struct wl_signal raise;
struct wl_signal show;
struct wl_signal hide;
+ struct wl_signal hiding;
struct wl_signal set_layer;
struct wl_signal stack_above;
struct wl_signal stack_below;
//#endif
EINTERN void e_comp_object_show_listener_add(Evas_Object *obj, struct wl_listener *listener);
EINTERN void e_comp_object_hide_listener_add(Evas_Object *obj, struct wl_listener *listener);
+EINTERN void e_comp_object_hiding_listener_add(Evas_Object *obj, struct wl_listener *listener);
//#ifdef REFACTOR_DESK_AREA
EINTERN void e_comp_object_set_layer_listener_add(Evas_Object *obj, struct wl_listener *listener);
EINTERN void e_comp_object_stack_above_listener_add(Evas_Object *obj, struct wl_listener *listener);