Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / cc / layers / picture_layer_impl.cc
index 49ad601..822fcf3 100644 (file)
@@ -6,6 +6,7 @@
 
 #include <algorithm>
 #include <limits>
+#include <set>
 
 #include "base/debug/trace_event_argument.h"
 #include "base/time/time.h"
@@ -15,6 +16,8 @@
 #include "cc/debug/micro_benchmark_impl.h"
 #include "cc/debug/traced_value.h"
 #include "cc/layers/append_quads_data.h"
+#include "cc/layers/solid_color_layer_impl.h"
+#include "cc/output/begin_frame_args.h"
 #include "cc/quads/checkerboard_draw_quad.h"
 #include "cc/quads/debug_border_draw_quad.h"
 #include "cc/quads/picture_draw_quad.h"
 #include "cc/quads/tile_draw_quad.h"
 #include "cc/resources/tile_manager.h"
 #include "cc/trees/layer_tree_impl.h"
-#include "cc/trees/occlusion_tracker.h"
-#include "ui/gfx/quad_f.h"
-#include "ui/gfx/rect_conversions.h"
-#include "ui/gfx/size_conversions.h"
+#include "cc/trees/occlusion.h"
+#include "ui/gfx/geometry/quad_f.h"
+#include "ui/gfx/geometry/rect_conversions.h"
+#include "ui/gfx/geometry/size_conversions.h"
 
 namespace {
 const float kMaxScaleRatioDuringPinch = 2.0f;
@@ -41,11 +44,20 @@ const float kCpuSkewportTargetTimeInFrames = 60.0f;
 // TileManager::BinFromTilePriority).
 const float kGpuSkewportTargetTimeInFrames = 0.0f;
 
+// Even for really wide viewports, at some point GPU raster should use
+// less than 4 tiles to fill the viewport. This is set to 256 as a
+// sane minimum for now, but we might want to tune this for low-end.
+const int kMinHeightForGpuRasteredTile = 256;
+
+// When making odd-sized tiles, round them up to increase the chances
+// of using the same tile size.
+const int kTileRoundUp = 64;
+
 }  // namespace
 
 namespace cc {
 
-PictureLayerImpl::Pair::Pair() : active(NULL), pending(NULL) {
+PictureLayerImpl::Pair::Pair() : active(nullptr), pending(nullptr) {
 }
 
 PictureLayerImpl::Pair::Pair(PictureLayerImpl* active_layer,
@@ -58,9 +70,8 @@ PictureLayerImpl::Pair::~Pair() {
 
 PictureLayerImpl::PictureLayerImpl(LayerTreeImpl* tree_impl, int id)
     : LayerImpl(tree_impl, id),
-      twin_layer_(NULL),
+      twin_layer_(nullptr),
       pile_(PicturePileImpl::Create()),
-      is_mask_(false),
       ideal_page_scale_(0.f),
       ideal_device_scale_(0.f),
       ideal_source_scale_(0.f),
@@ -73,11 +84,14 @@ PictureLayerImpl::PictureLayerImpl(LayerTreeImpl* tree_impl, int id)
       raster_source_scale_is_fixed_(false),
       was_screen_space_transform_animating_(false),
       needs_post_commit_initialization_(true),
-      should_update_tile_priorities_(false) {
+      should_update_tile_priorities_(false),
+      only_used_low_res_last_append_quads_(false) {
   layer_tree_impl()->RegisterPictureLayerImpl(this);
 }
 
 PictureLayerImpl::~PictureLayerImpl() {
+  if (twin_layer_)
+    twin_layer_->twin_layer_ = nullptr;
   layer_tree_impl()->UnregisterPictureLayerImpl(this);
 }
 
@@ -87,7 +101,7 @@ const char* PictureLayerImpl::LayerTypeAsString() const {
 
 scoped_ptr<LayerImpl> PictureLayerImpl::CreateLayerImpl(
     LayerTreeImpl* tree_impl) {
-  return PictureLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>();
+  return PictureLayerImpl::Create(tree_impl, id());
 }
 
 void PictureLayerImpl::PushPropertiesTo(LayerImpl* base_layer) {
@@ -96,36 +110,35 @@ void PictureLayerImpl::PushPropertiesTo(LayerImpl* base_layer) {
   DoPostCommitInitializationIfNeeded();
   PictureLayerImpl* layer_impl = static_cast<PictureLayerImpl*>(base_layer);
 
-  // We have already synced the important bits from the the active layer, and
-  // we will soon swap out its tilings and use them for recycling. However,
-  // there are now tiles in this layer's tilings that were unref'd and replaced
-  // with new tiles (due to invalidation). This resets all active priorities on
-  // the to-be-recycled tiling to ensure replaced tiles don't linger and take
-  // memory (due to a stale 'active' priority).
-  if (layer_impl->tilings_)
-    layer_impl->tilings_->DidBecomeRecycled();
-
   LayerImpl::PushPropertiesTo(base_layer);
 
-  // When the pending tree pushes to the active tree, the pending twin
-  // disappears.
-  layer_impl->twin_layer_ = NULL;
-  twin_layer_ = NULL;
+  // Twin relationships should never change once established.
+  DCHECK_IMPLIES(twin_layer_, twin_layer_ == layer_impl);
+  DCHECK_IMPLIES(twin_layer_, layer_impl->twin_layer_ == this);
+  // The twin relationship does not need to exist before the first
+  // PushPropertiesTo from pending to active layer since before that the active
+  // layer can not have a pile or tilings, it has only been created and inserted
+  // into the tree at that point.
+  twin_layer_ = layer_impl;
+  layer_impl->twin_layer_ = this;
 
-  layer_impl->SetIsMask(is_mask_);
-  layer_impl->pile_ = pile_;
+  layer_impl->UpdatePile(pile_);
 
+  DCHECK(!pile_->is_solid_color() || !tilings_->num_tilings());
   // Tilings would be expensive to push, so we swap.
   layer_impl->tilings_.swap(tilings_);
+  layer_impl->tilings_->SetClient(layer_impl);
+  if (tilings_)
+    tilings_->SetClient(this);
+
+  // Ensure that the recycle tree doesn't have any unshared tiles.
+  if (tilings_ && pile_->is_solid_color())
+    tilings_->RemoveAllTilings();
 
   // Remove invalidated tiles from what will become a recycle tree.
   if (tilings_)
     tilings_->RemoveTilesInRegion(invalidation_);
 
-  layer_impl->tilings_->SetClient(layer_impl);
-  if (tilings_)
-    tilings_->SetClient(this);
-
   layer_impl->raster_page_scale_ = raster_page_scale_;
   layer_impl->raster_device_scale_ = raster_device_scale_;
   layer_impl->raster_source_scale_ = raster_source_scale_;
@@ -145,25 +158,58 @@ void PictureLayerImpl::PushPropertiesTo(LayerImpl* base_layer) {
   needs_push_properties_ = true;
 }
 
-void PictureLayerImpl::AppendQuads(
-    RenderPass* render_pass,
-    const OcclusionTracker<LayerImpl>& occlusion_tracker,
-    AppendQuadsData* append_quads_data) {
+void PictureLayerImpl::UpdatePile(scoped_refptr<PicturePileImpl> pile) {
+  bool could_have_tilings = CanHaveTilings();
+  pile_.swap(pile);
+
+  // Need to call UpdateTiles again if CanHaveTilings changed.
+  if (could_have_tilings != CanHaveTilings()) {
+    layer_tree_impl()->set_needs_update_draw_properties();
+  }
+}
+
+void PictureLayerImpl::AppendQuads(RenderPass* render_pass,
+                                   const Occlusion& occlusion_in_content_space,
+                                   AppendQuadsData* append_quads_data) {
   DCHECK(!needs_post_commit_initialization_);
+  // The bounds and the pile size may differ if the pile wasn't updated (ie.
+  // PictureLayer::Update didn't happen). In that case the pile will be empty.
+  DCHECK_IMPLIES(!pile_->tiling_size().IsEmpty(),
+                 bounds() == pile_->tiling_size())
+      << " bounds " << bounds().ToString() << " pile "
+      << pile_->tiling_size().ToString();
+
+  SharedQuadState* shared_quad_state =
+      render_pass->CreateAndAppendSharedQuadState();
+
+  if (pile_->is_solid_color()) {
+    PopulateSharedQuadState(shared_quad_state);
+
+    AppendDebugBorderQuad(
+        render_pass, bounds(), shared_quad_state, append_quads_data);
+
+    SolidColorLayerImpl::AppendSolidQuads(render_pass,
+                                          occlusion_in_content_space,
+                                          shared_quad_state,
+                                          visible_content_rect(),
+                                          pile_->solid_color(),
+                                          append_quads_data);
+    return;
+  }
 
