upgrade SDL to version 2.0.8
[platform/upstream/SDL.git] / src / audio / SDL_audio.c
index dcaebea..e25418b 100755 (executable)
@@ -1007,6 +1007,7 @@ SDL_GetNumAudioDevices(int iscapture)
 }
 
 
+
 const char *
 SDL_GetAudioDeviceName(int index, int iscapture)
 {
@@ -1540,7 +1541,7 @@ SDL_AudioQuit(void)
     free_device_list(&current_audio.inputDevices, &current_audio.inputDeviceCount);
 
     /* Free the driver data */
-    current_audio.impl.Deinitialize();
+        current_audio.impl.Deinitialize();
 
     SDL_DestroyMutex(current_audio.detectionLock);