* @file FBaseFloatMatrix3.cpp
* @brief This is the implementation for FloatMatrix class.
*/
-
#include <FBaseFloatMatrix3.h>
#include <FBaseSysLog.h>
bool
FloatMatrix3::Equals(const Tizen::Base::Object& obj) const
{
- const FloatMatrix3* pMatrix = dynamic_cast <const FloatMatrix3*>(&obj);
+ const FloatMatrix3* pMatrix = dynamic_cast< const FloatMatrix3* >(&obj);
if (pMatrix == null)
{