// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
+#include <map>
+#include <utility>
+
#include "cc/resources/picture_pile.h"
#include "cc/test/fake_content_layer_client.h"
#include "cc/test/fake_rendering_stats_instrumentation.h"
class TestPicturePile : public PicturePile {
public:
using PicturePile::buffer_pixels;
+ using PicturePile::CanRasterSlowTileCheck;
+ using PicturePile::Clear;
PictureMap& picture_map() { return picture_map_; }
+ const gfx::Rect& recorded_viewport() const { return recorded_viewport_; }
+
+ bool CanRasterLayerRect(const gfx::Rect& layer_rect) {
+ return CanRaster(1.f, layer_rect);
+ }
typedef PicturePile::PictureInfo PictureInfo;
typedef PicturePile::PictureMapKey PictureMapKey;
virtual ~TestPicturePile() {}
};
-TEST(PicturePileTest, SmallInvalidateInflated) {
- FakeContentLayerClient client;
- FakeRenderingStatsInstrumentation stats_instrumentation;
- scoped_refptr<TestPicturePile> pile = new TestPicturePile;
- SkColor background_color = SK_ColorBLUE;
+class PicturePileTest : public testing::Test {
+ public:
+ PicturePileTest()
+ : pile_(new TestPicturePile()),
+ background_color_(SK_ColorBLUE),
+ min_scale_(0.125),
+ frame_number_(0),
+ contents_opaque_(false) {
+ pile_->SetTilingRect(gfx::Rect(pile_->tiling().max_texture_size()));
+ pile_->SetTileGridSize(gfx::Size(1000, 1000));
+ pile_->SetMinContentsScale(min_scale_);
+ }
+
+ gfx::Rect tiling_rect() const { return pile_->tiling_rect(); }
+
+ bool Update(const Region& invalidation, const gfx::Rect& visible_layer_rect) {
+ frame_number_++;
+ return pile_->Update(&client_,
+ background_color_,
+ contents_opaque_,
+ false,
+ invalidation,
+ visible_layer_rect,
+ frame_number_,
+ Picture::RECORD_NORMALLY,
+ &stats_instrumentation_);
+ }
- float min_scale = 0.125;
- gfx::Size base_picture_size = pile->tiling().max_texture_size();
+ bool UpdateWholePile() { return Update(tiling_rect(), tiling_rect()); }
- gfx::Size layer_size = base_picture_size;
- pile->Resize(layer_size);
- pile->SetTileGridSize(gfx::Size(1000, 1000));
- pile->SetMinContentsScale(min_scale);
+ FakeContentLayerClient client_;
+ FakeRenderingStatsInstrumentation stats_instrumentation_;
+ scoped_refptr<TestPicturePile> pile_;
+ SkColor background_color_;
+ float min_scale_;
+ int frame_number_;
+ bool contents_opaque_;
+};
- // Update the whole layer.
- pile->Update(&client,
- background_color,
- false,
- gfx::Rect(layer_size),
- gfx::Rect(layer_size),
- &stats_instrumentation);
+TEST_F(PicturePileTest, SmallInvalidateInflated) {
+ UpdateWholePile();
// Invalidate something inside a tile.
gfx::Rect invalidate_rect(50, 50, 1, 1);
- pile->Update(&client,
- background_color,
- false,
- invalidate_rect,
- gfx::Rect(layer_size),
- &stats_instrumentation);
+ Update(invalidate_rect, tiling_rect());
- EXPECT_EQ(1, pile->tiling().num_tiles_x());
- EXPECT_EQ(1, pile->tiling().num_tiles_y());
+ EXPECT_EQ(1, pile_->tiling().num_tiles_x());
+ EXPECT_EQ(1, pile_->tiling().num_tiles_y());
TestPicturePile::PictureInfo& picture_info =
- pile->picture_map().find(TestPicturePile::PictureMapKey(0, 0))->second;
+ pile_->picture_map().find(TestPicturePile::PictureMapKey(0, 0))->second;
// We should have a picture.
- EXPECT_TRUE(!!picture_info.picture.get());
- gfx::Rect picture_rect =
- gfx::ScaleToEnclosedRect(picture_info.picture->LayerRect(), min_scale);
+ EXPECT_TRUE(!!picture_info.GetPicture());
+ gfx::Rect picture_rect = gfx::ScaleToEnclosedRect(
+ picture_info.GetPicture()->LayerRect(), min_scale_);
// The the picture should be large enough that scaling it never makes a rect
// smaller than 1 px wide or tall.
picture_rect.ToString();
}
-TEST(PicturePileTest, LargeInvalidateInflated) {
- FakeContentLayerClient client;
- FakeRenderingStatsInstrumentation stats_instrumentation;
- scoped_refptr<TestPicturePile> pile = new TestPicturePile;
- SkColor background_color = SK_ColorBLUE;
-
- float min_scale = 0.125;
- gfx::Size base_picture_size = pile->tiling().max_texture_size();
-
- gfx::Size layer_size = base_picture_size;
- pile->Resize(layer_size);
- pile->SetTileGridSize(gfx::Size(1000, 1000));
- pile->SetMinContentsScale(min_scale);
-
- // Update the whole layer.
