public:
static scoped_ptr<ContentLayerPainter> Create(ContentLayerClient* client);
- virtual void Paint(SkCanvas* canvas,
- const gfx::Rect& content_rect,
- gfx::RectF* opaque) OVERRIDE;
+ virtual void Paint(SkCanvas* canvas, const gfx::Rect& content_rect) OVERRIDE;
private:
explicit ContentLayerPainter(ContentLayerClient* client);
public:
static scoped_refptr<ContentLayer> Create(ContentLayerClient* client);
- void ClearClient() { client_ = NULL; }
+ void ClearClient();
- virtual bool DrawsContent() const OVERRIDE;
virtual void SetLayerTreeHost(LayerTreeHost* layer_tree_host) OVERRIDE;
virtual void SetTexturePriorities(const PriorityCalculator& priority_calc)
OVERRIDE;
explicit ContentLayer(ContentLayerClient* client);
virtual ~ContentLayer();
+ virtual bool HasDrawableContent() const OVERRIDE;
+
// TiledLayer implementation.
virtual LayerUpdater* Updater() const OVERRIDE;