   float max_contents_scale = MaximumTilingContentsScale();
   gfx::Transform scaled_draw_transform = draw_transform();
   scaled_draw_transform.Scale(SK_MScalar1 / max_contents_scale,
                               SK_MScalar1 / max_contents_scale);
   gfx::Size scaled_content_bounds =
-      gfx::ToCeiledSize(gfx::ScaleSize(content_bounds(), max_contents_scale));
-
+      gfx::ToCeiledSize(gfx::ScaleSize(bounds(), max_contents_scale));
   gfx::Rect scaled_visible_content_rect =
       gfx::ScaleToEnclosingRect(visible_content_rect(), max_contents_scale);
   scaled_visible_content_rect.Intersect(gfx::Rect(scaled_content_bounds));
+  Occlusion scaled_occlusion =
+      occlusion_in_content_space.GetOcclusionWithGivenDrawTransform(
+          scaled_draw_transform);
 
-  SharedQuadState* shared_quad_state =
-      render_pass->CreateAndAppendSharedQuadState();
   shared_quad_state->SetAll(scaled_draw_transform,
                             scaled_content_bounds,
                             scaled_visible_content_rect,
@@ -184,8 +230,8 @@ void PictureLayerImpl::AppendQuads(
 
     gfx::Rect geometry_rect = scaled_visible_content_rect;
     gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
-    gfx::Rect visible_geometry_rect = occlusion_tracker.UnoccludedContentRect(
-        geometry_rect, scaled_draw_transform);
+    gfx::Rect visible_geometry_rect =
+        scaled_occlusion.GetUnoccludedContentRect(geometry_rect);
     if (visible_geometry_rect.IsEmpty())
       return;
 
@@ -222,18 +268,17 @@ void PictureLayerImpl::AppendQuads(
       SkColor color;
       float width;
       if (*iter && iter->IsReadyToDraw()) {
-        ManagedTileState::TileVersion::Mode mode =
-            iter->GetTileVersionForDrawing().mode();
-        if (mode == ManagedTileState::TileVersion::SOLID_COLOR_MODE) {
+        ManagedTileState::DrawInfo::Mode mode = iter->draw_info().mode();
+        if (mode == ManagedTileState::DrawInfo::SOLID_COLOR_MODE) {
           color = DebugColors::SolidColorTileBorderColor();
           width = DebugColors::SolidColorTileBorderWidth(layer_tree_impl());
-        } else if (mode == ManagedTileState::TileVersion::PICTURE_PILE_MODE) {
+        } else if (mode == ManagedTileState::DrawInfo::PICTURE_PILE_MODE) {
           color = DebugColors::PictureTileBorderColor();
           width = DebugColors::PictureTileBorderWidth(layer_tree_impl());
-        } else if (iter->priority(ACTIVE_TREE).resolution == HIGH_RESOLUTION) {
+        } else if (iter.resolution() == HIGH_RESOLUTION) {
           color = DebugColors::HighResTileBorderColor();
           width = DebugColors::HighResTileBorderWidth(layer_tree_impl());
-        } else if (iter->priority(ACTIVE_TREE).resolution == LOW_RESOLUTION) {
+        } else if (iter.resolution() == LOW_RESOLUTION) {
           color = DebugColors::LowResTileBorderColor();
           width = DebugColors::LowResTileBorderWidth(layer_tree_impl());
         } else if (iter->contents_scale() > max_contents_scale) {
@@ -264,8 +309,15 @@ void PictureLayerImpl::AppendQuads(
   // unused can be considered for removal.
   std::vector<PictureLayerTiling*> seen_tilings;
 
+  // Ignore missing tiles outside of viewport for tile priority. This is
+  // normally the same as draw viewport but can be independently overridden by
+  // embedders like Android WebView with SetExternalDrawConstraints.
+  gfx::Rect scaled_viewport_for_tile_priority = gfx::ScaleToEnclosingRect(
+      GetViewportForTilePriorityInContentSpace(), max_contents_scale);
+
   size_t missing_tile_count = 0u;
   size_t on_demand_missing_tile_count = 0u;
+  only_used_low_res_last_append_quads_ = true;
   for (PictureLayerTilingSet::CoverageIterator iter(tilings_.get(),
                                                     max_contents_scale,
                                                     scaled_visible_content_rect,
@@ -273,25 +325,33 @@ void PictureLayerImpl::AppendQuads(
        iter;
        ++iter) {
     gfx::Rect geometry_rect = iter.geometry_rect();
-    gfx::Rect visible_geometry_rect = occlusion_tracker.UnoccludedContentRect(
-        geometry_rect, scaled_draw_transform);
+    gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
+    gfx::Rect visible_geometry_rect =
+        scaled_occlusion.GetUnoccludedContentRect(geometry_rect);
     if (visible_geometry_rect.IsEmpty())
       continue;
 
     append_quads_data->visible_content_area +=
         visible_geometry_rect.width() * visible_geometry_rect.height();
 
+    bool has_draw_quad = false;
     if (*iter && iter->IsReadyToDraw()) {
-      const ManagedTileState::TileVersion& tile_version =
-          iter->GetTileVersionForDrawing();
-      switch (tile_version.mode()) {
-        case ManagedTileState::TileVersion::RESOURCE_MODE: {
+      const ManagedTileState::DrawInfo& draw_info = iter->draw_info();
+      switch (draw_info.mode()) {
+        case ManagedTileState::DrawInfo::RESOURCE_MODE: {
           gfx::RectF texture_rect = iter.texture_rect();
-          gfx::Rect opaque_rect = iter->opaque_rect();
-          opaque_rect.Intersect(geometry_rect);
 
-          if (iter->contents_scale() != ideal_contents_scale_)
+          // The raster_contents_scale_ is the best scale that the layer is
+          // trying to produce, even though it may not be ideal. Since that's
+          // the best the layer can promise in the future, consider those as
+          // complete. But if a tile is ideal scale, we don't want to consider
+          // it incomplete and trying to replace it with a tile at a worse
+          // scale.
+          if (iter->contents_scale() != raster_contents_scale_ &&
+              iter->contents_scale() != ideal_contents_scale_ &&
+              geometry_rect.Intersects(scaled_viewport_for_tile_priority)) {
             append_quads_data->num_incomplete_tiles++;
+          }
 
           TileDrawQuad* quad =
               render_pass->CreateAndAppendDrawQuad<TileDrawQuad>();
@@ -299,13 +359,14 @@ void PictureLayerImpl::AppendQuads(
                        geometry_rect,
                        opaque_rect,
                        visible_geometry_rect,
-                       tile_version.get_resource_id(),
+                       draw_info.get_resource_id(),
                        texture_rect,
                        iter.texture_size(),
-                       tile_version.contents_swizzled());
+                       draw_info.contents_swizzled());
+          has_draw_quad = true;
           break;
         }
-        case ManagedTileState::TileVersion::PICTURE_PILE_MODE: {
+        case ManagedTileState::DrawInfo::PICTURE_PILE_MODE: {
           if (!layer_tree_impl()
                    ->GetRendererCapabilities()
                    .allow_rasterize_on_demand) {
@@ -314,8 +375,6 @@ void PictureLayerImpl::AppendQuads(
           }
 
           gfx::RectF texture_rect = iter.texture_rect();
-          gfx::Rect opaque_rect = iter->opaque_rect();
-          opaque_rect.Intersect(geometry_rect);
 
