Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / cc / surfaces / surface.h
index 8ed4399..7b3fbc1 100644 (file)
@@ -5,37 +5,83 @@
 #ifndef CC_SURFACES_SURFACE_H_
 #define CC_SURFACES_SURFACE_H_
 
+#include <map>
+#include <vector>
+
+#include "base/callback.h"
+#include "base/containers/hash_tables.h"
 #include "base/macros.h"
 #include "base/memory/scoped_ptr.h"
+#include "base/memory/weak_ptr.h"
+#include "cc/base/scoped_ptr_vector.h"
+#include "cc/output/copy_output_request.h"
+#include "cc/quads/render_pass_id.h"
+#include "cc/surfaces/surface_id.h"
+#include "cc/surfaces/surface_sequence.h"
 #include "cc/surfaces/surfaces_export.h"
-#include "ui/gfx/size.h"
+#include "ui/gfx/geometry/size.h"
+
+namespace ui {
+struct LatencyInfo;
+}
 
 namespace cc {
 class CompositorFrame;
+class CopyOutputRequest;
 class SurfaceManager;
-class SurfaceClient;
+class SurfaceFactory;
+class SurfaceResourceHolder;
 
 class CC_SURFACES_EXPORT Surface {
  public:
-  Surface(SurfaceManager* manager,
-          SurfaceClient* client,
-          const gfx::Size& size);
+  Surface(SurfaceId id, const gfx::Size& size, SurfaceFactory* factory);
   ~Surface();
 
   const gfx::Size& size() const { return size_; }
-  int surface_id() const { return surface_id_; }
+  SurfaceId surface_id() const { return surface_id_; }
 
-  void QueueFrame(scoped_ptr<CompositorFrame> frame);
+  void QueueFrame(scoped_ptr<CompositorFrame> frame,
+                  const base::Closure& draw_callback);
+  void RequestCopyOfOutput(scoped_ptr<CopyOutputRequest> copy_request);
+  // Adds each CopyOutputRequest in the current frame to copy_requests. The
+  // caller takes ownership of them.
+  void TakeCopyOutputRequests(
+      std::multimap<RenderPassId, CopyOutputRequest*>* copy_requests);
   // Returns the most recent frame that is eligible to be rendered.
-  CompositorFrame* GetEligibleFrame();
+  const CompositorFrame* GetEligibleFrame();
+
+  // Returns a number that increments by 1 every time a new frame is enqueued.
+  int frame_index() const { return frame_index_; }
+
+  void TakeLatencyInfo(std::vector<ui::LatencyInfo>* latency_info);
+  void RunDrawCallbacks();
+
+  base::WeakPtr<SurfaceFactory> factory() { return factory_; }
+
+  // Add a SurfaceSequence that must be satisfied before the Surface is
+  // destroyed.
+  void AddDestructionDependency(SurfaceSequence sequence);
+
+  // Satisfy all destruction dependencies that are contained in sequences, and
+  // remove them from sequences.
+  void SatisfyDestructionDependencies(
+      base::hash_set<SurfaceSequence>* sequences);
+  size_t GetDestructionDependencyCount() const {
+    return destruction_dependencies_.size();
+  }
 
  private:
-  SurfaceManager* manager_;
-  SurfaceClient* client_;
+  void ClearCopyRequests();
+
+  SurfaceId surface_id_;
   gfx::Size size_;
-  int surface_id_;
+  base::WeakPtr<SurfaceFactory> factory_;
   // TODO(jamesr): Support multiple frames in flight.
   scoped_ptr<CompositorFrame> current_frame_;
+  int frame_index_;
+  std::vector<SurfaceSequence> destruction_dependencies_;
+
+  base::Closure draw_callback_;
 
   DISALLOW_COPY_AND_ASSIGN(Surface);
 };