#include "cc/resources/single_release_callback.h"
#include "cc/trees/blocking_task_runner.h"
#include "cc/trees/layer_tree_host.h"
-#include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
namespace cc {
void TextureLayer::ClearClient() {
if (rate_limit_context_ && client_ && layer_tree_host())
- layer_tree_host()->StopRateLimiter(client_->Context3d());
+ layer_tree_host()->StopRateLimiter();
client_ = NULL;
if (uses_mailbox_)
SetTextureMailbox(TextureMailbox(), scoped_ptr<SingleReleaseCallback>());
SetNeedsCommit();
}
-void TextureLayer::SetUV(gfx::PointF top_left, gfx::PointF bottom_right) {
+void TextureLayer::SetUV(const gfx::PointF& top_left,
+ const gfx::PointF& bottom_right) {
if (uv_top_left_ == top_left && uv_bottom_right_ == bottom_right)
return;
uv_top_left_ = top_left;
void TextureLayer::SetRateLimitContext(bool rate_limit) {
if (!rate_limit && rate_limit_context_ && client_ && layer_tree_host())
- layer_tree_host()->StopRateLimiter(client_->Context3d());
+ layer_tree_host()->StopRateLimiter();
rate_limit_context_ = rate_limit;
}
DCHECK_EQ(mailbox.IsValid(), !!release_callback);
// If we never commited the mailbox, we need to release it here.
- if (mailbox.IsValid())
- holder_ref_ = MailboxHolder::Create(mailbox, release_callback.Pass());
- else
+ if (mailbox.IsValid()) {
+ holder_ref_ =
+ TextureMailboxHolder::Create(mailbox, release_callback.Pass());
+ } else {
holder_ref_.reset();
+ }
needs_set_mailbox_ = true;
// If we are within a commit, no need to do it again immediately after.
if (requires_commit)
}
void TextureLayer::WillModifyTexture() {
- if (layer_tree_host() && (DrawsContent() || content_committed_)) {
+ if (!uses_mailbox_ && layer_tree_host() && (DrawsContent() ||
+ content_committed_)) {
layer_tree_host()->AcquireLayerTextures();
content_committed_ = false;
}
Layer::SetNeedsDisplayRect(dirty_rect);
if (rate_limit_context_ && client_ && layer_tree_host() && DrawsContent())
- layer_tree_host()->StartRateLimiter(client_->Context3d());
+ layer_tree_host()->StartRateLimiter();
}
void TextureLayer::SetLayerTreeHost(LayerTreeHost* host) {
SetNextCommitWaitsForActivation();
}
if (rate_limit_context_ && client_)
- layer_tree_host()->StopRateLimiter(client_->Context3d());
+ layer_tree_host()->StopRateLimiter();
}
// If we're removed from the tree, the TextureLayerImpl will be destroyed, and
// we will need to set the mailbox again on a new TextureLayerImpl the next
}
} else {
texture_id_ = client_->PrepareTexture();
- DCHECK_EQ(!!texture_id_, !!client_->Context3d());
- if (client_->Context3d() &&
- client_->Context3d()->getGraphicsResetStatusARB() != GL_NO_ERROR)
- texture_id_ = 0;
updated = true;
SetNeedsPushProperties();
// The texture id needs to be removed from the active tree before the
Layer::PushPropertiesTo(layer);
TextureLayerImpl* texture_layer = static_cast<TextureLayerImpl*>(layer);
- texture_layer->set_flipped(flipped_);
- texture_layer->set_uv_top_left(uv_top_left_);
- texture_layer->set_uv_bottom_right(uv_bottom_right_);
- texture_layer->set_vertex_opacity(vertex_opacity_);
- texture_layer->set_premultiplied_alpha(premultiplied_alpha_);
- texture_layer->set_blend_background_color(blend_background_color_);
+ texture_layer->SetFlipped(flipped_);
+ texture_layer->SetUVTopLeft(uv_top_left_);
+ texture_layer->SetUVBottomRight(uv_bottom_right_);
+ texture_layer->SetVertexOpacity(vertex_opacity_);
+ texture_layer->SetPremultipliedAlpha(premultiplied_alpha_);
+ texture_layer->SetBlendBackgroundColor(blend_background_color_);
if (uses_mailbox_ && needs_set_mailbox_) {
TextureMailbox texture_mailbox;
scoped_ptr<SingleReleaseCallback> release_callback;