           ResourceProvider* resource_provider =
               layer_tree_impl()->resource_provider();
@@ -333,20 +392,24 @@ void PictureLayerImpl::AppendQuads(
                        iter->content_rect(),
                        iter->contents_scale(),
                        pile_);
+          has_draw_quad = true;
           break;
         }
-        case ManagedTileState::TileVersion::SOLID_COLOR_MODE: {
+        case ManagedTileState::DrawInfo::SOLID_COLOR_MODE: {
           SolidColorDrawQuad* quad =
               render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
           quad->SetNew(shared_quad_state,
                        geometry_rect,
                        visible_geometry_rect,
-                       tile_version.get_solid_color(),
+                       draw_info.get_solid_color(),
                        false);
+          has_draw_quad = true;
           break;
         }
       }
-    } else {
+    }
+
+    if (!has_draw_quad) {
       if (draw_checkerboard_for_missing_tiles()) {
         CheckerboardDrawQuad* quad =
             render_pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
@@ -364,18 +427,25 @@ void PictureLayerImpl::AppendQuads(
                      false);
       }
 
-      append_quads_data->num_missing_tiles++;
+      if (geometry_rect.Intersects(scaled_viewport_for_tile_priority)) {
+        append_quads_data->num_missing_tiles++;
+        ++missing_tile_count;
+      }
       append_quads_data->approximated_visible_content_area +=
           visible_geometry_rect.width() * visible_geometry_rect.height();
-      ++missing_tile_count;
       continue;
     }
 
-    if (iter->priority(ACTIVE_TREE).resolution != HIGH_RESOLUTION) {
+    if (iter.resolution() != HIGH_RESOLUTION) {
       append_quads_data->approximated_visible_content_area +=
           visible_geometry_rect.width() * visible_geometry_rect.height();
     }
 
+    // If we have a draw quad, but it's not low resolution, then
+    // mark that we've used something other than low res to draw.
+    if (iter.resolution() != LOW_RESOLUTION)
+      only_used_low_res_last_append_quads_ = false;
+
     if (seen_tilings.empty() || seen_tilings.back() != iter.CurrentTiling())
       seen_tilings.push_back(iter.CurrentTiling());
   }
@@ -397,25 +467,15 @@ void PictureLayerImpl::AppendQuads(
   CleanUpTilingsOnActiveLayer(seen_tilings);
 }
 
-void PictureLayerImpl::UpdateTiles(
-    const OcclusionTracker<LayerImpl>* occlusion_tracker) {
-  TRACE_EVENT0("cc", "PictureLayerImpl::UpdateTiles");
+void PictureLayerImpl::UpdateTiles(const Occlusion& occlusion_in_content_space,
+                                   bool resourceless_software_draw) {
+  DCHECK_EQ(1.f, contents_scale_x());
+  DCHECK_EQ(1.f, contents_scale_y());
 
   DoPostCommitInitializationIfNeeded();
 
-  // TODO(danakj): We should always get an occlusion tracker when we are using
-  // occlusion, so update this check when we don't use a pending tree in the
-  // browser compositor.
-  DCHECK(!occlusion_tracker ||
-         layer_tree_impl()->settings().use_occlusion_for_tile_prioritization);
-
-  // Transforms and viewport are invalid for tile management inside a
-  // resourceless software draw, so don't update them.
-  if (!layer_tree_impl()->resourceless_software_draw()) {
+  if (!resourceless_software_draw) {
     visible_rect_for_tile_priority_ = visible_content_rect();
-    viewport_rect_for_tile_priority_ =
-        layer_tree_impl()->ViewportRectForTilePriority();
-    screen_space_transform_for_tile_priority_ = screen_space_transform();
   }
 
   if (!CanHaveTilings()) {
@@ -445,26 +505,27 @@ void PictureLayerImpl::UpdateTiles(
   was_screen_space_transform_animating_ =
       draw_properties().screen_space_transform_is_animating;
 
-  should_update_tile_priorities_ = true;
+  if (draw_transform_is_animating())
+    pile_->set_likely_to_be_used_for_transform_animation();
 
-  UpdateTilePriorities(occlusion_tracker);
+  should_update_tile_priorities_ = true;
 
-  if (layer_tree_impl()->IsPendingTree())
-    MarkVisibleResourcesAsRequired();
+  UpdateTilePriorities(occlusion_in_content_space);
 }
 
 void PictureLayerImpl::UpdateTilePriorities(
-    const OcclusionTracker<LayerImpl>* occlusion_tracker) {
-  TRACE_EVENT0("cc", "PictureLayerImpl::UpdateTilePriorities");
-
+    const Occlusion& occlusion_in_content_space) {
+  DCHECK(!pile_->is_solid_color() || !tilings_->num_tilings());
   double current_frame_time_in_seconds =
-      (layer_tree_impl()->CurrentFrameTimeTicks() -
+      (layer_tree_impl()->CurrentBeginFrameArgs().frame_time -
        base::TimeTicks()).InSecondsF();
 
+  gfx::Rect viewport_rect_in_layer_space =
+      GetViewportForTilePriorityInContentSpace();
   bool tiling_needs_update = false;
   for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
-    if (tilings_->tiling_at(i)->NeedsUpdateForFrameAtTime(
-            current_frame_time_in_seconds)) {
+    if (tilings_->tiling_at(i)->NeedsUpdateForFrameAtTimeAndViewport(
+            current_frame_time_in_seconds, viewport_rect_in_layer_space)) {
       tiling_needs_update = true;
       break;
     }
@@ -472,42 +533,63 @@ void PictureLayerImpl::UpdateTilePriorities(
   if (!tiling_needs_update)
     return;
 
+  WhichTree tree =
+      layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE;
+  bool can_require_tiles_for_activation =
+      !only_used_low_res_last_append_quads_ || RequiresHighResToDraw() ||
+      !layer_tree_impl()->SmoothnessTakesPriority();
+  for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
+    PictureLayerTiling* tiling = tilings_->tiling_at(i);
+
+    tiling->set_can_require_tiles_for_activation(
+        can_require_tiles_for_activation);
+
+    // Pass |occlusion_in_content_space| for |occlusion_in_layer_space| since
+    // they are the same space in picture layer, as contents scale is always 1.
+    tiling->ComputeTilePriorityRects(tree,
+                                     viewport_rect_in_layer_space,
+                                     ideal_contents_scale_,
+                                     current_frame_time_in_seconds,
+                                     occlusion_in_content_space);
+  }
+
+  // Tile priorities were modified.
+  // TODO(vmpstr): See if this can be removed in favour of calling it from LTHI
+  layer_tree_impl()->DidModifyTilePriorities();
+}
+
+gfx::Rect PictureLayerImpl::GetViewportForTilePriorityInContentSpace() const {
   // If visible_rect_for_tile_priority_ is empty or
-  // viewport_rect_for_tile_priority_ is set to be different from the device
+  // viewport_rect_for_tile_priority is set to be different from the device
   // viewport, try to inverse project the viewport into layer space and use
   // that. Otherwise just use visible_rect_for_tile_priority_
   gfx::Rect visible_rect_in_content_space = visible_rect_for_tile_priority_;
+  gfx::Rect viewport_rect_for_tile_priority =
+      layer_tree_impl()->ViewportRectForTilePriority();
 
   if (visible_rect_in_content_space.IsEmpty() ||
-      layer_tree_impl()->DeviceViewport() != viewport_rect_for_tile_priority_) {
+      layer_tree_impl()->DeviceViewport() != viewport_rect_for_tile_priority) {
     gfx::Transform view_to_layer(gfx::Transform::kSkipInitialization);
-
-    if (screen_space_transform_for_tile_priority_.GetInverse(&view_to_layer)) {
+    if (screen_space_transform().GetInverse(&view_to_layer)) {
       // Transform from view space to content space.
       visible_rect_in_content_space =
           gfx::ToEnclosingRect(MathUtil::ProjectClippedRect(
-              view_to_layer, viewport_rect_for_tile_priority_));
-
-      visible_rect_in_content_space.Intersect(gfx::Rect(content_bounds()));
+              view_to_layer, viewport_rect_for_tile_priority));
     }
   }
+  return visible_rect_in_content_space;
+}
 
-  gfx::Rect visible_layer_rect = gfx::ScaleToEnclosingRect(
-      visible_rect_in_content_space, 1.f / contents_scale_x());
-  WhichTree tree =
-      layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE;
-  for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
-    tilings_->tiling_at(i)->UpdateTilePriorities(tree,
-                                                 visible_layer_rect,
-                                                 ideal_contents_scale_,
-                                                 current_frame_time_in_seconds,
-                                                 occlusion_tracker,
-                                                 render_target(),
-                                                 draw_transform());
-  }
+PictureLayerImpl* PictureLayerImpl::GetPendingOrActiveTwinLayer() const {
+  if (!twin_layer_ || !twin_layer_->IsOnActiveOrPendingTree())
+    return nullptr;
+  return twin_layer_;
+}
 
