//
#include "NeonSubtractionFloatWorkload.hpp"
-#include <backends/aclCommon/ArmComputeTensorUtils.hpp>
-#include <backends/CpuTensorHandle.hpp>
+#include <aclCommon/ArmComputeTensorUtils.hpp>
+#include <backendsCommon/CpuTensorHandle.hpp>
namespace armnn
{