-#include <Elementary.h>
#ifdef HAVE_CONFIG_H
# include "elementary_config.h"
#endif
+#include <Elementary.h>
#ifndef ELM_LIB_QUICKLAUNCH
static const char *names[] =
win = elm_win_add(NULL, "animation", ELM_WIN_BASIC);
elm_win_title_set(win, "Animation");
- elm_win_autodel_set(win, 1);
+ elm_win_autodel_set(win, EINA_TRUE);
bg = elm_bg_add(win);
- snprintf(buf, sizeof(buf), "%s/images/rock_01.jpg", PACKAGE_DATA_DIR);
+ snprintf(buf, sizeof(buf), "%s/images/rock_01.jpg", elm_app_data_dir_get());
elm_bg_file_set(bg, buf, NULL);
elm_win_resize_object_add(win, bg);
evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_show(bg);
- snprintf(buf, sizeof(buf), "%s/images/bubble_sh.png", PACKAGE_DATA_DIR);
+ snprintf(buf, sizeof(buf), "%s/images/bubble_sh.png", elm_app_data_dir_get());
for (i = 0; i < (sizeof(names) / sizeof(char *) / 2); i++)
{
sh = evas_object_image_filled_add(evas_object_evas_get(win));
evas_object_data_set(win, names[(i * 2) + 1], sh);
}
- snprintf(buf, sizeof(buf), "%s/images/bubble.png", PACKAGE_DATA_DIR);
+ snprintf(buf, sizeof(buf), "%s/images/bubble.png", elm_app_data_dir_get());
for (i = 0; i < (sizeof(names) / sizeof(char *) / 2); i++)
{
bub = evas_object_image_filled_add(evas_object_evas_get(win));