glit2 = elm_genlist_item_append(gl, &itct, (void *)(long) (val + 2), glit,
ELM_GENLIST_ITEM_NONE, NULL, NULL);
glit3 = elm_genlist_item_append(gl, &itct, (void *)(long) (val + 3), glit,
- ELM_GENLIST_ITEM_SUBITEMS, NULL, NULL);
+ ELM_GENLIST_ITEM_TREE, NULL, NULL);
elm_genlist_item_cursor_set(glit1, ELM_CURSOR_HAND2);
elm_genlist_item_cursor_set(glit2, ELM_CURSOR_HAND2);
itct.func.text_get = glt_text_get;
glit1 = elm_genlist_item_append(gl, &itct, (void *) 1, NULL,
- ELM_GENLIST_ITEM_SUBITEMS, NULL, NULL);
+ ELM_GENLIST_ITEM_TREE, NULL, NULL);
glit2 = elm_genlist_item_append(gl, &itct, (void *) 2, NULL,
- ELM_GENLIST_ITEM_SUBITEMS, NULL, NULL);
+ ELM_GENLIST_ITEM_TREE, NULL, NULL);
glit3 = elm_genlist_item_append(gl, &itct, (void *) 3, NULL,
ELM_GENLIST_ITEM_NONE, NULL, NULL);