-  // Tile priorities were modified.
-  layer_tree_impl()->DidModifyTilePriorities();
+PictureLayerImpl* PictureLayerImpl::GetRecycledTwinLayer() const {
+  if (!twin_layer_ || twin_layer_->IsOnActiveOrPendingTree())
+    return nullptr;
+  return twin_layer_;
 }
 
 void PictureLayerImpl::NotifyTileStateChanged(const Tile* tile) {
@@ -520,7 +602,7 @@ void PictureLayerImpl::NotifyTileStateChanged(const Tile* tile) {
 
 void PictureLayerImpl::DidBecomeActive() {
   LayerImpl::DidBecomeActive();
-  tilings_->DidBecomeActive();
+  // TODO(vmpstr): See if this can be removed in favour of calling it from LTHI
   layer_tree_impl()->DidModifyTilePriorities();
 }
 
@@ -546,44 +628,61 @@ skia::RefPtr<SkPicture> PictureLayerImpl::GetPicture() {
 
 scoped_refptr<Tile> PictureLayerImpl::CreateTile(PictureLayerTiling* tiling,
                                                const gfx::Rect& content_rect) {
-  if (!pile_->CanRaster(tiling->contents_scale(), content_rect))
+  DCHECK(!pile_->is_solid_color());
+  if (!pile_->CoversRect(content_rect, tiling->contents_scale()))
     return scoped_refptr<Tile>();
 
+  int flags = 0;
+
   // TODO(vmpstr): Revisit this. For now, enabling analysis means that we get as
   // much savings on memory as we can. However, for some cases like ganesh or
   // small layers, the amount of time we spend analyzing might not justify
-  // memory savings that we can get.
+  // memory savings that we can get. Note that we don't handle solid color
+  // masks, so we shouldn't bother analyzing those.
   // Bugs: crbug.com/397198, crbug.com/396908
-  int flags = Tile::USE_PICTURE_ANALYSIS;
+  if (!pile_->is_mask())
+    flags = Tile::USE_PICTURE_ANALYSIS;
 
   return layer_tree_impl()->tile_manager()->CreateTile(
       pile_.get(),
       content_rect.size(),
       content_rect,
-      contents_opaque() ? content_rect : gfx::Rect(),
       tiling->contents_scale(),
       id(),
       layer_tree_impl()->source_frame_number(),
       flags);
 }
 
-PicturePileImpl* PictureLayerImpl::GetPile() {
+RasterSource* PictureLayerImpl::GetRasterSource() {
   return pile_.get();
 }
 
-const Region* PictureLayerImpl::GetInvalidation() {
-  return &invalidation_;
+const Region* PictureLayerImpl::GetPendingInvalidation() {
+  if (layer_tree_impl()->IsPendingTree())
+    return &invalidation_;
+  DCHECK(layer_tree_impl()->IsActiveTree());
+  if (PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer())
+    return &twin_layer->invalidation_;
+  return nullptr;
 }
 
-const PictureLayerTiling* PictureLayerImpl::GetTwinTiling(
+const PictureLayerTiling* PictureLayerImpl::GetPendingOrActiveTwinTiling(
     const PictureLayerTiling* tiling) const {
-  if (!twin_layer_)
-    return NULL;
-  for (size_t i = 0; i < twin_layer_->tilings_->num_tilings(); ++i)
-    if (twin_layer_->tilings_->tiling_at(i)->contents_scale() ==
-        tiling->contents_scale())
-      return twin_layer_->tilings_->tiling_at(i);
-  return NULL;
+  PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer();
+  if (!twin_layer)
+    return nullptr;
+  // TODO(danakj): Remove this when no longer swapping tilings.
+  if (!twin_layer->tilings_)
+    return nullptr;
+  return twin_layer->tilings_->TilingAtScale(tiling->contents_scale());
+}
+
+PictureLayerTiling* PictureLayerImpl::GetRecycledTwinTiling(
+    const PictureLayerTiling* tiling) {
+  PictureLayerImpl* recycled_twin = GetRecycledTwinLayer();
+  if (!recycled_twin || !recycled_twin->tilings_)
+    return nullptr;
+  return recycled_twin->tilings_->TilingAtScale(tiling->contents_scale());
 }
 
 size_t PictureLayerImpl::GetMaxTilesForInterestArea() const {
@@ -606,64 +705,88 @@ int PictureLayerImpl::GetSkewportExtrapolationLimitInContentPixels() const {
       .skewport_extrapolation_limit_in_content_pixels;
 }
 
+bool PictureLayerImpl::RequiresHighResToDraw() const {
+  return layer_tree_impl()->RequiresHighResToDraw();
+}
+
 gfx::Size PictureLayerImpl::CalculateTileSize(
     const gfx::Size& content_bounds) const {
-  if (is_mask_) {
-    int max_size = layer_tree_impl()->MaxTextureSize();
-    return gfx::Size(
-        std::min(max_size, content_bounds.width()),
-        std::min(max_size, content_bounds.height()));
-  }
-
   int max_texture_size =
       layer_tree_impl()->resource_provider()->max_texture_size();
 
-  gfx::Size default_tile_size = layer_tree_impl()->settings().default_tile_size;
+  if (pile_->is_mask()) {
+    // Masks are not tiled, so if we can't cover the whole mask with one tile,
+    // don't make any tiles at all. Returning an empty size signals this.
+    if (content_bounds.width() > max_texture_size ||
+        content_bounds.height() > max_texture_size)
+      return gfx::Size();
+    return content_bounds;
+  }
+
+  int default_tile_width = 0;
+  int default_tile_height = 0;
   if (layer_tree_impl()->use_gpu_rasterization()) {
-    // TODO(ernstm) crbug.com/365877: We need a unified way to override the
-    // default-tile-size.
-    default_tile_size =
-        gfx::Size(layer_tree_impl()->device_viewport_size().width(),
-                  layer_tree_impl()->device_viewport_size().height() / 4);
+    // For GPU rasterization, we pick an ideal tile size using the viewport
+    // so we don't need any settings. The current approach uses 4 tiles
+    // to cover the viewport vertically.
+    int viewport_width = layer_tree_impl()->device_viewport_size().width();
+    int viewport_height = layer_tree_impl()->device_viewport_size().height();
+    default_tile_width = viewport_width;
+    // Also, increase the height proportionally as the width decreases, and
+    // pad by our border texels to make the tiles exactly match the viewport.
+    int divisor = 4;
+    if (content_bounds.width() <= viewport_width / 2)
+      divisor = 2;
+    if (content_bounds.width() <= viewport_width / 4)
+      divisor = 1;
+    default_tile_height = RoundUp(viewport_height, divisor) / divisor;
+    default_tile_height += 2 * PictureLayerTiling::kBorderTexels;
+    default_tile_height =
+        std::max(default_tile_height, kMinHeightForGpuRasteredTile);
+  } else {
+    // For CPU rasterization we use tile-size settings.
+    const LayerTreeSettings& settings = layer_tree_impl()->settings();
+    int max_untiled_content_width = settings.max_untiled_layer_size.width();
+    int max_untiled_content_height = settings.max_untiled_layer_size.height();
+    default_tile_width = settings.default_tile_size.width();
+    default_tile_height = settings.default_tile_size.height();
+
+    // If the content width is small, increase tile size vertically.
+    // If the content height is small, increase tile size horizontally.
+    // If both are less than the untiled-size, use a single tile.
+    if (content_bounds.width() < default_tile_width)
+      default_tile_height = max_untiled_content_height;
+    if (content_bounds.height() < default_tile_height)
+      default_tile_width = max_untiled_content_width;
+    if (content_bounds.width() < max_untiled_content_width &&
+        content_bounds.height() < max_untiled_content_height) {
+      default_tile_height = max_untiled_content_height;
+      default_tile_width = max_untiled_content_width;
+    }
   }
-  default_tile_size.SetToMin(gfx::Size(max_texture_size, max_texture_size));
-
-  gfx::Size max_untiled_content_size =
-      layer_tree_impl()->settings().max_untiled_layer_size;
-  max_untiled_content_size.SetToMin(
-      gfx::Size(max_texture_size, max_texture_size));
-
-  bool any_dimension_too_large =
-      content_bounds.width() > max_untiled_content_size.width() ||
-      content_bounds.height() > max_untiled_content_size.height();
-
-  bool any_dimension_one_tile =
-      content_bounds.width() <= default_tile_size.width() ||
-      content_bounds.height() <= default_tile_size.height();
-
-  // If long and skinny, tile at the max untiled content size, and clamp
-  // the smaller dimension to the content size, e.g. 1000x12 layer with
-  // 500x500 max untiled size would get 500x12 tiles.  Also do this
-  // if the layer is small.
-  if (any_dimension_one_tile || !any_dimension_too_large) {
-    int width = std::min(
-        std::max(max_untiled_content_size.width(), default_tile_size.width()),
-        content_bounds.width());
-    int height = std::min(
-        std::max(max_untiled_content_size.height(), default_tile_size.height()),
-        content_bounds.height());
-    // Round up to the closest multiple of 64. This improves recycling and
-    // avoids odd texture sizes.
-    width = RoundUp(width, 64);
-    height = RoundUp(height, 64);
-    return gfx::Size(width, height);
+
+  int tile_width = default_tile_width;
+  int tile_height = default_tile_height;
+
+  // Clamp the tile width/height to the content width/height to save space.
+  if (content_bounds.width() < default_tile_width) {
+    tile_width = std::min(tile_width, content_bounds.width());
+    tile_width = RoundUp(tile_width, kTileRoundUp);
+    tile_width = std::min(tile_width, default_tile_width);
+  }
+  if (content_bounds.height() < default_tile_height) {
+    tile_height = std::min(tile_height, content_bounds.height());
+    tile_height = RoundUp(tile_height, kTileRoundUp);
+    tile_height = std::min(tile_height, default_tile_height);
   }
 
