-#include <Elementary.h>
#ifdef HAVE_CONFIG_H
# include "elementary_config.h"
#endif
+#include <Elementary.h>
#ifndef ELM_LIB_QUICKLAUNCH
void
void
test_flip(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
{
- Evas_Object *win, *bg, *bx, *bx2, *fl, *o, *bt, *ly;
+ Evas_Object *win, *bx, *bx2, *fl, *o, *bt, *ly;
char buf[PATH_MAX];
- win = elm_win_add(NULL, "flip", ELM_WIN_BASIC);
- elm_win_title_set(win, "Flip");
+ win = elm_win_util_standard_add("flip", "Flip");
elm_win_focus_highlight_enabled_set(win, EINA_TRUE);
elm_win_autodel_set(win, EINA_TRUE);
- bg = elm_bg_add(win);
- elm_win_resize_object_add(win, bg);
- evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
- evas_object_show(bg);
-
bx = elm_box_add(win);
evas_object_size_hint_weight_set(bx, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
elm_win_resize_object_add(win, bx);
void
test_flip3(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
{
- Evas_Object *win, *bg, *bx, *bx2, *fl, *fl_f, *fl_b, *o, *bt, *fr;
+ Evas_Object *win, *bx, *bx2, *fl, *fl_f, *fl_b, *o, *bt, *fr;
char buf[PATH_MAX];
- win = elm_win_add(NULL, "flip3", ELM_WIN_BASIC);
- elm_win_title_set(win, "Flip Flip");
+ win = elm_win_util_standard_add("flip3", "Flip Flip");
elm_win_autodel_set(win, EINA_TRUE);
- bg = elm_bg_add(win);
- elm_win_resize_object_add(win, bg);
- evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
- evas_object_show(bg);
-
bx = elm_box_add(win);
evas_object_size_hint_weight_set(bx, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
elm_win_resize_object_add(win, bx);
void
test_flip4(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
{
- Evas_Object *win, *bg, *bx, *fl, *im, *li, *bt, *rd, *rdg;
+ Evas_Object *win, *bx, *fl, *im, *li, *bt, *rd, *rdg;
char buf[PATH_MAX];
- win = elm_win_add(NULL, "flip4", ELM_WIN_BASIC);
- elm_win_title_set(win, "Flip Interactive");
+ win = elm_win_util_standard_add("flip-interactive", "Flip Interactive");
elm_win_autodel_set(win, EINA_TRUE);
- bg = elm_bg_add(win);
- elm_win_resize_object_add(win, bg);
- evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
- evas_object_show(bg);
-
bx = elm_box_add(win);
evas_object_size_hint_weight_set(bx, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
elm_win_resize_object_add(win, bx);