#ifndef CC_SURFACES_SURFACE_H_
#define CC_SURFACES_SURFACE_H_
+#include <vector>
+
+#include "base/callback.h"
#include "base/containers/hash_tables.h"
#include "base/macros.h"
#include "base/memory/scoped_ptr.h"
+#include "cc/base/scoped_ptr_vector.h"
+#include "cc/output/copy_output_request.h"
#include "cc/surfaces/surface_id.h"
#include "cc/surfaces/surfaces_export.h"
#include "ui/gfx/size.h"
+namespace ui {
+struct LatencyInfo;
+}
+
namespace cc {
class CompositorFrame;
+class CopyOutputRequest;
class SurfaceManager;
class SurfaceFactory;
class SurfaceResourceHolder;
const gfx::Size& size() const { return size_; }
SurfaceId surface_id() const { return surface_id_; }
- void QueueFrame(scoped_ptr<CompositorFrame> frame);
+ void QueueFrame(scoped_ptr<CompositorFrame> frame,
+ const base::Closure& draw_callback);
+ void RequestCopyOfOutput(scoped_ptr<CopyOutputRequest> copy_request);
+ void TakeCopyOutputRequests(
+ ScopedPtrVector<CopyOutputRequest>* copy_requests);
// Returns the most recent frame that is eligible to be rendered.
const CompositorFrame* GetEligibleFrame();
+ // Returns a number that increments by 1 every time a new frame is enqueued.
+ int frame_index() const { return frame_index_; }
+
+ void TakeLatencyInfo(std::vector<ui::LatencyInfo>* latency_info);
+ void RunDrawCallbacks();
+
SurfaceFactory* factory() { return factory_; }
private:
SurfaceFactory* factory_;
// TODO(jamesr): Support multiple frames in flight.
scoped_ptr<CompositorFrame> current_frame_;
+ int frame_index_;
+ ScopedPtrVector<CopyOutputRequest> copy_requests_;
+
+ base::Closure draw_callback_;
DISALLOW_COPY_AND_ASSIGN(Surface);
};