl() override;
- virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl)
- OVERRIDE;
+ scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override;
int ChildId() const { return ChildIdForTesting(); }
const RenderPassList& RenderPassesInDrawOrder() const {