#include "cc/test/fake_impl_proxy.h"
#include "cc/test/fake_layer_tree_host_impl.h"
#include "cc/test/layer_test_common.h"
-#include "cc/test/mock_quad_culler.h"
#include "cc/trees/single_thread_proxy.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
class TiledLayerImplTest : public testing::Test {
public:
- TiledLayerImplTest() : host_impl_(&proxy_) {}
+ TiledLayerImplTest() : host_impl_(&proxy_, &shared_bitmap_manager_) {}
scoped_ptr<TiledLayerImpl> CreateLayerNoTiles(
- gfx::Size tile_size,
- gfx::Size layer_size,
+ const gfx::Size& tile_size,
+ const gfx::Size& layer_size,
LayerTilingData::BorderTexelOption border_texels) {
scoped_ptr<TiledLayerImpl> layer =
TiledLayerImpl::Create(host_impl_.active_tree(), 1);
scoped_ptr<LayerTilingData> tiler =
LayerTilingData::Create(tile_size, border_texels);
- tiler->SetBounds(layer_size);
+ tiler->SetTilingSize(layer_size);
layer->SetTilingData(*tiler);
layer->set_skips_draw(false);
layer->draw_properties().visible_content_rect =
// Create a default tiled layer with textures for all tiles and a default
// visibility of the entire layer size.
scoped_ptr<TiledLayerImpl> CreateLayer(
- gfx::Size tile_size,
- gfx::Size layer_size,
+ const gfx::Size& tile_size,
+ const gfx::Size& layer_size,
LayerTilingData::BorderTexelOption border_texels) {
scoped_ptr<TiledLayerImpl> layer =
CreateLayerNoTiles(tile_size, layer_size, border_texels);
- layer->SetDrawsContent(true);
-
ResourceProvider::ResourceId resource_id = 1;
for (int i = 0; i < layer->TilingForTesting()->num_tiles_x(); ++i) {
for (int j = 0; j < layer->TilingForTesting()->num_tiles_y(); ++j) {
return layer.Pass();
}
- void GetQuads(QuadList* quads,
- SharedQuadStateList* shared_states,
- gfx::Size tile_size,
- gfx::Size layer_size,
+ void GetQuads(RenderPass* render_pass,
+ const gfx::Size& tile_size,
+ const gfx::Size& layer_size,
LayerTilingData::BorderTexelOption border_texel_option,
const gfx::Rect& visible_content_rect) {
scoped_ptr<TiledLayerImpl> layer =
layer->draw_properties().visible_content_rect = visible_content_rect;
layer->SetBounds(layer_size);
- MockQuadCuller quad_culler(quads, shared_states);
+ MockOcclusionTracker<LayerImpl> occlusion_tracker;
AppendQuadsData data;
- layer->AppendQuads(&quad_culler, &data);
+ layer->AppendQuads(render_pass, occlusion_tracker, &data);
}
protected:
FakeImplProxy proxy_;
+ TestSharedBitmapManager shared_bitmap_manager_;
FakeLayerTreeHostImpl host_impl_;
};
{
scoped_ptr<TiledLayerImpl> layer =
CreateLayer(tile_size, layer_size, LayerTilingData::NO_BORDER_TEXELS);
- MockQuadCuller quad_culler;
+ MockOcclusionTracker<LayerImpl> occlusion_tracker;
+ scoped_ptr<RenderPass> render_pass = RenderPass::Create();
+
AppendQuadsData data;
EXPECT_TRUE(layer->WillDraw(DRAW_MODE_HARDWARE, NULL));
- layer->AppendQuads(&quad_culler, &data);
+ layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
layer->DidDraw(NULL);
unsigned num_tiles = num_tiles_x * num_tiles_y;
- EXPECT_EQ(quad_culler.quad_list().size(), num_tiles);
+ EXPECT_EQ(render_pass->quad_list.size(), num_tiles);
}
// Layer with empty visible layer rect produces no quads
CreateLayer(tile_size, layer_size, LayerTilingData::NO_BORDER_TEXELS);
layer->draw_properties().visible_content_rect = gfx::Rect();
- MockQuadCuller quad_culler;
+ MockOcclusionTracker<LayerImpl> occlusion_tracker;
+ scoped_ptr<RenderPass> render_pass = RenderPass::Create();
+
EXPECT_FALSE(layer->WillDraw(DRAW_MODE_HARDWARE, NULL));
}
gfx::Rect outside_bounds(-100, -100, 50, 50);
layer->draw_properties().visible_content_rect = outside_bounds;