-  return default_tile_size;
+  // Under no circumstance should we be larger than the max texture size.
+  tile_width = std::min(tile_width, max_texture_size);
+  tile_height = std::min(tile_height, max_texture_size);
+  return gfx::Size(tile_width, tile_height);
 }
 
 void PictureLayerImpl::SyncFromActiveLayer(const PictureLayerImpl* other) {
-  TRACE_EVENT0("cc", "SyncFromActiveLayer");
   DCHECK(!other->needs_post_commit_initialization_);
   DCHECK(other->tilings_);
 
@@ -680,8 +803,10 @@ void PictureLayerImpl::SyncFromActiveLayer(const PictureLayerImpl* other) {
 
   bool synced_high_res_tiling = false;
   if (CanHaveTilings()) {
-    synced_high_res_tiling = tilings_->SyncTilings(
-        *other->tilings_, bounds(), invalidation_, MinimumContentsScale());
+    synced_high_res_tiling = tilings_->SyncTilings(*other->tilings_,
+                                                   pile_->tiling_size(),
+                                                   invalidation_,
+                                                   MinimumContentsScale());
   } else {
     RemoveAllTilings();
   }
@@ -701,9 +826,11 @@ void PictureLayerImpl::SyncFromActiveLayer(const PictureLayerImpl* other) {
 
 void PictureLayerImpl::SyncTiling(
     const PictureLayerTiling* tiling) {
+  if (!tilings_)
+    return;
   if (!CanHaveTilingWithScale(tiling->contents_scale()))
     return;
-  tilings_->AddTiling(tiling->contents_scale());
+  tilings_->AddTiling(tiling->contents_scale(), pile_->tiling_size());
 
   // If this tree needs update draw properties, then the tiling will
   // get updated prior to drawing or activation.  If this tree does not
@@ -715,192 +842,38 @@ void PictureLayerImpl::SyncTiling(
     // when we stop using the pending tree in the browser compositor. If we want
     // to support occlusion tracking here, we need to dirty the draw properties
     // or save occlusion as a draw property.
-    UpdateTilePriorities(NULL);
+    UpdateTilePriorities(Occlusion());
   }
 }
 
-void PictureLayerImpl::SetIsMask(bool is_mask) {
-  if (is_mask_ == is_mask)
-    return;
-  is_mask_ = is_mask;
-  if (tilings_)
-    tilings_->RemoveAllTiles();
-}
-
-ResourceProvider::ResourceId PictureLayerImpl::ContentsResourceId() const {
-  gfx::Rect content_rect(content_bounds());
-  float scale = MaximumTilingContentsScale();
+void PictureLayerImpl::GetContentsResourceId(
+    ResourceProvider::ResourceId* resource_id,
+    gfx::Size* resource_size) const {
+  DCHECK_EQ(bounds().ToString(), pile_->tiling_size().ToString());
+  gfx::Rect content_rect(bounds());
   PictureLayerTilingSet::CoverageIterator iter(
-      tilings_.get(), scale, content_rect, ideal_contents_scale_);
+      tilings_.get(), 1.f, content_rect, ideal_contents_scale_);
 
   // Mask resource not ready yet.
-  if (!iter || !*iter)
-    return 0;
-
-  // Masks only supported if they fit on exactly one tile.
-  if (iter.geometry_rect() != content_rect)
-    return 0;
-
-  const ManagedTileState::TileVersion& tile_version =
-      iter->GetTileVersionForDrawing();
-  if (!tile_version.IsReadyToDraw() ||
-      tile_version.mode() != ManagedTileState::TileVersion::RESOURCE_MODE)
-    return 0;
-
-  return tile_version.get_resource_id();
-}
-
-void PictureLayerImpl::MarkVisibleResourcesAsRequired() const {
-  DCHECK(layer_tree_impl()->IsPendingTree());
-  DCHECK(ideal_contents_scale_);
-  DCHECK_GT(tilings_->num_tilings(), 0u);
-
-  // The goal of this function is to find the minimum set of tiles that need to
-  // be ready to draw in order to activate without flashing content from a
-  // higher res on the active tree to a lower res on the pending tree.
-
-  // First, early out for layers with no visible content.
-  if (visible_content_rect().IsEmpty())
+  if (!iter || !*iter) {
+    *resource_id = 0;
     return;
-
-  gfx::Rect rect(visible_content_rect());
-
-  float min_acceptable_scale =
-      std::min(raster_contents_scale_, ideal_contents_scale_);
-
-  if (PictureLayerImpl* twin = twin_layer_) {
-    float twin_min_acceptable_scale =
-        std::min(twin->ideal_contents_scale_, twin->raster_contents_scale_);
-    // Ignore 0 scale in case CalculateContentsScale() has never been
-    // called for active twin.
-    if (twin_min_acceptable_scale != 0.0f) {
-      min_acceptable_scale =
-          std::min(min_acceptable_scale, twin_min_acceptable_scale);
-    }
   }
 
