#include "athena/activity/public/activity_factory.h"
#include "athena/activity/public/activity_manager.h"
#include "athena/extensions/athena_native_app_window_views.h"
+#include "athena/wm/public/window_list_provider.h"
+#include "athena/wm/public/window_manager.h"
#include "extensions/common/extension.h"
namespace athena {
extensions::NativeAppWindow* AthenaAppWindowClientBase::CreateNativeAppWindow(
extensions::AppWindow* app_window,
- const extensions::AppWindow::CreateParams& params) {
+ extensions::AppWindow::CreateParams* params) {
AthenaNativeAppWindowViews* native_window = new AthenaNativeAppWindowViews;
- native_window->Init(app_window, params);
- ActivityFactory::Get()->CreateAppActivity(app_window,
+ native_window->Init(app_window, *params);
+ ActivityFactory::Get()->CreateAppActivity(app_window->extension_id(),
native_window->GetWebView());
+ if (params->focused) {
+ // Windows are created per default at the top of the stack. If - at this
+ // point of initialization - it is has been moved into a different Z-order
+ // location we should respect this, not allowing the application activation
+ // to bring it to the front. This can happen as part of the resource
+ // manager's reloading or intelligent preloading of an application.
+ const aura::Window::Windows& list =
+ WindowManager::Get()->GetWindowListProvider()->GetWindowList();
+ aura::Window* native_app_window =
+ native_window->widget()->GetNativeWindow();
+ params->focused = !list.size() || list.back() == native_app_window;
+ }
return native_window;
}