if (!(gld = calloc(1, sizeof(GLData)))) return;
// Set the engine to opengl_x11
-<<<<<<< HEAD
- elm_engine_set("opengl_x11");
-
- win = elm_win_add(NULL, "glview simple", ELM_WIN_BASIC);
-=======
elm_config_preferred_engine_set("opengl_x11");
win = elm_win_add(NULL, "glview simple", ELM_WIN_BASIC);
// Set preferred engine back to default from config
elm_config_preferred_engine_set(NULL);
->>>>>>> remotes/origin/upstream
elm_win_title_set(win, "GLView Simple");
elm_win_autodel_set(win, EINA_TRUE);