-  PictureLayerTiling* high_res = NULL;
-  PictureLayerTiling* low_res = NULL;
-
-  // First pass: ready to draw tiles in acceptable but non-ideal tilings are
-  // marked as required for activation so that their textures are not thrown
-  // away; any non-ready tiles are not marked as required.
-  Region missing_region = rect;
-  for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
-    PictureLayerTiling* tiling = tilings_->tiling_at(i);
-    DCHECK(tiling->has_ever_been_updated());
-
-    if (tiling->resolution() == LOW_RESOLUTION) {
-      DCHECK(!low_res) << "There can only be one low res tiling";
-      low_res = tiling;
-    }
-    if (tiling->contents_scale() < min_acceptable_scale)
-      continue;
-    if (tiling->resolution() == HIGH_RESOLUTION) {
-      DCHECK(!high_res) << "There can only be one high res tiling";
-      high_res = tiling;
-      continue;
-    }
-    for (PictureLayerTiling::CoverageIterator iter(tiling,
-                                                   contents_scale_x(),
-                                                   rect);
-         iter;
-         ++iter) {
-      if (!*iter || !iter->IsReadyToDraw())
-        continue;
-
-      missing_region.Subtract(iter.geometry_rect());
-      iter->MarkRequiredForActivation();
-    }
-  }
-  DCHECK(high_res) << "There must be one high res tiling";
-
-  // If these pointers are null (because no twin, no matching tiling, or the
-  // simpification just below), then high res tiles will be required to fill any
-  // holes left by the first pass above.  If the pointers are valid, then this
-  // layer is allowed to skip any tiles that are not ready on its twin.
-  const PictureLayerTiling* twin_high_res = NULL;
-  const PictureLayerTiling* twin_low_res = NULL;
-
-  if (twin_layer_) {
-    // As a simplification, only allow activating to skip twin tiles that the
-    // active layer is also missing when both this layer and its twin have
-    // "simple" sets of tilings: only 2 tilings (high and low) or only 1 high
-    // res tiling. This avoids having to iterate/track coverage of non-ideal
-    // tilings during the last draw call on the active layer.
-    if (tilings_->num_tilings() <= 2 &&
-        twin_layer_->tilings_->num_tilings() <= tilings_->num_tilings()) {
-      twin_low_res = low_res ? GetTwinTiling(low_res) : NULL;
-      twin_high_res = high_res ? GetTwinTiling(high_res) : NULL;
-    }
-
-    // If this layer and its twin have different transforms, then don't compare
-    // them and only allow activating to high res tiles, since tiles on each
-    // layer will be in different places on screen.
-    if (twin_layer_->layer_tree_impl()->RequiresHighResToDraw() ||
-        bounds() != twin_layer_->bounds() ||
-        draw_properties().screen_space_transform !=
-            twin_layer_->draw_properties().screen_space_transform) {
-      twin_high_res = NULL;
-      twin_low_res = NULL;
-    }
+  // Masks only supported if they fit on exactly one tile.
+  DCHECK(iter.geometry_rect() == content_rect)
+      << "iter rect " << iter.geometry_rect().ToString() << " content rect "
+      << content_rect.ToString();
+
+  const ManagedTileState::DrawInfo& draw_info = iter->draw_info();
+  if (!draw_info.IsReadyToDraw() ||
+      draw_info.mode() != ManagedTileState::DrawInfo::RESOURCE_MODE) {
+    *resource_id = 0;
+    return;
   }
 
-  // As a second pass, mark as required any visible high res tiles not filled in
-  // by acceptable non-ideal tiles from the first pass.
-  if (MarkVisibleTilesAsRequired(
-      high_res, twin_high_res, contents_scale_x(), rect, missing_region)) {
-    // As an optional third pass, if a high res tile was skipped because its
-    // twin was also missing, then fall back to mark low res tiles as required
-    // in case the active twin is substituting those for missing high res
-    // content. Only suitable, when low res is enabled.
-    if (low_res) {
-      MarkVisibleTilesAsRequired(
-          low_res, twin_low_res, contents_scale_x(), rect, missing_region);
-    }
-  }
-}
-
-bool PictureLayerImpl::MarkVisibleTilesAsRequired(
-    PictureLayerTiling* tiling,
-    const PictureLayerTiling* optional_twin_tiling,
-    float contents_scale,
-    const gfx::Rect& rect,
-    const Region& missing_region) const {
-  bool twin_had_missing_tile = false;
-  for (PictureLayerTiling::CoverageIterator iter(tiling,
-                                                 contents_scale,
-                                                 rect);
-       iter;
-       ++iter) {
-    Tile* tile = *iter;
-    // A null tile (i.e. missing recording) can just be skipped.
-    if (!tile)
-      continue;
-
-    // If the tile is occluded, don't mark it as required for activation.
-    if (tile->is_occluded(PENDING_TREE))
-      continue;
-
-    // If the missing region doesn't cover it, this tile is fully
-    // covered by acceptable tiles at other scales.
-    if (!missing_region.Intersects(iter.geometry_rect()))
-      continue;
-
-    // If the twin tile doesn't exist (i.e. missing recording or so far away
-    // that it is outside the visible tile rect) or this tile is shared between
-    // with the twin, then this tile isn't required to prevent flashing.
-    if (optional_twin_tiling) {
-      Tile* twin_tile = optional_twin_tiling->TileAt(iter.i(), iter.j());
-      if (!twin_tile || twin_tile == tile) {
-        twin_had_missing_tile = true;
-        continue;
-      }
-    }
-
-    tile->MarkRequiredForActivation();
-  }
-  return twin_had_missing_tile;
+  *resource_id = draw_info.get_resource_id();
+  *resource_size = iter.texture_size();
 }
 
 void PictureLayerImpl::DoPostCommitInitialization() {
@@ -908,18 +881,14 @@ void PictureLayerImpl::DoPostCommitInitialization() {
   DCHECK(layer_tree_impl()->IsPendingTree());
 
   if (!tilings_)
-    tilings_.reset(new PictureLayerTilingSet(this, bounds()));
-
-  DCHECK(!twin_layer_);
-  twin_layer_ = static_cast<PictureLayerImpl*>(
-      layer_tree_impl()->FindActiveTreeLayerById(id()));
-  if (twin_layer_) {
-    DCHECK(!twin_layer_->twin_layer_);
-    twin_layer_->twin_layer_ = this;
+    tilings_ = make_scoped_ptr(new PictureLayerTilingSet(this));
+
+  PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer();
+  if (twin_layer) {
     // If the twin has never been pushed to, do not sync from it.
     // This can happen if this function is called during activation.
-    if (!twin_layer_->needs_post_commit_initialization_)
-      SyncFromActiveLayer(twin_layer_);
+    if (!twin_layer->needs_post_commit_initialization_)
+      SyncFromActiveLayer(twin_layer);
   }
 
   needs_post_commit_initialization_ = false;
@@ -929,12 +898,13 @@ PictureLayerTiling* PictureLayerImpl::AddTiling(float contents_scale) {
   DCHECK(CanHaveTilingWithScale(contents_scale)) <<
       "contents_scale: " << contents_scale;
 
-  PictureLayerTiling* tiling = tilings_->AddTiling(contents_scale);
+  PictureLayerTiling* tiling =
+      tilings_->AddTiling(contents_scale, pile_->tiling_size());
 
   DCHECK(pile_->HasRecordings());
 
-  if (twin_layer_)
-    twin_layer_->SyncTiling(tiling);
+  if (PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer())
+    twin_layer->SyncTiling(tiling);
 
   return tiling;
 }
@@ -973,18 +943,15 @@ inline float PositiveRatio(float float1, float float2) {
 }  // namespace
 
 void PictureLayerImpl::AddTilingsForRasterScale() {
-  PictureLayerTiling* high_res = NULL;
-  PictureLayerTiling* low_res = NULL;
+  PictureLayerTiling* high_res = nullptr;
+  PictureLayerTiling* low_res = nullptr;
 
-  PictureLayerTiling* previous_low_res = NULL;
   for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
     PictureLayerTiling* tiling = tilings_->tiling_at(i);
     if (tiling->contents_scale() == raster_contents_scale_)
       high_res = tiling;
     if (tiling->contents_scale() == low_res_raster_contents_scale_)
       low_res = tiling;
-    if (tiling->resolution() == LOW_RESOLUTION)
-      previous_low_res = tiling;
 
     // Reset all tilings to non-ideal until the end of this function.
     tiling->set_resolution(NON_IDEAL_RESOLUTION);
@@ -1006,8 +973,6 @@ void PictureLayerImpl::AddTilingsForRasterScale() {
     low_res = AddTiling(low_res_raster_contents_scale_);
 
   // Set low-res if we have one.
-  if (!low_res)
-    low_res = previous_low_res;
   if (low_res && low_res != high_res)
     low_res->set_resolution(LOW_RESOLUTION);
 
@@ -1022,6 +987,11 @@ bool PictureLayerImpl::ShouldAdjustRasterScale() const {
       draw_properties().screen_space_transform_is_animating)
     return true;
 
+  if (draw_properties().screen_space_transform_is_animating &&
+      raster_contents_scale_ != ideal_contents_scale_ &&
+      ShouldAdjustRasterScaleDuringScaleAnimations())
+    return true;
+
   bool is_pinching = layer_tree_impl()->PinchGestureActive();
   if (is_pinching && raster_page_scale_) {
     // We change our raster scale when it is:
@@ -1090,7 +1060,7 @@ void PictureLayerImpl::RecalculateRasterScales() {
   // TODO(danakj): Adjust raster source scale closer to ideal source scale at
   // a throttled rate. Possibly make use of invalidation_.IsEmpty() on pending
   // tree. This will allow CSS scale changes to get re-rastered at an
-  // appropriate rate.
+  // appropriate rate. (crbug.com/413636)
   if (raster_source_scale_is_fixed_) {
     raster_contents_scale_ /= raster_source_scale_;
     raster_source_scale_ = 1.f;
@@ -1113,40 +1083,48 @@ void PictureLayerImpl::RecalculateRasterScales() {
         raster_contents_scale_ / raster_device_scale_ / raster_source_scale_;
   }
 
