3d, gesturelayer, index, naviframe, transit, fileselector, frame, glview, layout...
[framework/uifw/elementary.git] / src / bin / test_glview_simple.c
index 9a81128..4846950 100644 (file)
@@ -239,17 +239,11 @@ test_glview_simple(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *eve
    if (!(gld = calloc(1, sizeof(GLData)))) return;
 
    // Set the engine to opengl_x11
-<<<<<<< HEAD
-   elm_engine_set("opengl_x11");
-
-   win = elm_win_add(NULL, "glview simple", ELM_WIN_BASIC);
-=======
    elm_config_preferred_engine_set("opengl_x11");
    win = elm_win_add(NULL, "glview simple", ELM_WIN_BASIC);
    // Set preferred engine back to default from config
    elm_config_preferred_engine_set(NULL);
    
->>>>>>> remotes/origin/upstream
    elm_win_title_set(win, "GLView Simple");
    elm_win_autodel_set(win, EINA_TRUE);