- pile->Update(&client,
- background_color,
- false,
- gfx::Rect(layer_size),
- gfx::Rect(layer_size),
- &stats_instrumentation);
+TEST_F(PicturePileTest, LargeInvalidateInflated) {
+ UpdateWholePile();
// Invalidate something inside a tile.
gfx::Rect invalidate_rect(50, 50, 100, 100);
- pile->Update(&client,
- background_color,
- false,
- invalidate_rect,
- gfx::Rect(layer_size),
- &stats_instrumentation);
+ Update(invalidate_rect, tiling_rect());
- EXPECT_EQ(1, pile->tiling().num_tiles_x());
- EXPECT_EQ(1, pile->tiling().num_tiles_y());
+ EXPECT_EQ(1, pile_->tiling().num_tiles_x());
+ EXPECT_EQ(1, pile_->tiling().num_tiles_y());
TestPicturePile::PictureInfo& picture_info =
- pile->picture_map().find(TestPicturePile::PictureMapKey(0, 0))->second;
- EXPECT_TRUE(!!picture_info.picture.get());
+ pile_->picture_map().find(TestPicturePile::PictureMapKey(0, 0))->second;
+ EXPECT_TRUE(!!picture_info.GetPicture());
- int expected_inflation = pile->buffer_pixels();
+ int expected_inflation = pile_->buffer_pixels();
- scoped_refptr<Picture> base_picture = picture_info.picture;
- gfx::Rect base_picture_rect(layer_size);
+ Picture* base_picture = picture_info.GetPicture();
+ gfx::Rect base_picture_rect = pile_->tiling_rect();
base_picture_rect.Inset(-expected_inflation, -expected_inflation);
EXPECT_EQ(base_picture_rect.ToString(),
base_picture->LayerRect().ToString());
}
-TEST(PicturePileTest, InvalidateOnTileBoundaryInflated) {
- FakeContentLayerClient client;
- FakeRenderingStatsInstrumentation stats_instrumentation;
- scoped_refptr<TestPicturePile> pile = new TestPicturePile;
- SkColor background_color = SK_ColorBLUE;
-
- float min_scale = 0.125;
- gfx::Size base_picture_size = pile->tiling().max_texture_size();
-
- gfx::Size layer_size =
- gfx::ToFlooredSize(gfx::ScaleSize(base_picture_size, 2.f));
- pile->Resize(layer_size);
- pile->SetTileGridSize(gfx::Size(1000, 1000));
- pile->SetMinContentsScale(min_scale);
+TEST_F(PicturePileTest, InvalidateOnTileBoundaryInflated) {
+ gfx::Rect new_tiling_rect =
+ gfx::ToEnclosedRect(gfx::ScaleRect(pile_->tiling_rect(), 2.f));
+ pile_->SetTilingRect(new_tiling_rect);
// Due to border pixels, we should have 3 tiles.
- EXPECT_EQ(3, pile->tiling().num_tiles_x());
- EXPECT_EQ(3, pile->tiling().num_tiles_y());
+ EXPECT_EQ(3, pile_->tiling().num_tiles_x());
+ EXPECT_EQ(3, pile_->tiling().num_tiles_y());
// We should have 1/.125 - 1 = 7 border pixels.
- EXPECT_EQ(7, pile->buffer_pixels());
- EXPECT_EQ(7, pile->tiling().border_texels());
+ EXPECT_EQ(7, pile_->buffer_pixels());
+ EXPECT_EQ(7, pile_->tiling().border_texels());
+
+ // Update the whole layer to create initial pictures.
+ UpdateWholePile();
- // Update the whole layer.
- pile->Update(&client,
- background_color,
- false,
- gfx::Rect(layer_size),
- gfx::Rect(layer_size),
- &stats_instrumentation);
+ // Invalidate everything again to have a non zero invalidation
+ // frequency.
+ UpdateWholePile();
// Invalidate something just over a tile boundary by a single pixel.
