#include "athena/athena_export.h"
#include "athena/input/public/accelerator_manager.h"
+#include "athena/wm/public/window_list_provider_observer.h"
#include "athena/wm/public/window_manager.h"
#include "athena/wm/title_drag_controller.h"
#include "athena/wm/window_overview_mode.h"
class WindowManagerImplTestApi;
}
-class BezelController;
class SplitViewController;
-class WindowListProvider;
+class WindowListProviderImpl;
class WindowManagerObserver;
class ATHENA_EXPORT WindowManagerImpl : public WindowManager,
public WindowOverviewModeDelegate,
+ public WindowListProviderObserver,
public aura::WindowObserver,
public AcceleratorHandler,
public TitleDragControllerDelegate {
public:
WindowManagerImpl();
- virtual ~WindowManagerImpl();
+ ~WindowManagerImpl() override;
void ToggleSplitView();
// WindowManager:
- virtual void ToggleOverview() OVERRIDE;
- virtual bool IsOverviewModeActive() OVERRIDE;
+ void EnterOverview() override;
+ // Exits overview and activates the previously active activity
+ void ExitOverview() override;
+ bool IsOverviewModeActive() override;
private:
friend class test::WindowManagerImplTestApi;
friend class AthenaContainerLayoutManager;
enum Command {
+ CMD_EXIT_OVERVIEW,
CMD_TOGGLE_OVERVIEW,
CMD_TOGGLE_SPLIT_VIEW,
};
- // Sets whether overview mode is active.
- void SetInOverview(bool active);
+ const AcceleratorData kEscAcceleratorData = {TRIGGER_ON_PRESS,
+ ui::VKEY_ESCAPE,
+ ui::EF_NONE,
+ CMD_EXIT_OVERVIEW,
+ AF_NONE};
+
+ // Exits overview mode without changing activation. The caller should
+ // ensure that a window is active after exiting overview mode.
+ void ExitOverviewNoActivate();
void InstallAccelerators();
// WindowManager:
- virtual void AddObserver(WindowManagerObserver* observer) OVERRIDE;
- virtual void RemoveObserver(WindowManagerObserver* observer) OVERRIDE;
- virtual void ToggleSplitViewForTest() OVERRIDE;
- virtual WindowListProvider* GetWindowListProvider() OVERRIDE;
+ void AddObserver(WindowManagerObserver* observer) override;
+ void RemoveObserver(WindowManagerObserver* observer) override;
+ void ToggleSplitViewForTest() override;
+ WindowListProvider* GetWindowListProvider() override;
// WindowOverviewModeDelegate:
- virtual void OnSelectWindow(aura::Window* window) OVERRIDE;
- virtual void OnSelectSplitViewWindow(aura::Window* left,
- aura::Window* right,
- aura::Window* to_activate) OVERRIDE;
+ void OnSelectWindow(aura::Window* window) override;
+ void OnSelectSplitViewWindow(aura::Window* left,
+ aura::Window* right,
+ aura::Window* to_activate) override;
+
+ // WindowListProviderObserver:
+ void OnWindowStackingChangedInList() override;
+ void OnWindowAddedToList(aura::Window* window) override;
+ void OnWindowRemovedFromList(aura::Window* removed_window,
+ int index) override;
// aura::WindowObserver:
- virtual void OnWindowDestroying(aura::Window* window) OVERRIDE;
+ void OnWindowDestroying(aura::Window* window) override;
// AcceleratorHandler:
- virtual bool IsCommandEnabled(int command_id) const OVERRIDE;
- virtual bool OnAcceleratorFired(int command_id,
- const ui::Accelerator& accelerator) OVERRIDE;
+ bool IsCommandEnabled(int command_id) const override;
+ bool OnAcceleratorFired(int command_id,
+ const ui::Accelerator& accelerator) override;
// TitleDragControllerDelegate:
- virtual aura::Window* GetWindowBehind(aura::Window* window) OVERRIDE;
- virtual void OnTitleDragStarted(aura::Window* window) OVERRIDE;
- virtual void OnTitleDragCompleted(aura::Window* window) OVERRIDE;
- virtual void OnTitleDragCanceled(aura::Window* window) OVERRIDE;
+ aura::Window* GetWindowBehind(aura::Window* window) override;
+ void OnTitleDragStarted(aura::Window* window) override;
+ void OnTitleDragCompleted(aura::Window* window) override;
+ void OnTitleDragCanceled(aura::Window* window) override;
scoped_ptr<aura::Window> container_;
- scoped_ptr<WindowListProvider> window_list_provider_;
+ scoped_ptr<WindowListProviderImpl> window_list_provider_;
scoped_ptr<WindowOverviewMode> overview_;
- scoped_ptr<BezelController> bezel_controller_;
scoped_ptr<SplitViewController> split_view_controller_;
scoped_ptr<wm::WMState> wm_state_;
scoped_ptr<TitleDragController> title_drag_controller_;