srnd();
for (i = 0; i < OBNUM; i++)
{
- o = evas_object_image_add(evas);
- o_images[i] = o;
- if (i < (OBNUM / 2))
- evas_object_image_file_set(o, build_path("logo.png"), NULL);
- else
- {
- Evas_Coord x, y;
-
- evas_object_image_file_set(o, build_path("image.png"), NULL);
- x = (win_w / 4) + (((rnd() & 0xff) * ((win_w / 2) - 120)) >> 8);
- y = (win_h / 4) + (((rnd() & 0xff) * ((win_h / 2) - 120)) >> 8);
- evas_object_move(o, x, y);
- }
- evas_object_image_fill_set(o, 0, 0, 120, 160);
- evas_object_resize(o, 120, 160);
- evas_object_show(o);
+ o = efl_add(EFL_CANVAS_IMAGE_CLASS, evas);
+ o_images[i] = o;
+ if (i < (OBNUM / 2))
+ {
+ efl_file_simple_load(o, build_path("logo.png"), NULL);
+ }
+ else
+ {
+ Evas_Coord x, y;
+
+ x = (win_w / 4) + (((rnd() & 0xff) * ((win_w / 2) - 120)) >> 8);
+ y = (win_h / 4) + (((rnd() & 0xff) * ((win_h / 2) - 120)) >> 8);
+ efl_file_simple_load(o, build_path("image.png"), NULL);
+ efl_gfx_entity_position_set(o, EINA_POSITION2D(x, y));
+ }
+ efl_gfx_fill_set(o, EINA_RECT(0, 0, 120, 160));
+ efl_gfx_entity_size_set(o, EINA_SIZE2D(120, 160));
+ efl_gfx_entity_visible_set(o, EINA_TRUE);
}
done = 0;
}
static void _cleanup(void)
{
int i;
- for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
+ for (i = 0; i < OBNUM; i++) efl_del(o_images[i]);
}
/* loop - do things */
Evas_Coord x, y, w, h;
for (i = 0; i < OBNUM; i++)
{
- if (i < (OBNUM / 2))
- {
- w = 120;
- h = 160;
- x = (win_w / 2) - (w / 2);
- x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
- y = (win_h / 2) - (h / 2);
- y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
- evas_object_move(o_images[i], x, y);
- }
+ if (i < (OBNUM / 2))
+ {
+ w = 120;
+ h = 160;
+ x = (win_w / 2) - (w / 2);
+ x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
+ y = (win_h / 2) - (h / 2);
+ y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
+ efl_gfx_entity_position_set(o_images[i], EINA_POSITION2D(x, y));
+ }
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
-static void _key(char *key)
+static void _key(const char *key)
{
KEY_STD;
}
# ifndef UI
void FNAME(void)
{
- ui_func_set(_key, _loop);
- _setup();
+ ui_func_set(_key, _loop, _setup);
}
# endif
#endif