// This will invalidate the tile (1, 1), as well as 1 row of pixels in (1, 0).
gfx::Rect invalidate_rect(
- pile->tiling().TileBoundsWithBorder(0, 0).right(),
- pile->tiling().TileBoundsWithBorder(0, 0).bottom() - 1,
+ pile_->tiling().TileBoundsWithBorder(0, 0).right(),
+ pile_->tiling().TileBoundsWithBorder(0, 0).bottom() - 1,
50,
50);
- pile->Update(&client,
- background_color,
- false,
- invalidate_rect,
- gfx::Rect(layer_size),
- &stats_instrumentation);
-
- for (int i = 0; i < pile->tiling().num_tiles_x(); ++i) {
- for (int j = 0; j < pile->tiling().num_tiles_y(); ++j) {
+ Update(invalidate_rect, tiling_rect());
+
+ for (int i = 0; i < pile_->tiling().num_tiles_x(); ++i) {
+ for (int j = 0; j < pile_->tiling().num_tiles_y(); ++j) {
TestPicturePile::PictureInfo& picture_info =
- pile->picture_map().find(
- TestPicturePile::PictureMapKey(i, j))->second;
+ pile_->picture_map()
+ .find(TestPicturePile::PictureMapKey(i, j))
+ ->second;
+
+ // Expect (1, 1) and (1, 0) to be invalidated once more
+ // than the rest of the tiles.
+ if (i == 1 && (j == 0 || j == 1)) {
+ EXPECT_FLOAT_EQ(
+ 2.0f / TestPicturePile::PictureInfo::INVALIDATION_FRAMES_TRACKED,
+ picture_info.GetInvalidationFrequencyForTesting());
+ } else {
+ EXPECT_FLOAT_EQ(
+ 1.0f / TestPicturePile::PictureInfo::INVALIDATION_FRAMES_TRACKED,
+ picture_info.GetInvalidationFrequencyForTesting());
+ }
+ }
+ }
+}
- // TODO(vmpstr): Fix this to check invalidation frequency instead
- // of the picture, since we always have one picture per tile.
- EXPECT_TRUE(!!picture_info.picture.get());
+TEST_F(PicturePileTest, StopRecordingOffscreenInvalidations) {
+ gfx::Rect new_tiling_rect =
+ gfx::ToEnclosedRect(gfx::ScaleRect(pile_->tiling_rect(), 4.f));
+ pile_->SetTilingRect(new_tiling_rect);
+
+ gfx::Rect viewport(
+ tiling_rect().x(), tiling_rect().y(), tiling_rect().width(), 1);
+
+ // Update the whole pile until the invalidation frequency is high.
+ for (int frame = 0; frame < 33; ++frame) {
+ UpdateWholePile();
+ }
+
+ // Make sure we have a high invalidation frequency.
+ for (int i = 0; i < pile_->tiling().num_tiles_x(); ++i) {
+ for (int j = 0; j < pile_->tiling().num_tiles_y(); ++j) {
+ TestPicturePile::PictureInfo& picture_info =
+ pile_->picture_map()
+ .find(TestPicturePile::PictureMapKey(i, j))
+ ->second;
+ EXPECT_FLOAT_EQ(1.0f, picture_info.GetInvalidationFrequencyForTesting())
+ << "i " << i << " j " << j;
}
}
+
+ // Update once more with a small viewport tiilng_rect.x(), tiilng_rect.y(),
+ // tiling_rect.width() by 1
+ Update(tiling_rect(), viewport);
+
+ for (int i = 0; i < pile_->tiling().num_tiles_x(); ++i) {
+ for (int j = 0; j < pile_->tiling().num_tiles_y(); ++j) {
+ TestPicturePile::PictureInfo& picture_info =
+ pile_->picture_map()
+ .find(TestPicturePile::PictureMapKey(i, j))
+ ->second;
+ EXPECT_FLOAT_EQ(1.0f, picture_info.GetInvalidationFrequencyForTesting());
+
+ // If the y far enough away we expect to find no picture (no re-recording
+ // happened). For close y, the picture should change.
+ if (j >= 2)
+ EXPECT_FALSE(picture_info.GetPicture()) << "i " << i << " j " << j;
+ else
+ EXPECT_TRUE(picture_info.GetPicture()) << "i " << i << " j " << j;
+ }
+ }
+
+ // Now update with no invalidation and full viewport
+ Update(gfx::Rect(), tiling_rect());
+
+ for (int i = 0; i < pile_->tiling().num_tiles_x(); ++i) {
+ for (int j = 0; j < pile_->tiling().num_tiles_y(); ++j) {
+ TestPicturePile::PictureInfo& picture_info =
+ pile_->picture_map()
+ .find(TestPicturePile::PictureMapKey(i, j))
+ ->second;
+ // Expect the invalidation frequency to be less than 1, since we just
+ // updated with no invalidations.
+ float expected_frequency =
+ 1.0f -
+ 1.0f / TestPicturePile::PictureInfo::INVALIDATION_FRAMES_TRACKED;
+
+ EXPECT_FLOAT_EQ(expected_frequency,
+ picture_info.GetInvalidationFrequencyForTesting());
+
+ // We expect that there are pictures everywhere now.