- MockQuadCuller quad_culler;
+ MockOcclusionTracker<LayerImpl> occlusion_tracker;
+ scoped_ptr<RenderPass> render_pass = RenderPass::Create();
+
AppendQuadsData data;
EXPECT_TRUE(layer->WillDraw(DRAW_MODE_HARDWARE, NULL));
- layer->AppendQuads(&quad_culler, &data);
+ layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
layer->DidDraw(NULL);
- EXPECT_EQ(quad_culler.quad_list().size(), 0u);
+ EXPECT_EQ(render_pass->quad_list.size(), 0u);
}
// Layer with skips draw produces no quads
CreateLayer(tile_size, layer_size, LayerTilingData::NO_BORDER_TEXELS);
layer->set_skips_draw(true);
- MockQuadCuller quad_culler;
+ MockOcclusionTracker<LayerImpl> occlusion_tracker;
+ scoped_ptr<RenderPass> render_pass = RenderPass::Create();
+
AppendQuadsData data;
- layer->AppendQuads(&quad_culler, &data);
- EXPECT_EQ(quad_culler.quad_list().size(), 0u);
+ layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
+ EXPECT_EQ(render_pass->quad_list.size(), 0u);
}
}
// No checkerboarding
{
- MockQuadCuller quad_culler;
+ MockOcclusionTracker<LayerImpl> occlusion_tracker;
+ scoped_ptr<RenderPass> render_pass = RenderPass::Create();
+
AppendQuadsData data;
- layer->AppendQuads(&quad_culler, &data);
- EXPECT_EQ(quad_culler.quad_list().size(), 4u);
+ layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
+ EXPECT_EQ(render_pass->quad_list.size(), 4u);
EXPECT_EQ(0u, data.num_missing_tiles);
- for (size_t i = 0; i < quad_culler.quad_list().size(); ++i)
- EXPECT_EQ(quad_culler.quad_list()[i]->material, DrawQuad::TILED_CONTENT);
+ for (size_t i = 0; i < render_pass->quad_list.size(); ++i)
+ EXPECT_EQ(render_pass->quad_list[i]->material, DrawQuad::TILED_CONTENT);
}
for (int i = 0; i < num_tiles_x; ++i)
// All checkerboarding
{
- MockQuadCuller quad_culler;
+ MockOcclusionTracker<LayerImpl> occlusion_tracker;
+ scoped_ptr<RenderPass> render_pass = RenderPass::Create();
+
AppendQuadsData data;
- layer->AppendQuads(&quad_culler, &data);
+ layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
EXPECT_LT(0u, data.num_missing_tiles);
- EXPECT_EQ(quad_culler.quad_list().size(), 4u);
- for (size_t i = 0; i < quad_culler.quad_list().size(); ++i)
- EXPECT_NE(quad_culler.quad_list()[i]->material, DrawQuad::TILED_CONTENT);
+ EXPECT_EQ(render_pass->quad_list.size(), 4u);
+ for (size_t i = 0; i < render_pass->quad_list.size(); ++i)
+ EXPECT_NE(render_pass->quad_list[i]->material, DrawQuad::TILED_CONTENT);
}
}
void CoverageVisibleRectOnTileBoundaries(
LayerTilingData::BorderTexelOption borders) {
gfx::Size layer_size(1000, 1000);
- QuadList quads;
- SharedQuadStateList shared_states;
- GetQuads(&quads,
- &shared_states,
+ scoped_ptr<RenderPass> render_pass = RenderPass::Create();
+ GetQuads(render_pass.get(),
gfx::Size(100, 100),
layer_size,
borders,
gfx::Rect(layer_size));
- LayerTestCommon::VerifyQuadsExactlyCoverRect(quads, gfx::Rect(layer_size));
+ LayerTestCommon::VerifyQuadsExactlyCoverRect(render_pass->quad_list,
+ gfx::Rect(layer_size));
}
void CoverageVisibleRectIntersectsTiles(
gfx::Rect visible_content_rect = gfx::BoundingRect(top_left, bottom_right);
gfx::Size layer_size(250, 250);
- QuadList quads;
- SharedQuadStateList shared_states;
- GetQuads(&quads,
- &shared_states,
+ scoped_ptr<RenderPass> render_pass = RenderPass::Create();
+ GetQuads(render_pass.get(),
gfx::Size(50, 50),
gfx::Size(250, 250),
LayerTilingData::NO_BORDER_TEXELS,
visible_content_rect);
- LayerTestCommon::VerifyQuadsExactlyCoverRect(quads, visible_content_rect);
+ LayerTestCommon::VerifyQuadsExactlyCoverRect(render_pass->quad_list,