-  raster_contents_scale_ =
-      std::max(raster_contents_scale_, MinimumContentsScale());
-
-  // Since we're not re-rasterizing during animation, rasterize at the maximum
+  // If we're not re-rasterizing during animation, rasterize at the maximum
   // scale that will occur during the animation, if the maximum scale is
-  // known. However, to avoid excessive memory use, don't rasterize at a scale
-  // at which this layer would become larger than the viewport.
-  if (draw_properties().screen_space_transform_is_animating) {
+  // known. However we want to avoid excessive memory use. If the scale is
+  // smaller than what we would choose otherwise, then it's always better off
+  // for us memory-wise. But otherwise, we don't choose a scale at which this
+  // layer's rastered content would become larger than the viewport.
+  if (draw_properties().screen_space_transform_is_animating &&
+      !ShouldAdjustRasterScaleDuringScaleAnimations()) {
     bool can_raster_at_maximum_scale = false;
-    if (draw_properties().maximum_animation_contents_scale > 0.f) {
-      gfx::Size bounds_at_maximum_scale = gfx::ToCeiledSize(gfx::ScaleSize(
-          bounds(), draw_properties().maximum_animation_contents_scale));
+    // TODO(ajuma): If we need to deal with scale-down animations starting right
+    // as a layer gets promoted, then we'd want to have the
+    // |starting_animation_contents_scale| passed in here as a separate draw
+    // property so we could try use that when the max is too large.
+    // See crbug.com/422341.
+    float maximum_scale = draw_properties().maximum_animation_contents_scale;
+    if (maximum_scale) {
+      gfx::Size bounds_at_maximum_scale = gfx::ToCeiledSize(
+          gfx::ScaleSize(pile_->tiling_size(), maximum_scale));
       if (bounds_at_maximum_scale.GetArea() <=
           layer_tree_impl()->device_viewport_size().GetArea())
         can_raster_at_maximum_scale = true;
     }
-    if (can_raster_at_maximum_scale) {
-      raster_contents_scale_ =
-          std::max(raster_contents_scale_,
-                   draw_properties().maximum_animation_contents_scale);
-    } else {
-      raster_contents_scale_ =
-          std::max(raster_contents_scale_,
-                   1.f * ideal_page_scale_ * ideal_device_scale_);
-    }
+    // Use the computed scales for the raster scale directly, do not try to use
+    // the ideal scale here. The current ideal scale may be way too large in the
+    // case of an animation with scale, and will be constantly changing.
+    if (can_raster_at_maximum_scale)
+      raster_contents_scale_ = maximum_scale;
+    else
+      raster_contents_scale_ = 1.f * ideal_page_scale_ * ideal_device_scale_;
   }
 
-  // If this layer would only create one tile at this content scale,
+  raster_contents_scale_ =
+      std::max(raster_contents_scale_, MinimumContentsScale());
+
+  // If this layer would create zero or one tiles at this content scale,
   // don't create a low res tiling.
-  gfx::Size content_bounds =
-      gfx::ToCeiledSize(gfx::ScaleSize(bounds(), raster_contents_scale_));
-  gfx::Size tile_size = CalculateTileSize(content_bounds);
-  if (tile_size.width() >= content_bounds.width() &&
-      tile_size.height() >= content_bounds.height()) {
+  gfx::Size raster_bounds = gfx::ToCeiledSize(
+      gfx::ScaleSize(pile_->tiling_size(), raster_contents_scale_));
+  gfx::Size tile_size = CalculateTileSize(raster_bounds);
+  bool tile_covers_bounds = tile_size.width() >= raster_bounds.width() &&
+                            tile_size.height() >= raster_bounds.height();
+  if (tile_size.IsEmpty() || tile_covers_bounds) {
     low_res_raster_contents_scale_ = raster_contents_scale_;
     return;
   }
@@ -1156,6 +1134,8 @@ void PictureLayerImpl::RecalculateRasterScales() {
   low_res_raster_contents_scale_ = std::max(
       raster_contents_scale_ * low_res_factor,
       MinimumContentsScale());
+  DCHECK_LE(low_res_raster_contents_scale_, raster_contents_scale_);
+  DCHECK_GE(low_res_raster_contents_scale_, MinimumContentsScale());
 }
 
 void PictureLayerImpl::CleanUpTilingsOnActiveLayer(
@@ -1170,7 +1150,7 @@ void PictureLayerImpl::CleanUpTilingsOnActiveLayer(
       raster_contents_scale_, ideal_contents_scale_);
   float twin_low_res_scale = 0.f;
 
-  PictureLayerImpl* twin = twin_layer_;
+  PictureLayerImpl* twin = GetPendingOrActiveTwinLayer();
   if (twin && twin->CanHaveTilings()) {
     min_acceptable_high_res_scale = std::min(
         min_acceptable_high_res_scale,
@@ -1179,10 +1159,14 @@ void PictureLayerImpl::CleanUpTilingsOnActiveLayer(
         max_acceptable_high_res_scale,
         std::max(twin->raster_contents_scale_, twin->ideal_contents_scale_));
 
-    for (size_t i = 0; i < twin->tilings_->num_tilings(); ++i) {
-      PictureLayerTiling* tiling = twin->tilings_->tiling_at(i);
-      if (tiling->resolution() == LOW_RESOLUTION)
-        twin_low_res_scale = tiling->contents_scale();
+    // TODO(danakj): Remove the tilings_ check when we create them in the
+    // constructor.
+    if (twin->tilings_) {
+      for (size_t i = 0; i < twin->tilings_->num_tilings(); ++i) {
+        PictureLayerTiling* tiling = twin->tilings_->tiling_at(i);
+        if (tiling->resolution() == LOW_RESOLUTION)
+          twin_low_res_scale = tiling->contents_scale();
+      }
     }
   }
 
@@ -1214,11 +1198,11 @@ void PictureLayerImpl::CleanUpTilingsOnActiveLayer(
   if (to_remove.empty())
     return;
 
-  PictureLayerImpl* recycled_twin = static_cast<PictureLayerImpl*>(
-      layer_tree_impl()->FindRecycleTreeLayerById(id()));
+  PictureLayerImpl* recycled_twin = GetRecycledTwinLayer();
   // Remove tilings on this tree and the twin tree.
   for (size_t i = 0; i < to_remove.size(); ++i) {
-    const PictureLayerTiling* twin_tiling = GetTwinTiling(to_remove[i]);
+    const PictureLayerTiling* twin_tiling =
+        GetPendingOrActiveTwinTiling(to_remove[i]);
     // Only remove tilings from the twin layer if they have
     // NON_IDEAL_RESOLUTION.
     if (twin_tiling && twin_tiling->resolution() == NON_IDEAL_RESOLUTION)
@@ -1243,7 +1227,8 @@ float PictureLayerImpl::MinimumContentsScale() const {
   // then it will end up having less than one pixel of content in that
   // dimension.  Bump the minimum contents scale up in this case to prevent
   // this from happening.
-  int min_dimension = std::min(bounds().width(), bounds().height());
+  int min_dimension =
+      std::min(pile_->tiling_size().width(), pile_->tiling_size().height());
   if (!min_dimension)
     return setting_min;
 
@@ -1264,6 +1249,8 @@ void PictureLayerImpl::ResetRasterScale() {
 }
 
 bool PictureLayerImpl::CanHaveTilings() const {
+  if (pile_->is_solid_color())
+    return false;
   if (!DrawsContent())
     return false;
   if (!pile_->HasRecordings())
@@ -1292,12 +1279,15 @@ void PictureLayerImpl::SanityCheckTilingState() const {
   if (tilings_->num_tilings() == 0)
     return;
 
-  // MarkVisibleResourcesAsRequired depends on having exactly 1 high res
-  // tiling to mark its tiles as being required for activation.
+  // We should only have one high res tiling.
   DCHECK_EQ(1, tilings_->NumHighResTilings());
 #endif
 }
 
