#ifndef CC_SURFACES_SURFACE_H_
#define CC_SURFACES_SURFACE_H_
+#include <map>
+#include <vector>
+
+#include "base/callback.h"
+#include "base/containers/hash_tables.h"
#include "base/macros.h"
#include "base/memory/scoped_ptr.h"
+#include "base/memory/weak_ptr.h"
+#include "cc/base/scoped_ptr_vector.h"
+#include "cc/output/copy_output_request.h"
+#include "cc/quads/render_pass_id.h"
+#include "cc/surfaces/surface_id.h"
+#include "cc/surfaces/surface_sequence.h"
#include "cc/surfaces/surfaces_export.h"
-#include "ui/gfx/size.h"
+#include "ui/gfx/geometry/size.h"
+
+namespace ui {
+struct LatencyInfo;
+}
namespace cc {
class CompositorFrame;
+class CopyOutputRequest;
class SurfaceManager;
-class SurfaceClient;
+class SurfaceFactory;
+class SurfaceResourceHolder;
class CC_SURFACES_EXPORT Surface {
public:
- Surface(SurfaceManager* manager,
- SurfaceClient* client,
- const gfx::Size& size);
+ Surface(SurfaceId id, const gfx::Size& size, SurfaceFactory* factory);
~Surface();
const gfx::Size& size() const { return size_; }
- int surface_id() const { return surface_id_; }
+ SurfaceId surface_id() const { return surface_id_; }
- void QueueFrame(scoped_ptr<CompositorFrame> frame);
+ void QueueFrame(scoped_ptr<CompositorFrame> frame,
+ const base::Closure& draw_callback);
+ void RequestCopyOfOutput(scoped_ptr<CopyOutputRequest> copy_request);
+ // Adds each CopyOutputRequest in the current frame to copy_requests. The
+ // caller takes ownership of them.
+ void TakeCopyOutputRequests(
+ std::multimap<RenderPassId, CopyOutputRequest*>* copy_requests);
// Returns the most recent frame that is eligible to be rendered.
- CompositorFrame* GetEligibleFrame();
+ const CompositorFrame* GetEligibleFrame();
+
+ // Returns a number that increments by 1 every time a new frame is enqueued.
+ int frame_index() const { return frame_index_; }
+
+ void TakeLatencyInfo(std::vector<ui::LatencyInfo>* latency_info);
+ void RunDrawCallbacks();
+
+ base::WeakPtr<SurfaceFactory> factory() { return factory_; }
+
+ // Add a SurfaceSequence that must be satisfied before the Surface is
+ // destroyed.
+ void AddDestructionDependency(SurfaceSequence sequence);
+
+ // Satisfy all destruction dependencies that are contained in sequences, and
+ // remove them from sequences.
+ void SatisfyDestructionDependencies(
+ base::hash_set<SurfaceSequence>* sequences);
+ size_t GetDestructionDependencyCount() const {
+ return destruction_dependencies_.size();
+ }
private:
- SurfaceManager* manager_;
- SurfaceClient* client_;
+ void ClearCopyRequests();
+
+ SurfaceId surface_id_;
gfx::Size size_;
- int surface_id_;
+ base::WeakPtr<SurfaceFactory> factory_;
// TODO(jamesr): Support multiple frames in flight.
scoped_ptr<CompositorFrame> current_frame_;
+ int frame_index_;
+ std::vector<SurfaceSequence> destruction_dependencies_;
+
+ base::Closure draw_callback_;
DISALLOW_COPY_AND_ASSIGN(Surface);
};