if (holder_ref_) {
- MailboxHolder* holder = holder_ref_->holder();
+ TextureMailboxHolder* holder = holder_ref_->holder();
texture_mailbox = holder->mailbox();
release_callback = holder->GetCallbackForImplThread();
}
texture_layer->SetTextureMailbox(texture_mailbox, release_callback.Pass());
needs_set_mailbox_ = false;
} else {
- texture_layer->set_texture_id(texture_id_);
+ texture_layer->SetTextureId(texture_id_);
+ content_committed_ = DrawsContent();
}
- content_committed_ = DrawsContent();
}
Region TextureLayer::VisibleContentOpaqueRegion() const {
return Region();
}
-TextureLayer::MailboxHolder::MainThreadReference::MainThreadReference(
- MailboxHolder* holder)
+TextureLayer::TextureMailboxHolder::MainThreadReference::MainThreadReference(
+ TextureMailboxHolder* holder)
: holder_(holder) {
holder_->InternalAddRef();
}
-TextureLayer::MailboxHolder::MainThreadReference::~MainThreadReference() {
+TextureLayer::TextureMailboxHolder::MainThreadReference::
+ ~MainThreadReference() {
holder_->InternalRelease();
}
-TextureLayer::MailboxHolder::MailboxHolder(
+TextureLayer::TextureMailboxHolder::TextureMailboxHolder(
const TextureMailbox& mailbox,
scoped_ptr<SingleReleaseCallback> release_callback)
: message_loop_(BlockingTaskRunner::current()),
mailbox_(mailbox),
release_callback_(release_callback.Pass()),
sync_point_(mailbox.sync_point()),
- is_lost_(false) {
-}
+ is_lost_(false) {}
-TextureLayer::MailboxHolder::~MailboxHolder() {
+TextureLayer::TextureMailboxHolder::~TextureMailboxHolder() {
DCHECK_EQ(0u, internal_references_);
}
-scoped_ptr<TextureLayer::MailboxHolder::MainThreadReference>
-TextureLayer::MailboxHolder::Create(
+scoped_ptr<TextureLayer::TextureMailboxHolder::MainThreadReference>
+TextureLayer::TextureMailboxHolder::Create(
const TextureMailbox& mailbox,
scoped_ptr<SingleReleaseCallback> release_callback) {
return scoped_ptr<MainThreadReference>(new MainThreadReference(
- new MailboxHolder(mailbox, release_callback.Pass())));
+ new TextureMailboxHolder(mailbox, release_callback.Pass())));
}
-void TextureLayer::MailboxHolder::Return(unsigned sync_point, bool is_lost) {
+void TextureLayer::TextureMailboxHolder::Return(uint32 sync_point,
+ bool is_lost) {
base::AutoLock lock(arguments_lock_);
sync_point_ = sync_point;
is_lost_ = is_lost;
}
scoped_ptr<SingleReleaseCallback>
-TextureLayer::MailboxHolder::GetCallbackForImplThread() {
+TextureLayer::TextureMailboxHolder::GetCallbackForImplThread() {
// We can't call GetCallbackForImplThread if we released the main thread
// reference.
DCHECK_GT(internal_references_, 0u);
InternalAddRef();
return SingleReleaseCallback::Create(
- base::Bind(&MailboxHolder::ReturnAndReleaseOnImplThread, this));
+ base::Bind(&TextureMailboxHolder::ReturnAndReleaseOnImplThread, this));
}
-void TextureLayer::MailboxHolder::InternalAddRef() {
+void TextureLayer::TextureMailboxHolder::InternalAddRef() {
++internal_references_;
}
-void TextureLayer::MailboxHolder::InternalRelease() {
+void TextureLayer::TextureMailboxHolder::InternalRelease() {
DCHECK(message_loop_->BelongsToCurrentThread());
if (!--internal_references_) {
release_callback_->Run(sync_point_, is_lost_);
}
}
-void TextureLayer::MailboxHolder::ReturnAndReleaseOnImplThread(
- unsigned sync_point, bool is_lost) {
+void TextureLayer::TextureMailboxHolder::ReturnAndReleaseOnImplThread(
+ uint32 sync_point,
+ bool is_lost) {
Return(sync_point, is_lost);
- message_loop_->PostTask(FROM_HERE,
- base::Bind(&MailboxHolder::InternalRelease, this));
+ message_loop_->PostTask(
+ FROM_HERE, base::Bind(&TextureMailboxHolder::InternalRelease, this));
}
} // namespace cc