+ EXPECT_TRUE(picture_info.GetPicture()) << "i " << i << " j " << j;
+ }
+ }
+}
+
+TEST_F(PicturePileTest, ClearingInvalidatesRecordedRect) {
+ UpdateWholePile();
+
+ gfx::Rect rect(0, 0, 5, 5);
+ EXPECT_TRUE(pile_->CanRasterLayerRect(rect));
+ EXPECT_TRUE(pile_->CanRasterSlowTileCheck(rect));
+
+ pile_->Clear();
+
+ // Make sure both the cache-aware check (using recorded region) and the normal
+ // check are both false after clearing.
+ EXPECT_FALSE(pile_->CanRasterLayerRect(rect));
+ EXPECT_FALSE(pile_->CanRasterSlowTileCheck(rect));
+}
+
+TEST_F(PicturePileTest, FrequentInvalidationCanRaster) {
+ // This test makes sure that if part of the page is frequently invalidated
+ // and doesn't get re-recorded, then CanRaster is not true for any
+ // tiles touching it, but is true for adjacent tiles, even if it
+ // overlaps on borders (edge case).
+ gfx::Rect new_tiling_rect =
+ gfx::ToEnclosedRect(gfx::ScaleRect(pile_->tiling_rect(), 4.f));
+ pile_->SetTilingRect(new_tiling_rect);
+
+ gfx::Rect tile01_borders = pile_->tiling().TileBoundsWithBorder(0, 1);
+ gfx::Rect tile02_borders = pile_->tiling().TileBoundsWithBorder(0, 2);
+ gfx::Rect tile01_noborders = pile_->tiling().TileBounds(0, 1);
+ gfx::Rect tile02_noborders = pile_->tiling().TileBounds(0, 2);
+
+ // Sanity check these two tiles are overlapping with borders, since this is
+ // what the test is trying to repro.
+ EXPECT_TRUE(tile01_borders.Intersects(tile02_borders));
+ EXPECT_FALSE(tile01_noborders.Intersects(tile02_noborders));
+ UpdateWholePile();
+ EXPECT_TRUE(pile_->CanRasterLayerRect(tile01_noborders));
+ EXPECT_TRUE(pile_->CanRasterSlowTileCheck(tile01_noborders));
+ EXPECT_TRUE(pile_->CanRasterLayerRect(tile02_noborders));
+ EXPECT_TRUE(pile_->CanRasterSlowTileCheck(tile02_noborders));
+ // Sanity check that an initial paint goes down the fast path of having
+ // a valid recorded viewport.
+ EXPECT_TRUE(!pile_->recorded_viewport().IsEmpty());
+
+ // Update the whole layer until the invalidation frequency is high.
+ for (int frame = 0; frame < 33; ++frame) {
+ UpdateWholePile();
+ }
+
+ // Update once more with a small viewport.
+ gfx::Rect viewport(0, 0, tiling_rect().width(), 1);
+ Update(tiling_rect(), viewport);
+
+ // Sanity check some pictures exist and others don't.
+ EXPECT_TRUE(pile_->picture_map()
+ .find(TestPicturePile::PictureMapKey(0, 1))
+ ->second.GetPicture());
+ EXPECT_FALSE(pile_->picture_map()
+ .find(TestPicturePile::PictureMapKey(0, 2))
+ ->second.GetPicture());
+
+ EXPECT_TRUE(pile_->CanRasterLayerRect(tile01_noborders));
+ EXPECT_TRUE(pile_->CanRasterSlowTileCheck(tile01_noborders));
+ EXPECT_FALSE(pile_->CanRasterLayerRect(tile02_noborders));
+ EXPECT_FALSE(pile_->CanRasterSlowTileCheck(tile02_noborders));
+}
+
+TEST_F(PicturePileTest, NoInvalidationValidViewport) {
+ // This test validates that the recorded_viewport cache of full tiles
+ // is still valid for some use cases. If it's not, it's a performance
+ // issue because CanRaster checks will go down the slow path.
+ UpdateWholePile();
+ EXPECT_TRUE(!pile_->recorded_viewport().IsEmpty());
+
+ // No invalidation, same viewport.
+ Update(gfx::Rect(), tiling_rect());
+ EXPECT_TRUE(!pile_->recorded_viewport().IsEmpty());
+
+ // Partial invalidation, same viewport.
+ Update(gfx::Rect(gfx::Rect(0, 0, 1, 1)), tiling_rect());
+ EXPECT_TRUE(!pile_->recorded_viewport().IsEmpty());
+
+ // No invalidation, changing viewport.
+ Update(gfx::Rect(), gfx::Rect(5, 5, 5, 5));
+ EXPECT_TRUE(!pile_->recorded_viewport().IsEmpty());
}
} // namespace