void PushTileProperties(int i,
int j,
ResourceProvider::ResourceId resource,
- const gfx::Rect& opaque_rect,
bool contents_swizzled);
void PushInvalidTile(int i, int j);
- virtual Region VisibleContentOpaqueRegion() const OVERRIDE;
+ virtual SimpleEnclosedRegion VisibleContentOpaqueRegion() const OVERRIDE;
virtual void ReleaseResources() OVERRIDE;
const LayerTilingData* TilingForTesting() const { return tiler_.get(); }