+ visible_content_rect);
}
void CoverageVisibleRectIntersectsBounds(
LayerTilingData::BorderTexelOption borders) {
gfx::Size layer_size(220, 210);
gfx::Rect visible_content_rect(layer_size);
- QuadList quads;
- SharedQuadStateList shared_states;
- GetQuads(&quads,
- &shared_states,
+ scoped_ptr<RenderPass> render_pass = RenderPass::Create();
+ GetQuads(render_pass.get(),
gfx::Size(100, 100),
layer_size,
LayerTilingData::NO_BORDER_TEXELS,
visible_content_rect);
- LayerTestCommon::VerifyQuadsExactlyCoverRect(quads, visible_content_rect);
+ LayerTestCommon::VerifyQuadsExactlyCoverRect(render_pass->quad_list,
+ visible_content_rect);
}
};
WITH_AND_WITHOUT_BORDER_TEST(CoverageVisibleRectOnTileBoundaries);
TEST_F(TiledLayerImplTest, TextureInfoForLayerNoBorders) {
gfx::Size tile_size(50, 50);
gfx::Size layer_size(250, 250);
- QuadList quads;
- SharedQuadStateList shared_states;
- GetQuads(&quads,
- &shared_states,
+ scoped_ptr<RenderPass> render_pass = RenderPass::Create();
+ GetQuads(render_pass.get(),
tile_size,
layer_size,
LayerTilingData::NO_BORDER_TEXELS,
gfx::Rect(layer_size));
- for (size_t i = 0; i < quads.size(); ++i) {
- const TileDrawQuad* quad = TileDrawQuad::MaterialCast(quads[i]);
+ for (size_t i = 0; i < render_pass->quad_list.size(); ++i) {
+ const TileDrawQuad* quad =
+ TileDrawQuad::MaterialCast(render_pass->quad_list[i]);
EXPECT_NE(0u, quad->resource_id) << LayerTestCommon::quad_string << i;
EXPECT_EQ(gfx::RectF(gfx::PointF(), tile_size), quad->tex_coord_rect)
EXPECT_EQ(0, layer->TilingForTesting()->num_tiles_y());
}
+TEST_F(TiledLayerImplTest, Occlusion) {
+ gfx::Size tile_size(100, 100);
+ gfx::Size layer_bounds(1000, 1000);
+ gfx::Size viewport_size(1000, 1000);
+
+ LayerTestCommon::LayerImplTest impl;
+
+ TiledLayerImpl* tiled_layer = impl.AddChildToRoot<TiledLayerImpl>();
+ tiled_layer->SetBounds(layer_bounds);
+ tiled_layer->SetContentBounds(layer_bounds);
+ tiled_layer->SetDrawsContent(true);
+ tiled_layer->set_skips_draw(false);
+
+ scoped_ptr<LayerTilingData> tiler =
+ LayerTilingData::Create(tile_size, LayerTilingData::NO_BORDER_TEXELS);
+ tiler->SetTilingSize(layer_bounds);
+ tiled_layer->SetTilingData(*tiler);
+
+ ResourceProvider::ResourceId resource_id = 1;
+ for (int i = 0; i < tiled_layer->TilingForTesting()->num_tiles_x(); ++i) {
+ for (int j = 0; j < tiled_layer->TilingForTesting()->num_tiles_y(); ++j)
+ tiled_layer->PushTileProperties(i, j, resource_id++, gfx::Rect(), false);
+ }
+
+ impl.CalcDrawProps(viewport_size);
+
+ {
+ SCOPED_TRACE("No occlusion");
+ gfx::Rect occluded;
+ impl.AppendQuadsWithOcclusion(tiled_layer, occluded);
+
+ LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(),
+ gfx::Rect(layer_bounds));
+ EXPECT_EQ(100u, impl.quad_list().size());
+ }
+
+ {
+ SCOPED_TRACE("Full occlusion");
+ gfx::Rect occluded(tiled_layer->visible_content_rect());
+ impl.AppendQuadsWithOcclusion(tiled_layer, occluded);
+
+ LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect());
+ EXPECT_EQ(impl.quad_list().size(), 0u);
+ }
+
+ {
+ SCOPED_TRACE("Partial occlusion");
+ gfx::Rect occluded(150, 0, 200, 1000);
+ impl.AppendQuadsWithOcclusion(tiled_layer, occluded);
+
+ size_t partially_occluded_count = 0;
+ LayerTestCommon::VerifyQuadsCoverRectWithOcclusion(
+ impl.quad_list(),
+ gfx::Rect(layer_bounds),
+ occluded,
+ &partially_occluded_count);
+ // The layer outputs one quad, which is partially occluded.
+ EXPECT_EQ(100u - 10u, impl.quad_list().size());
+ EXPECT_EQ(10u + 10u, partially_occluded_count);
+ }
+}
+
} // namespace
} // namespace cc