int priority_count = 0;
std::vector<LayerImpl*> layers = CreateLayers(layer_count, 10);
- for (unsigned i = 0; i < layers.size(); ++i)
- layers[i]->UpdateTiles(Occlusion());
+ bool resourceless_software_draw = false;
+ for (unsigned i = 0; i < layers.size(); ++i) {
+ layers[i]->UpdateTiles(Occlusion(), resourceless_software_draw);
+ }
timer_.Reset();
do {
NEW_CONTENT_TAKES_PRIORITY};
std::vector<LayerImpl*> layers = CreateLayers(layer_count, 100);
- for (unsigned i = 0; i < layers.size(); ++i)
- layers[i]->UpdateTiles(Occlusion());
+ bool resourceless_software_draw = false;
+ for (unsigned i = 0; i < layers.size(); ++i) {
+ layers[i]->UpdateTiles(Occlusion(), resourceless_software_draw);
+ }
int priority_count = 0;
timer_.Reset();
int priority_count = 0;
std::vector<LayerImpl*> layers = CreateLayers(layer_count, 10);
+ bool resourceless_software_draw = false;
for (unsigned i = 0; i < layers.size(); ++i) {
FakePictureLayerImpl* layer =
static_cast<FakePictureLayerImpl*>(layers[i]);
- layer->UpdateTiles(Occlusion());
+ layer->UpdateTiles(Occlusion(), resourceless_software_draw);
for (size_t j = 0; j < layer->GetTilings()->num_tilings(); ++j) {
tile_manager()->InitializeTilesWithResourcesForTesting(
layer->GetTilings()->tiling_at(j)->AllTilesForTesting());
int priority_count = 0;
std::vector<LayerImpl*> layers = CreateLayers(layer_count, tile_count);
+ bool resourceless_software_draw = false;
for (unsigned i = 0; i < layers.size(); ++i) {
FakePictureLayerImpl* layer =
static_cast<FakePictureLayerImpl*>(layers[i]);
- layer->UpdateTiles(Occlusion());
+ layer->UpdateTiles(Occlusion(), resourceless_software_draw);
for (size_t j = 0; j < layer->GetTilings()->num_tilings(); ++j) {
tile_manager()->InitializeTilesWithResourcesForTesting(
layer->GetTilings()->tiling_at(j)->AllTilesForTesting());
std::vector<LayerImpl*> layers =
CreateLayers(layer_count, approximate_tile_count_per_layer);
timer_.Reset();
+ bool resourceless_software_draw = false;
do {
BeginFrameArgs args = CreateBeginFrameArgsForTesting();
host_impl_.UpdateCurrentBeginFrameArgs(args);
- for (unsigned i = 0; i < layers.size(); ++i)
- layers[i]->UpdateTiles(Occlusion());
+ for (unsigned i = 0; i < layers.size(); ++i) {
+ layers[i]->UpdateTiles(Occlusion(), resourceless_software_draw);
+ }
GlobalStateThatImpactsTilePriority global_state(GlobalStateForTest());
tile_manager()->ManageTiles(global_state);