elm_win_title_set(win, "Transit 8");
elm_win_autodel_set(win, EINA_TRUE);
evas_object_resize(win, 400, 400);
+ evas_object_show(win);
bg = elm_bg_add(win);
elm_win_resize_object_add(win, bg);
bt = elm_button_add(win);
elm_button_label_set(bt, "Button - Custom Effect");
evas_object_show(bt);
- evas_object_move(bt, 50, 100);
- evas_object_resize(bt, 250, 150);
-
- evas_object_show(win);
+ evas_object_move(bt, 50, 50);
+ evas_object_resize(bt, 150, 150);
/* Adding Transit */
trans = elm_transit_add();
elm_transit_auto_reverse_set(trans, EINA_TRUE);
elm_transit_tween_mode_set(trans, ELM_TRANSIT_TWEEN_MODE_DECELERATE);
- //Negative value makes transition repeate for infinite times.
- elm_transit_repeat_times_set(trans, -1);
- effect_context = _custom_context_new(100, 100, 250, 250);
+ effect_context = _custom_context_new(150, 150, 50, 50);
elm_transit_object_add(trans, bt);
elm_transit_effect_add(trans,
_custom_op, effect_context,
_custom_context_free);
elm_transit_duration_set(trans, 5.0);
+ elm_transit_repeat_times_set(trans, -1);
+ elm_transit_go(trans);
+}
+
+/* Chain Transit Effect */
+void
+test_transit9(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
+{
+ Evas_Object *win, *bg, *bt, *bt2, *bt3, *bt4;
+ Elm_Transit *trans, *trans2, *trans3, *trans4;
+
+ win = elm_win_add(NULL, "transit9", ELM_WIN_BASIC);
+ elm_win_title_set(win, "Transit 9");
+ elm_win_autodel_set(win, EINA_TRUE);
+ evas_object_resize(win, 400, 400);
+ evas_object_show(win);
+
+ bg = elm_bg_add(win);
+ elm_win_resize_object_add(win, bg);
+ evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_show(bg);
+
+ bt = elm_button_add(win);
+ elm_object_text_set(bt, "Chain 1");
+ evas_object_resize(bt, 100, 100);
+ evas_object_move(bt, 0, 0);
+ evas_object_show(bt);
+
+ bt2 = elm_button_add(win);
+ elm_object_text_set(bt2, "Chain 2");
+ evas_object_resize(bt2, 100, 100);
+ evas_object_move(bt2, 300, 0);
+ evas_object_show(bt2);
+
+ bt3 = elm_button_add(win);
+ elm_object_text_set(bt3, "Chain 3");
+ evas_object_resize(bt3, 100, 100);
+ evas_object_move(bt3, 300, 300);
+ evas_object_show(bt3);
+
+ bt4 = elm_button_add(win);
+ elm_object_text_set(bt4, "Chain 4");
+ evas_object_resize(bt4, 100, 100);
+ evas_object_move(bt4, 0, 300);
+ evas_object_show(bt4);
+
+ trans = elm_transit_add();
+ elm_transit_tween_mode_set(trans, ELM_TRANSIT_TWEEN_MODE_ACCELERATE);
+ elm_transit_effect_translation_add(trans, 0, 0, 300, 0);
+ elm_transit_object_add(trans, bt);
+ elm_transit_duration_set(trans, 1);
+ elm_transit_objects_final_state_keep_set(trans, EINA_TRUE);
elm_transit_go(trans);
+
+ trans2 = elm_transit_add();
+ elm_transit_tween_mode_set(trans2, ELM_TRANSIT_TWEEN_MODE_ACCELERATE);
+ elm_transit_effect_translation_add(trans2, 0, 0, 0, 300);
+ elm_transit_object_add(trans2, bt2);
+ elm_transit_duration_set(trans2, 1);
+ elm_transit_objects_final_state_keep_set(trans2, EINA_TRUE);
+ elm_transit_chain_transit_add(trans, trans2);
+
+ trans3 = elm_transit_add();
+ elm_transit_tween_mode_set(trans3, ELM_TRANSIT_TWEEN_MODE_ACCELERATE);
+ elm_transit_effect_translation_add(trans3, 0, 0, -300, 0);
+ elm_transit_object_add(trans3, bt3);
+ elm_transit_duration_set(trans3, 1);
+ elm_transit_objects_final_state_keep_set(trans3, EINA_TRUE);
+ elm_transit_chain_transit_add(trans2, trans3);
+
+ trans4 = elm_transit_add();
+ elm_transit_tween_mode_set(trans4, ELM_TRANSIT_TWEEN_MODE_ACCELERATE);
+ elm_transit_effect_translation_add(trans4, 0, 0, 0, -300);
+ elm_transit_object_add(trans4, bt4);
+ elm_transit_duration_set(trans4, 1);
+ elm_transit_objects_final_state_keep_set(trans4, EINA_TRUE);
+ elm_transit_chain_transit_add(trans3, trans4);
}
#endif