public:
TextureUploadTestContext() : result_available_(0), unpack_alignment_(4) {}
- virtual void PixelStorei(GLenum pname, GLint param) OVERRIDE {
+ void PixelStorei(GLenum pname, GLint param) override {
switch (pname) {
case GL_UNPACK_ALIGNMENT:
// Param should be a power of two <= 8.
}
}
- virtual void GetQueryObjectuivEXT(GLuint,
- GLenum type,
- GLuint* value) OVERRIDE {
+ void GetQueryObjectuivEXT(GLuint, GLenum type, GLuint* value) override {
switch (type) {
case GL_QUERY_RESULT_AVAILABLE_EXT:
*value = result_available_;
}
}
- virtual void TexSubImage2D(GLenum target,
- GLint level,
- GLint xoffset,
- GLint yoffset,
- GLsizei width,
- GLsizei height,
- GLenum format,
- GLenum type,
- const void* pixels) OVERRIDE {
+ void TexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* pixels) override {
EXPECT_EQ(static_cast<unsigned>(GL_TEXTURE_2D), target);
EXPECT_EQ(0, level);
EXPECT_LE(0, width);