+bool PictureLayerImpl::ShouldAdjustRasterScaleDuringScaleAnimations() const {
+  return layer_tree_impl()->use_gpu_rasterization();
+}
+
 float PictureLayerImpl::MaximumTilingContentsScale() const {
   float max_contents_scale = MinimumContentsScale();
   for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
@@ -1336,6 +1326,15 @@ void PictureLayerImpl::GetDebugBorderProperties(
   *width = DebugColors::TiledContentLayerBorderWidth(layer_tree_impl());
 }
 
+void PictureLayerImpl::GetAllTilesForTracing(
+    std::set<const Tile*>* tiles) const {
+  if (!tilings_)
+    return;
+
+  for (size_t i = 0; i < tilings_->num_tilings(); ++i)
+    tilings_->tiling_at(i)->GetAllTilesForTracing(tiles);
+}
+
 void PictureLayerImpl::AsValueInto(base::debug::TracedValue* state) const {
   const_cast<PictureLayerImpl*>(this)->DoPostCommitInitializationIfNeeded();
   LayerImpl::AsValueInto(state);
@@ -1345,6 +1344,14 @@ void PictureLayerImpl::AsValueInto(base::debug::TracedValue* state) const {
   tilings_->AsValueInto(state);
   state->EndArray();
 
+  state->BeginArray("tile_priority_rect");
+  MathUtil::AddToTracedValue(GetViewportForTilePriorityInContentSpace(), state);
+  state->EndArray();
+
+  state->BeginArray("visible_rect");
+  MathUtil::AddToTracedValue(visible_content_rect(), state);
+  state->EndArray();
+
   state->BeginArray("pictures");
   pile_->AsValueInto(state);
   state->EndArray();
@@ -1354,10 +1361,11 @@ void PictureLayerImpl::AsValueInto(base::debug::TracedValue* state) const {
   state->EndArray();
 
   state->BeginArray("coverage_tiles");
-  for (PictureLayerTilingSet::CoverageIterator iter(tilings_.get(),
-                                                    contents_scale_x(),
-                                                    gfx::Rect(content_bounds()),
-                                                    ideal_contents_scale_);
+  for (PictureLayerTilingSet::CoverageIterator iter(
+           tilings_.get(),
+           1.f,
+           gfx::Rect(pile_->tiling_size()),
+           ideal_contents_scale_);
        iter;
        ++iter) {
     state->BeginDictionary();
@@ -1405,27 +1413,39 @@ bool PictureLayerImpl::AllTilesRequiredForActivationAreReadyToDraw() const {
   if (!tilings_)
     return true;
 
-  if (visible_content_rect().IsEmpty())
+  if (visible_rect_for_tile_priority_.IsEmpty())
     return true;
 
+  gfx::Rect rect = GetViewportForTilePriorityInContentSpace();
+  rect.Intersect(visible_rect_for_tile_priority_);
+
   for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
     PictureLayerTiling* tiling = tilings_->tiling_at(i);
     if (tiling->resolution() != HIGH_RESOLUTION &&
         tiling->resolution() != LOW_RESOLUTION)
       continue;
 
-    gfx::Rect rect(visible_content_rect());
-    for (PictureLayerTiling::CoverageIterator iter(
-             tiling, contents_scale_x(), rect);
-         iter;
+    for (PictureLayerTiling::CoverageIterator iter(tiling, 1.f, rect); iter;
          ++iter) {
       const Tile* tile = *iter;
       // A null tile (i.e. missing recording) can just be skipped.
+      // TODO(vmpstr): Verify this is true if we create tiles in raster
+      // iterators.
       if (!tile)
         continue;
 
-      if (tile->required_for_activation() && !tile->IsReadyToDraw())
+      // We can't check tile->required_for_activation, because that value might
+      // be out of date. It is updated in the raster/eviction iterators.
+      // TODO(vmpstr): Remove the comment once you can't access this information
+      // from the tile.
+      if (tiling->IsTileRequiredForActivation(tile) && !tile->IsReadyToDraw()) {
+        TRACE_EVENT_INSTANT0("cc",
+                             "PictureLayerImpl::"
+                             "AllTilesRequiredForActivationAreReadyToDraw not "
+                             "ready to activate",
+                             TRACE_EVENT_SCOPE_THREAD);
         return false;
+      }
     }
   }
 
@@ -1433,7 +1453,7 @@ bool PictureLayerImpl::AllTilesRequiredForActivationAreReadyToDraw() const {
 }
 
 PictureLayerImpl::LayerRasterTileIterator::LayerRasterTileIterator()
-    : layer_(NULL), current_stage_(arraysize(stages_)) {
+    : layer_(nullptr), current_stage_(arraysize(stages_)) {
 }
 
 PictureLayerImpl::LayerRasterTileIterator::LayerRasterTileIterator(
@@ -1455,19 +1475,17 @@ PictureLayerImpl::LayerRasterTileIterator::LayerRasterTileIterator(
     return;
   }
 
-  WhichTree tree = layer_->GetTree();
-
   // Find high and low res tilings and initialize the iterators.
   for (size_t i = 0; i < layer_->tilings_->num_tilings(); ++i) {
     PictureLayerTiling* tiling = layer_->tilings_->tiling_at(i);
     if (tiling->resolution() == HIGH_RESOLUTION) {
       iterators_[HIGH_RES] =
-          PictureLayerTiling::TilingRasterTileIterator(tiling, tree);
+          PictureLayerTiling::TilingRasterTileIterator(tiling);
     }
 
-    if (tiling->resolution() == LOW_RESOLUTION) {
+    if (prioritize_low_res && tiling->resolution() == LOW_RESOLUTION) {
       iterators_[LOW_RES] =
-          PictureLayerTiling::TilingRasterTileIterator(tiling, tree);
+          PictureLayerTiling::TilingRasterTileIterator(tiling);
     }
   }
 
@@ -1494,7 +1512,7 @@ PictureLayerImpl::LayerRasterTileIterator::LayerRasterTileIterator(
   IteratorType index = stages_[current_stage_].iterator_type;
   TilePriority::PriorityBin tile_type = stages_[current_stage_].tile_type;
   if (!iterators_[index] || iterators_[index].get_type() != tile_type)
-    ++(*this);
+    AdvanceToNextStage();
 }
 
 PictureLayerImpl::LayerRasterTileIterator::~LayerRasterTileIterator() {}
@@ -1510,22 +1528,13 @@ operator++() {
   TilePriority::PriorityBin tile_type = stages_[current_stage_].tile_type;
 
   // First advance the iterator.
-  if (iterators_[index])
-    ++iterators_[index];
-
-  if (iterators_[index] && iterators_[index].get_type() == tile_type)
-    return *this;
+  DCHECK(iterators_[index]);
+  DCHECK(iterators_[index].get_type() == tile_type);
+  ++iterators_[index];
 
-  // Next, advance the stage.
-  ++current_stage_;
-  while (current_stage_ < arraysize(stages_)) {
-    index = stages_[current_stage_].iterator_type;
-    tile_type = stages_[current_stage_].tile_type;
+  if (!iterators_[index] || iterators_[index].get_type() != tile_type)
+    AdvanceToNextStage();
 
-    if (iterators_[index] && iterators_[index].get_type() == tile_type)
-      break;
-    ++current_stage_;
-  }
   return *this;
 }
 
@@ -1549,8 +1558,21 @@ const Tile* PictureLayerImpl::LayerRasterTileIterator::operator*() const {
   return *iterators_[index];
 }
 
+void PictureLayerImpl::LayerRasterTileIterator::AdvanceToNextStage() {
+  DCHECK_LT(current_stage_, arraysize(stages_));
+  ++current_stage_;
+  while (current_stage_ < arraysize(stages_)) {
+    IteratorType index = stages_[current_stage_].iterator_type;
+    TilePriority::PriorityBin tile_type = stages_[current_stage_].tile_type;
+
+    if (iterators_[index] && iterators_[index].get_type() == tile_type)
+      break;
+    ++current_stage_;
+  }
+}
+
 PictureLayerImpl::LayerEvictionTileIterator::LayerEvictionTileIterator()
-    : layer_(NULL),
+    : layer_(nullptr),
       tree_priority_(SAME_PRIORITY_FOR_BOTH_TREES),
       current_category_(PictureLayerTiling::EVENTUALLY),
       current_tiling_range_type_(PictureLayerTilingSet::HIGHER_THAN_HIGH_RES),