protected:
DelegatedFrameProviderTest() : resources_available_(false) {}
- scoped_ptr<DelegatedFrameData> CreateFrameData(gfx::Rect root_output_rect,
- gfx::Rect root_damage_rect) {
+ scoped_ptr<DelegatedFrameData> CreateFrameData(
+ const gfx::Rect& root_output_rect,
+ const gfx::Rect& root_damage_rect) {
scoped_ptr<DelegatedFrameData> frame(new DelegatedFrameData);
scoped_ptr<RenderPass> root_pass(RenderPass::Create());
ResourceProvider::ResourceId resource_id) {
TransferableResource resource;
resource.id = resource_id;
- resource.target = GL_TEXTURE_2D;
+ resource.mailbox_holder.texture_target = GL_TEXTURE_2D;
frame->resource_list.push_back(resource);
}
SetFrameProvider(frame.Pass());
scoped_refptr<DelegatedRendererLayer> observer1 =
- DelegatedRendererLayer::Create(NULL, frame_provider_);
+ DelegatedRendererLayer::Create(frame_provider_);
scoped_refptr<DelegatedRendererLayer> observer2 =
- DelegatedRendererLayer::Create(NULL, frame_provider_);
+ DelegatedRendererLayer::Create(frame_provider_);
gfx::RectF damage;
SetFrameProvider(frame.Pass());
scoped_refptr<DelegatedRendererLayer> observer1 =
- DelegatedRendererLayer::Create(NULL, frame_provider_);
+ DelegatedRendererLayer::Create(frame_provider_);
scoped_refptr<DelegatedRendererLayer> observer2 =
- DelegatedRendererLayer::Create(NULL, frame_provider_);
+ DelegatedRendererLayer::Create(frame_provider_);
gfx::RectF damage;
SetFrameProvider(frame.Pass());
scoped_refptr<DelegatedRendererLayer> observer1 =
- DelegatedRendererLayer::Create(NULL, frame_provider_);
+ DelegatedRendererLayer::Create(frame_provider_);
scoped_refptr<DelegatedRendererLayer> observer2 =
- DelegatedRendererLayer::Create(NULL, frame_provider_);
+ DelegatedRendererLayer::Create(frame_provider_);
gfx::RectF damage;
SetFrameProvider(frame.Pass());
scoped_refptr<DelegatedRendererLayer> observer1 =
- DelegatedRendererLayer::Create(NULL, frame_provider_);
+ DelegatedRendererLayer::Create(frame_provider_);
scoped_refptr<DelegatedRendererLayer> observer2 =
- DelegatedRendererLayer::Create(NULL, frame_provider_);
+ DelegatedRendererLayer::Create(frame_provider_);
gfx::RectF damage;