int id,
VideoFrameProvider* provider,
media::VideoRotation video_rotation);
- virtual ~VideoLayerImpl();
+ ~VideoLayerImpl() override;
// LayerImpl implementation.
- virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl)
- OVERRIDE;
- virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE;
- virtual bool WillDraw(DrawMode draw_mode,
- ResourceProvider* resource_provider) OVERRIDE;
- virtual void AppendQuads(RenderPass* render_pass,
- const OcclusionTracker<LayerImpl>& occlusion_tracker,
- AppendQuadsData* append_quads_data) OVERRIDE;
- virtual void DidDraw(ResourceProvider* resource_provider) OVERRIDE;
- virtual void DidBecomeActive() OVERRIDE;
- virtual void ReleaseResources() OVERRIDE;
+ scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override;
+ void PushPropertiesTo(LayerImpl* layer) override;
+ bool WillDraw(DrawMode draw_mode,
+ ResourceProvider* resource_provider) override;
+ void AppendQuads(RenderPass* render_pass,
+ const Occlusion& occlusion_in_content_space,
+ AppendQuadsData* append_quads_data) override;
+ void DidDraw(ResourceProvider* resource_provider) override;
+ void DidBecomeActive() override;
+ void ReleaseResources() override;
void SetNeedsRedraw();
int id,
media::VideoRotation video_rotation);
- virtual const char* LayerTypeAsString() const OVERRIDE;
+ const char* LayerTypeAsString() const override;
scoped_refptr<VideoFrameProviderClientImpl> provider_client_impl_;